Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-06 | Remove any reference to scene->base from the old viewport coderender-layers | Dalai Felinto | |
This allows non-clay engine to see the objects as well, even if their code will be dropped later | |||
2017-02-06 | Base refactor 4/4 | Dalai Felinto | |
Rebase ObjectBase > Base | |||
2017-02-06 | Base refactor 3/4 | Dalai Felinto | |
Rename Base > BaseLegacy Note manual changes on: * deg_builder_nodes.h * rna_object.c * KX_Light.cpp Rna is still using Base directly for the ObjectBaseLegacy rna object. Depsgraph change will be removed later. | |||
2017-02-06 | Base refactor 2/4 | Dalai Felinto | |
Include extra legacy values in ObjectBase struct | |||
2017-02-06 | Base refactor 1/4 | Dalai Felinto | |
Rename Base.flag > Base.flag_legacy | |||
2017-02-06 | Missing Base to be ObjectBase convertion for mesh join operator | Dalai Felinto | |
2017-02-06 | Merge branch 'blender2.8' into render-layers | Julian Eisel | |
2017-02-06 | OpenGL immediate mode: interface_draw.c (cont) | Clément Foucault | |
Replaced GL_POLYGON in various places. Ported UI_draw_roundbox_unfilled | |||
2017-02-06 | OpenGL immediate mode: interface_draw.c | Clément Foucault | |
2017-02-06 | Immediate mode: edit_curve_paint 1/2 | Dalai Felinto | |
Part of T49043 | |||
2017-02-06 | Merge remote-tracking branch 'origin/blender2.8' into render-layers | Clément Foucault | |
2017-02-05 | BLF: simplify API for default font | Mike Erwin | |
We had two versions of several BLF functions -- one for a specific font ID & another for the default font. New BLF_default function lets us simplify this API & delete the redundant code. | |||
2017-02-05 | fix most UI text color | Mike Erwin | |
There are still many places to fix. I'll miss the bright yellow! This commit also uses the new BLF_default function where possible. Part of T49043 since we call glColor less often. | |||
2017-02-05 | add BLF_default function | Mike Erwin | |
So we don't need two versions of all other BLF functions -- one for specific font ID & another for the default font. | |||
2017-02-03 | Another fixup for rB6cdb3845 (Added collection props getter/setter) | Dalai Felinto | |
Values were getting clamped | |||
2017-02-03 | Merge remote-tracking branch 'origin/clay-engine' into render-layers | Dalai Felinto | |
2017-02-03 | RNA: macros to wrap collection settings use | Dalai Felinto | |
2017-02-03 | layer: getter/setter for USE flag | Dalai Felinto | |
2017-02-03 | Update collection engine setings when updating collection values | Dalai Felinto | |
2017-02-03 | Placeholder for depsgraph evaluation of collection engine settings | Dalai Felinto | |
2017-02-03 | Modifications to GPU_texture: | Clément Foucault | |
-Remove NPOT check as it should be supported by default with OGL 3.3 -All custom texture creation follow the same path now -Now explicit texture format is required when creating a custom texture (Non RGBA8) -Support for arrays of textures Reviewers: dfelinto, merwin Differential Revision: https://developer.blender.org/D2452 | |||
2017-02-03 | Fix bplayer (c) | Bastien Montagne | |
2017-02-03 | RNA: use new getter/setter functions for LayerEngineSettings | Dalai Felinto | |
2017-02-03 | Fixup for rB6cdb3845 (Added collection props getter/setter) | Dalai Felinto | |
2017-02-03 | Fix warnings | Clément Foucault | |
2017-02-03 | New CMake flag for Clay Engine | Clément Foucault | |
2017-02-03 | Fix hang infinite loop | Clément Foucault | |
2017-02-03 | Get rid of runtime data struct. | Clément Foucault | |
2017-02-03 | Added collection settings getter/setter | Clément Foucault | |
2017-02-03 | Fix new objects are invisible | Dalai Felinto | |
2017-02-03 | Set COLLECTION_PROP_USE when setting a layer_engine_settings property | Dalai Felinto | |
We still need depsgraph to evaluate those changes | |||
2017-02-03 | Util function to create CollectionEngineSettings | Dalai Felinto | |
This may be run by Depsgraph, as well as internal layercollection create routines | |||
2017-02-03 | Util function to free CollectionEngineSettings | Dalai Felinto | |
This may be run by Depsgraph, as well as internal layercollection free routines | |||
2017-02-03 | Fix storage of CollectionSettings in DNA_object_types.h | Dalai Felinto | |
2017-02-03 | Remove unused enum values (COLLECTION_PROP_TYPE_POINTER/BOOL) | Dalai Felinto | |
2017-02-03 | Fix return in BKE_scene_layer_find_from_collection | Dalai Felinto | |
2017-02-03 | Fix shaders in some immBindBuiltinProgram calls | Luca Rood | |
Had mistakenly used 3D shaders for some 2D drawings... Replaced those now. Part of T49043 | |||
2017-02-03 | More lamp work | Clément Foucault | |
2017-02-02 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2017-02-02 | Use vec2 for screen space stuff | Clément Foucault | |
2017-02-02 | Fix T50084: Adding torus re-orders UV layers. | Bastien Montagne | |
Issue was indeed in join operation, mesh in which we join all others could be re-added to final data after others, leading to undesired re-ordering of CD layers, and existing vertices etc. being shifted away from their original indices, etc. All kind of more or less bad and undesired changes, fixed by always re-inserting destination mesh first. Also cleaned up a bit that code, it was doing some rather non-recommanded things (like allocating zero-sized mem, doing own coocking to remove a data-block from main, etc.). | |||
2017-02-02 | Lamp sunrays and shadow circles | Clément Foucault | |
2017-02-02 | OpenGL immediate mode: transform_snap.c and part of drawnode.c | Luca Rood | |
Also converted ED_node_draw_snap from drawnode.c Committing these together, as they are inter-dependent. Part of T49043 | |||
2017-02-02 | Make imm_drawcircball public | Luca Rood | |
(Approved by merwin in IRC) Required by part of T49043 | |||
2017-02-02 | OpenGL immediate mode: space_graph.c | Luca Rood | |
Part of T49043 | |||
2017-02-02 | Fix unfreed memory | Clément Foucault | |
2017-02-02 | Fix T50524: Basis shapekey editing while rendering bug. | Bastien Montagne | |
Root of the issue was BM_mesh_bm_to_me() breaking application of basis offset to 'child' shapekeys, when called more than once from same BMesh. | |||
2017-02-02 | Fix warnings | Clément Foucault | |
2017-02-02 | Fix depth not cleared | Clément Foucault | |
2017-02-02 | Bypass wires. | Clément Foucault | |