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2013-10-15Code cleanup: move hardcoded structure to a typedefSergey Sharybin
2013-10-15Code cleanup: use bools instead of ints for tracking utility functionsSergey Sharybin
2013-10-15Fix [#37085] Hook modifier work when created with Ctrl+H, but not when ↵Bastien Montagne
created via modifier panel "transform matrix" of the hook was not inited (reset) when assinging and object to it, now use same code for both OBJECT_OT_hook_reset operator and RNA object assignement. Reviewed by Brecht, thanks.
2013-10-15removing PSD from the fileformat list fix [#37080] The file which I stored ↵Dalai Felinto
in PSD file format in Blender cannot open by Photoshop PSD writing is not supported at the moment
2013-10-15Fix [#37077] User prefs > Input and Outliner Keymaps mismatch in representation.Bastien Montagne
Remove KeyMap mode from outliner, was an old half-finished features redondant with user preferences settings... Also moved key map item's "event type to map type" and map type defines at WM level, this is too much generic to be at RNA level. Also added a check in versionning code to convert all outdated outliner modes to a valid one (seems old 'verse' ones were not handled as well). Thanks to Brecht for reviews and advices!
2013-10-15Final fix for #36905. Enforce redraw of window once before sampling.Antony Riakiotakis
Thanks to Brecht for the solution!
2013-10-15Fix duplicated key in ghash assert caused by object orcoSergey Sharybin
Code was rather confusing, get_object_orco was only checking for orco in cache for some objects and was actually allocating orco for other objects. Now made it so get_object_orco always only checks the cache and only call set_object_orco if there's no orco for it yet.
2013-10-15fix [#37082] Texture paint artefactCampbell Barton
2013-10-15Style cleanup (defines -> enums, bit flags values as bitshifts, etc.).Bastien Montagne
2013-10-15code cleanup: project paint, use mod_i() to simplift wrapping, use booleans ↵Campbell Barton
for static function returns.
2013-10-15code cleanup: use booleans for projection paint and make some args const.Campbell Barton
2013-10-15fix [#37067] Bone CrashCampbell Barton
Holding Ctrl+RMB is supposed to select objects, while in editmode, however it would end up calling editmode selection as well as pose selection while an armature was in editmode (which caused the crash). Add the ability for view3d_opengl_select() to skip editmode selection.
2013-10-15fix [#37078] Search props don't react on click at the right end (where 'X' ↵Campbell Barton
is if field not empty)
2013-10-15A follow-up to Bug #37070: LineStyle appears in Outliner by default though ↵Tamito Kajiyama
Freestyle is not enabled. Line style data blocks are shown in the outliner only when the Blender Internal is used.
2013-10-15Rename "Show Python Tooltips" to "Python Tooltips"Jonathan Williamson
This makes the naming more consistent with other options, such as "Tooltips" and "Object Info"
2013-10-15Added poll function to disable "Remove Shape key from object".Jonathan Williamson
This disables the "-" button when no shape keys exist on the currently selected object. Thanks to Campbell for the help on my first real commit!
2013-10-15Fix particle group use count option losing objects for linked groups. ThereBrecht Van Lommel
was no reason to go through newlibadr here, go->ob should already have the right pointer.
2013-10-14Fix for #37070: LineStyle appears in Outliner by default though Freestyle is ↵Tamito Kajiyama
not enabled.
2013-10-14fix [#37072] Crash on RMB click on bone's custom propertyCampbell Barton
2013-10-14Fix Brush datablock writing MTex blocks to .blend files twice.Brecht Van Lommel
Patch by Janis Streib.
2013-10-14Fix cycles textured draw mode problem with objects that have an image textureBrecht Van Lommel
but not UV coordinates, it would show a different color with the object selected and deselected.
2013-10-14* Improved Tooltip for Particle Brownian property, patch by Jonathan ↵Thomas Dinges
Williamson. Thanks!
2013-10-14Fix #37043: bpy.ops.sequencer.rebuild_proxy() don't release memorySergey Sharybin
2013-10-14OSX/fs_menue: change the availability macros, so ppl could still compile on ↵Jens Verwiebe
10.5 by just also using 10.4 code then
2013-10-14FIx #37005: Mask tool + "Area" Brush Mapping + "Anchored" Stroke = crashSergey Sharybin
Was caused by area normal calvultion using undo nodes to get coords from and undo nodes does not contain coords whe using mask tool.
2013-10-14note in bisect tooltip that you need to click-drag the plane.Campbell Barton
2013-10-14code cleanup: correct unsigned int in string formatting and use empty() ↵Campbell Barton
checks for vectors.
2013-10-14Fix for crash from double-freeing in nodes:Lukas Toenne
The way node groups check for localized trees in the ntreeFreeTree_ex function does not work. When the main library is freed on exit it also frees genuine node groups trees (which is correct), but then node groups referencing these trees will not find them in the library and interpret that as a localized group, attempting to free them a second time ... Nicer solution is to just use a special flag on localized node trees so we can clearly distinguish them from genuine trees in main.
2013-10-14Fix #37057, Detach (Alt + D) doesn't work in nodes editor / compositor.Lukas Toenne
The operator exits early when there are no internal links. This prevents it from removing links which have no internal connection.
2013-10-14code cleanup: remove duplicate assignmentsCampbell Barton
2013-10-14fix for array index use before checking rangeCampbell Barton
2013-10-14Interface / Template lists:Thomas Dinges
* Make the gap for the filtering options slightly bigger, so 1 row doesn't look so cluttered. * Default Render Layer and Particle System list in the Properties Editor to 1 row as well, to save space.
2013-10-14* Silence Blender Internal / Volumetric printf. Thomas Dinges
2013-10-14Project Pampa request: option to lock frame selection to the rangeSergey Sharybin
This means when you've got "Lock Frame Selection" option (which is in the timeline next to the preview range button) you're not able to go to the frames which are out of current frame range with your mouse. TODO: Make it so current frame slider also respects this setting? Not so much important for tonight.
2013-10-13OSX: comment cleanupJens Verwiebe
2013-10-13OSX: Final cleanup for #60729Jens Verwiebe
2013-10-13OSX: Get mounted volumes better method by using volume enumsJens Verwiebe
2013-10-13* Fix scons compilation on Windows, missing pthreads include. Thomas Dinges
2013-10-13fix [#37058] 2.69 RC1: Symmetrize directions are all reverseDalai Felinto
2013-10-13fix for over-alloc in dyntopo, was allocating the vertex size, not pointer ↵Campbell Barton
size (~85% wasted space).
2013-10-13fix [#37046] Dissolve edges and vertices problem with triangulateDalai Felinto
with review and collaboration from Campbell Barton
2013-10-13improve warp transform so it can be used as a general bending tool too.Campbell Barton
2013-10-13code cleanup: utility function for getting a bool as a string.Campbell Barton
2013-10-13fix [#37034] Triangulate modifier asserts with GHASH_FLAG_ALLOW_DUPESDalai Felinto
2013-10-13cmake/openimageio - partially reverting #60692Dalai Felinto
We now have openimageio building when cycles builds or when it's manually set to build. (I reverted the _IMAGE_ in the define name because I think the closer the cmake flags match the defines in the software the better, and there is no reason to rename all the existent WITH_OPENIMAGEIO references in CMakeLists.txt - which would be the alternative)
2013-10-13code cleanup: use more obvious assignments for transform snapping angles.Campbell Barton
2013-10-12fix for possible eyedropper NULL pointer use.Campbell Barton
2013-10-12Fix for prefetch not working correct if last frame was loadedSergey Sharybin
2013-10-12Option to overlay mask over the footageSergey Sharybin
Currently supports only two modes: - Show alpha channel of the mask - Multiply footage by the mask, which will give you final-looking combined image. TODO: Currently rasterization happens on every redraw, need to cache rasterized mask somewhere to make redraw more realtime.
2013-10-12Task scheduler ported form CYcles to CSergey Sharybin
Replaces ThreadedWorker and is gonna to be used for threaded object update in the future and some more upcoming changes. But in general, it's to be used for any task based subsystem in Blender. Originally written by Brecht, with some fixes and tweaks by self.