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AgeCommit message (Expand)Author
2016-10-02Merge branch 'master' into blender2.8Bastien Montagne
2016-10-02OpenGL: draw volumetric gpencil with point spritesMike Erwin
2016-10-02OpenGL: fix point spritesMike Erwin
2016-10-02OpenGL: one more point shaderMike Erwin
2016-10-01Fix T49520: broken vertex colors in the game engine.Brecht Van Lommel
2016-10-01[Fix unreported bug] Snap align with normal was not working in derivade meshGermano Cavalcante
2016-10-01Fix T49502: file browser on OS X not highlighting system folders and bookmarks.Brecht Van Lommel
2016-10-01Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5.Brecht Van Lommel
2016-10-01OpenGL: new built-in shaders for drawing pointsMike Erwin
2016-10-01OpenGL: add support for programmable point sizeMike Erwin
2016-10-01OpenGL: make platform requirements explicitMike Erwin
2016-09-30Cleanup: Naming in EditNormals modifierSergey Sharybin
2016-09-30Normal edit modifier: Fix relation builder for the new dependency graphSergey Sharybin
2016-09-30Depsgraph: Report proper error when modifier fails to create relation linkSergey Sharybin
2016-09-30Fix T49489: Pose marker in camera action + marker bound to camera -> crash.Bastien Montagne
2016-09-30UPBGE: Fix crash when calling shade_light texture when mtex has no tex.Ulysse Martin
2016-09-30Merge branch 'master' into blender2.8Julian Eisel
2016-09-29OpenGL: draw nurbs control verts with new imm modeMike Erwin
2016-09-29Cleanup: StyleJulian Eisel
2016-09-29OpenGL: draw speaker with new immediate modeMike Erwin
2016-09-29Adopt referenced scene in the context when evaluating sequences within a Scen...Sergey Sharybin
2016-09-28Complement fixup for 4a1feaa5558ed603 (texture shaders)Dalai Felinto
2016-09-28Fix animation transition in region overlay not working since 4a1feaa5Dalai Felinto
2016-09-28Fix T49478: triangulate of face hangs Blender.Bastien Montagne
2016-09-28Fix T49471: Vertex Connect randomly broken.Bastien Montagne
2016-09-28Curve pinning: Allow pinning object data without animated objectSergey Sharybin
2016-09-28Fix T49460: Particle group instance 'Use Count' value gets reset on file-load.Bastien Montagne
2016-09-28POSELIB_OT_pose_add: only create keyframes for selected bones.Sybren A. Stüvel
2016-09-28Fix missing properties editor update when changing 3D View cameraJulian Eisel
2016-09-27modernize basic shader a tiny bitMike Erwin
2016-09-27safety checks in GPU shader libraryMike Erwin
2016-09-27fix basic shader syntax when drawing linesMike Erwin
2016-09-27Dynamic Paint: Don't store duplicate adjacency links.Alexander Gavrilov
2016-09-27Dynamic Paint: Fix adjacency computations at UV seams.Alexander Gavrilov
2016-09-27Fix T49466: Stupid typo in logicbricks new copy code from rB776a8548f03aBastien Montagne
2016-09-27Fix T49461: Dynamic paint wetmap flickers.Bastien Montagne
2016-09-27Fix T49464: Data Transfer modifier slows down redraw of window.Bastien Montagne
2016-09-27Fix most toolbar panels not visibleJulian Eisel
2016-09-26immediate mode: using texture shader for stereo drawingDalai Felinto
2016-09-26Merge branch 'master' into blender2.8Bastien Montagne
2016-09-26Fix export image generated by export UV layoutSergey Sharybin
2016-09-26Fix Scene datablocks being created with a real user while never having any re...Bastien Montagne
2016-09-26Cleanup: stereo windowmanager codeDalai Felinto
2016-09-26Fix crash in own recent rB776a8548f03a049.Bastien Montagne
2016-09-25Cleanup: remove unused function.Kévin Dietrich
2016-09-25Alembic: only interpolate vertices when their number don't differKévin Dietrich
2016-09-25Smoke debug draw: take adaptive domain position into account.Kévin Dietrich
2016-09-25overhaul gpuMatrix APIMike Erwin
2016-09-25port math function from Viewport FXMike Erwin
2016-09-25specialize mat3 multiply routinesMike Erwin