Age | Commit message (Collapse) | Author | |
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2014-01-15 | Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock. | Tom Edwards | |
Previously this only worked for some datablocks relevant to rendering, now it can be used to detect if any type of datablock was added or removed (but not yet to detect if it was modified, we need many more depsgraph tags for that). Most of the changes are some function parameter changes, the important parts are the DAG_id_type_tag calls. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D195 | |||
2014-01-15 | Fix T38234: changing smooth/flat shading on linked mesh data should not be ↵ | Brecht Van Lommel | |
allowed. | |||
2014-01-15 | Fix for infinite freestyle re-render in the viewport | Sergey Sharybin | |
Was a regression since e618d8238e0e and was caused by the wrong main being tagged for update. | |||
2014-01-15 | Eek, terrible typo in previous commit | Sergey Sharybin | |
Pointed by Bastien! | |||
2014-01-15 | Only check OB_RECALC_ALL flags of the object in transform code | Sergey Sharybin | |
Because of the issue of how simplification works, there could be more flags in on->recalc bitfield which are ignored by object anyway. Would save some update calls after simplificating the scene. | |||
2014-01-15 | Followup to the previous commit | Sergey Sharybin | |
It was actually rather simple to make sure depsgraph is up to date before calling BKE_object_handle_update() in the transform code by just moving DAG_scene_relations_update() to the beginning of the function. Wouldn't expect any side effects for other cases since DAG is not used bu the code between new location of the call and old one. | |||
2014-01-15 | Fix T38224: Blender crashes on duplicating curve | Sergey Sharybin | |
Issue is caused by the evaluation flags getter called with NULL depsgraph. It happens on direct object update from the transform code after duplicating the curve. Proper solution is probably to make sure depsgraph is rebuild after duplication, but for now it's better to prevent crashes. | |||
2014-01-15 | Fix T38216: Cycles render crash Blender in some scene in versions | Sergey Sharybin | |
Issue was caused by evaluation flags getter function polluting the DAG. Need to use dag_find_node() instead. Still need to doublecheck exporting objects with curve deform works properly. On the first thought it should, but might be wrong again. | |||
2014-01-15 | Fix a bunch of UI string issues... | Bastien Montagne | |
2014-01-15 | Fix text overlap when using edge angle & length | Campbell Barton | |
From D193 by Ron Davis with some edits. | |||
2014-01-15 | Fix T38166: Vertex slide C key doesn't work | Campbell Barton | |
2014-01-15 | Fix T38227: Cloth cache storing only every 10 frames. | Sergej Reich | |
Make sure pointcache step is set to 1 for cloth when copying objects. | |||
2014-01-15 | Fix for mistake in recent shadow addition in tabs | Campbell Barton | |
2014-01-15 | Fix T38207: Tab scale jitters when resizing region | Campbell Barton | |
2014-01-15 | Code Cleanup: use iroundf | Campbell Barton | |
also increase precision of rctf print functions | |||
2014-01-15 | Code Cleanup: float/double promotions | Campbell Barton | |
2014-01-15 | Math Lib: add iroundf function for: (int)floorf(a + 0.5f) | Campbell Barton | |
2014-01-15 | Code cleanup - Commented out some code which wasn't actually doing anything | Joshua Leung | |
gpf->framenum is an int, not a float. Hence, this type of rounding has no effect. | |||
2014-01-15 | Whitespace/Style fix | Joshua Leung | |
2014-01-15 | Fix uninitialised var warning | Joshua Leung | |
2014-01-15 | Fix build issues with mingw's | Antony Riakiotakis | |
2014-01-15 | Rigidbody: Remove keyboard shortcuts to add/remove bodies | Sergej Reich | |
We had several reports where users would create rigid bodies by accident and then wonder why transformations behave differently. Since these actions aren't used that often, just remove the shortcuts. | |||
2014-01-15 | Code Cleanup: avoid duplicate calls to WM_window_pixels_x/y | Campbell Barton | |
2014-01-15 | Fix for minor precision glitch while zooming on clamped view2d | Campbell Barton | |
2014-01-15 | fixed wrong comment | gaiaclary | |
2014-01-15 | Added missing include | gaiaclary | |
2014-01-15 | Fix for icon generation with MSVC | Campbell Barton | |
Big thanks to Gaia for getting this working! | |||
2014-01-15 | Cleanup: some boolean int to real bool. | Bastien Montagne | |
2014-01-14 | Fix GLSL compatible_pow to give 1.0 for 0 ^ 0 | Sv. Lockal | |
2014-01-14 | Fix for icon pin drawing too large when (U.pixelsize != 1) | Campbell Barton | |
2014-01-14 | Correction to assert in previous commit | Sergey Sharybin | |
2014-01-14 | Fix to recent commit, == instead of = in do_version | Howard Trickey | |
2014-01-14 | fix #T37894: IK constraint desactivation does not work as expected | Dalai Felinto | |
patch suggested by Séverin Lemaignan (skadge) | |||
2014-01-14 | Bevel fix to clamping for percent type. | Howard Trickey | |
The clamp code is still very crude and over-conservative, but was totally wrong for the percent amount type. | |||
2014-01-14 | Bevel Modifier: add width type and profile control. | Howard Trickey | |
This adds to the modifier the new controls that have been added to the bevel tool. | |||
2014-01-14 | fix #T37892 BL_ArmatureConstraint.active returns wrong value | Dalai Felinto | |
patch (with changes from me) by Séverin Lemaignan (skadge) | |||
2014-01-14 | Fix T38209: Curve's didn't account for negative scale | Campbell Barton | |
Would use the face winding from the previously drawn mesh | |||
2014-01-14 | Fix for own regression, editmode object selection (Ctrl+RMB) | Campbell Barton | |
Wasn't working because of editmode override (which uses regular object selection in editmode) | |||
2014-01-14 | Fix T38196: Crash with smoke simulation | Sergey Sharybin | |
Issue was caused by KD tree being allocated with the wrong size. | |||
2014-01-14 | Add check for KD tree size to BLI_kdtree_insert() | Sergey Sharybin | |
Makes sure we're not trying to insert more nodes than we've been expecting to. | |||
2014-01-14 | Correct bad mistake in own recent to commit to angle calculation | Campbell Barton | |
2014-01-14 | Code Cleanup: minor edits to recent commit | Campbell Barton | |
2014-01-14 | Missed a comment on last commit. | Jonathan Williamson | |
This was missed in the previous commit. Adding back for future readability. Thanks @campbellbarton for spotting it. | |||
2014-01-14 | Make Toolbar Tabs more readable | Jonathan Williamson | |
This makes the tabs slightly larger, increases the text size slightly, and adjusts the colors a bit to improve overall contrast. It also makes inactive tabs draw with a full tab shape, improving the readability at a glance, particularly when tabs are very small. The users most affected will be those on smaller displays, where previously tabs were very difficult to read. Reviewers: @billrey, @campbellbarton Differential Revision: https://developer.blender.org/D170 | |||
2014-01-14 | Fix T38186: mesh inset didn't follow edge directions for flat surfaces | Campbell Barton | |
also improve evenness when the inset direction wasn't exactly between both edges, | |||
2014-01-14 | Math Lib: minor optimization for angle functions | Campbell Barton | |
2014-01-14 | Fix T38176: can't set vertex coordinate to 0.0 when it's set to 0.0000001. | Brecht Van Lommel | |
2014-01-14 | Empties with Images draw type: add support for movies and image sequences | Geoffroy Krantz | |
This adds an ImageUser to such empties with all the typical settings. Reviewed By: brecht, campbellbarton Differential Revision: https://developer.blender.org/D108 | |||
2014-01-13 | Code Cleanup: replace checks for ima->source with BKE_image_is_animated | Campbell Barton | |
2014-01-13 | Fix T38171: Vertical tabs don't respond to clicks on the left most pixels | Campbell Barton | |