Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-15 | Code cleanup: move hardcoded structure to a typedef | Sergey Sharybin | |
2013-10-15 | Code cleanup: use bools instead of ints for tracking utility functions | Sergey Sharybin | |
2013-10-15 | Fix [#37085] Hook modifier work when created with Ctrl+H, but not when ↵ | Bastien Montagne | |
created via modifier panel "transform matrix" of the hook was not inited (reset) when assinging and object to it, now use same code for both OBJECT_OT_hook_reset operator and RNA object assignement. Reviewed by Brecht, thanks. | |||
2013-10-15 | removing PSD from the fileformat list fix [#37080] The file which I stored ↵ | Dalai Felinto | |
in PSD file format in Blender cannot open by Photoshop PSD writing is not supported at the moment | |||
2013-10-15 | Fix [#37077] User prefs > Input and Outliner Keymaps mismatch in representation. | Bastien Montagne | |
Remove KeyMap mode from outliner, was an old half-finished features redondant with user preferences settings... Also moved key map item's "event type to map type" and map type defines at WM level, this is too much generic to be at RNA level. Also added a check in versionning code to convert all outdated outliner modes to a valid one (seems old 'verse' ones were not handled as well). Thanks to Brecht for reviews and advices! | |||
2013-10-15 | Final fix for #36905. Enforce redraw of window once before sampling. | Antony Riakiotakis | |
Thanks to Brecht for the solution! | |||
2013-10-15 | Fix duplicated key in ghash assert caused by object orco | Sergey Sharybin | |
Code was rather confusing, get_object_orco was only checking for orco in cache for some objects and was actually allocating orco for other objects. Now made it so get_object_orco always only checks the cache and only call set_object_orco if there's no orco for it yet. | |||
2013-10-15 | fix [#37082] Texture paint artefact | Campbell Barton | |
2013-10-15 | Style cleanup (defines -> enums, bit flags values as bitshifts, etc.). | Bastien Montagne | |
2013-10-15 | code cleanup: project paint, use mod_i() to simplift wrapping, use booleans ↵ | Campbell Barton | |
for static function returns. | |||
2013-10-15 | code cleanup: use booleans for projection paint and make some args const. | Campbell Barton | |
2013-10-15 | fix [#37067] Bone Crash | Campbell Barton | |
Holding Ctrl+RMB is supposed to select objects, while in editmode, however it would end up calling editmode selection as well as pose selection while an armature was in editmode (which caused the crash). Add the ability for view3d_opengl_select() to skip editmode selection. | |||
2013-10-15 | fix [#37078] Search props don't react on click at the right end (where 'X' ↵ | Campbell Barton | |
is if field not empty) | |||
2013-10-15 | A follow-up to Bug #37070: LineStyle appears in Outliner by default though ↵ | Tamito Kajiyama | |
Freestyle is not enabled. Line style data blocks are shown in the outliner only when the Blender Internal is used. | |||
2013-10-15 | Rename "Show Python Tooltips" to "Python Tooltips" | Jonathan Williamson | |
This makes the naming more consistent with other options, such as "Tooltips" and "Object Info" | |||
2013-10-15 | Added poll function to disable "Remove Shape key from object". | Jonathan Williamson | |
This disables the "-" button when no shape keys exist on the currently selected object. Thanks to Campbell for the help on my first real commit! | |||
2013-10-15 | Fix particle group use count option losing objects for linked groups. There | Brecht Van Lommel | |
was no reason to go through newlibadr here, go->ob should already have the right pointer. | |||
2013-10-14 | Fix for #37070: LineStyle appears in Outliner by default though Freestyle is ↵ | Tamito Kajiyama | |
not enabled. | |||
2013-10-14 | fix [#37072] Crash on RMB click on bone's custom property | Campbell Barton | |
2013-10-14 | Fix Brush datablock writing MTex blocks to .blend files twice. | Brecht Van Lommel | |
Patch by Janis Streib. | |||
2013-10-14 | Fix cycles textured draw mode problem with objects that have an image texture | Brecht Van Lommel | |
but not UV coordinates, it would show a different color with the object selected and deselected. | |||
2013-10-14 | * Improved Tooltip for Particle Brownian property, patch by Jonathan ↵ | Thomas Dinges | |
Williamson. Thanks! | |||
2013-10-14 | Fix #37043: bpy.ops.sequencer.rebuild_proxy() don't release memory | Sergey Sharybin | |
2013-10-14 | OSX/fs_menue: change the availability macros, so ppl could still compile on ↵ | Jens Verwiebe | |
10.5 by just also using 10.4 code then | |||
2013-10-14 | FIx #37005: Mask tool + "Area" Brush Mapping + "Anchored" Stroke = crash | Sergey Sharybin | |
Was caused by area normal calvultion using undo nodes to get coords from and undo nodes does not contain coords whe using mask tool. | |||
2013-10-14 | note in bisect tooltip that you need to click-drag the plane. | Campbell Barton | |
2013-10-14 | code cleanup: correct unsigned int in string formatting and use empty() ↵ | Campbell Barton | |
checks for vectors. | |||
2013-10-14 | Fix for crash from double-freeing in nodes: | Lukas Toenne | |
The way node groups check for localized trees in the ntreeFreeTree_ex function does not work. When the main library is freed on exit it also frees genuine node groups trees (which is correct), but then node groups referencing these trees will not find them in the library and interpret that as a localized group, attempting to free them a second time ... Nicer solution is to just use a special flag on localized node trees so we can clearly distinguish them from genuine trees in main. | |||
2013-10-14 | Fix #37057, Detach (Alt + D) doesn't work in nodes editor / compositor. | Lukas Toenne | |
The operator exits early when there are no internal links. This prevents it from removing links which have no internal connection. | |||
2013-10-14 | code cleanup: remove duplicate assignments | Campbell Barton | |
2013-10-14 | fix for array index use before checking range | Campbell Barton | |
2013-10-14 | Interface / Template lists: | Thomas Dinges | |
* Make the gap for the filtering options slightly bigger, so 1 row doesn't look so cluttered. * Default Render Layer and Particle System list in the Properties Editor to 1 row as well, to save space. | |||
2013-10-14 | * Silence Blender Internal / Volumetric printf. | Thomas Dinges | |
2013-10-14 | Project Pampa request: option to lock frame selection to the range | Sergey Sharybin | |
This means when you've got "Lock Frame Selection" option (which is in the timeline next to the preview range button) you're not able to go to the frames which are out of current frame range with your mouse. TODO: Make it so current frame slider also respects this setting? Not so much important for tonight. | |||
2013-10-13 | OSX: comment cleanup | Jens Verwiebe | |
2013-10-13 | OSX: Final cleanup for #60729 | Jens Verwiebe | |
2013-10-13 | OSX: Get mounted volumes better method by using volume enums | Jens Verwiebe | |
2013-10-13 | * Fix scons compilation on Windows, missing pthreads include. | Thomas Dinges | |
2013-10-13 | fix [#37058] 2.69 RC1: Symmetrize directions are all reverse | Dalai Felinto | |
2013-10-13 | fix for over-alloc in dyntopo, was allocating the vertex size, not pointer ↵ | Campbell Barton | |
size (~85% wasted space). | |||
2013-10-13 | fix [#37046] Dissolve edges and vertices problem with triangulate | Dalai Felinto | |
with review and collaboration from Campbell Barton | |||
2013-10-13 | improve warp transform so it can be used as a general bending tool too. | Campbell Barton | |
2013-10-13 | code cleanup: utility function for getting a bool as a string. | Campbell Barton | |
2013-10-13 | fix [#37034] Triangulate modifier asserts with GHASH_FLAG_ALLOW_DUPES | Dalai Felinto | |
2013-10-13 | cmake/openimageio - partially reverting #60692 | Dalai Felinto | |
We now have openimageio building when cycles builds or when it's manually set to build. (I reverted the _IMAGE_ in the define name because I think the closer the cmake flags match the defines in the software the better, and there is no reason to rename all the existent WITH_OPENIMAGEIO references in CMakeLists.txt - which would be the alternative) | |||
2013-10-13 | code cleanup: use more obvious assignments for transform snapping angles. | Campbell Barton | |
2013-10-12 | fix for possible eyedropper NULL pointer use. | Campbell Barton | |
2013-10-12 | Fix for prefetch not working correct if last frame was loaded | Sergey Sharybin | |
2013-10-12 | Option to overlay mask over the footage | Sergey Sharybin | |
Currently supports only two modes: - Show alpha channel of the mask - Multiply footage by the mask, which will give you final-looking combined image. TODO: Currently rasterization happens on every redraw, need to cache rasterized mask somewhere to make redraw more realtime. | |||
2013-10-12 | Task scheduler ported form CYcles to C | Sergey Sharybin | |
Replaces ThreadedWorker and is gonna to be used for threaded object update in the future and some more upcoming changes. But in general, it's to be used for any task based subsystem in Blender. Originally written by Brecht, with some fixes and tweaks by self. |