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AgeCommit message (Expand)Author
2017-03-27OpenGL: remove matrix manip from framebuffer setupMike Erwin
2017-03-27OpenGL: prepare GLSL for version 3.3Mike Erwin
2017-03-27add missing matrix uniforms to material shaderMike Erwin
2017-03-27fix shadow map shader inputMike Erwin
2017-03-27OpenGL: use new matrix implementation in "Modern" viewportMike Erwin
2017-03-27OpenGL: use new matrix names in GLSLMike Erwin
2017-03-27OpenGL: fix & enhance new matrix libMike Erwin
2017-03-27GPU_shader automatically uses new matrix valuesMike Erwin
2017-03-27OpenGL: use old API for texture matrixMike Erwin
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
2017-03-25Draw Manager: fix glitches when setting 3d cursor position by click.Clément Foucault
2017-03-25New Grid : Feature parity with old grid.Clément Foucault
2017-03-25New Grid: Fix depth fighting and remove some unused variables.Clément Foucault
2017-03-25Clay Engine: CleanupClément Foucault
2017-03-25Merge branch 'master' into blender2.8Campbell Barton
2017-03-25Quiet warningsCampbell Barton
2017-03-25Merge branch 'master' into blender2.8Campbell Barton
2017-03-25Fix unreported: inaccuracy of interpolation of custom color layers due to flo...Germano Cavalcante
2017-03-25WM: Application TemplatesCampbell Barton
2017-03-24Fix various i18n ambiguous issues reported in T43295.Bastien Montagne
2017-03-24Fix UI message issue, and style cleanup (!)Bastien Montagne
2017-03-24Ашч T50995: Wrong freestyle render with new depgraphSergey Sharybin
2017-03-24Fix/workaround T51007: Material viewport mode crash on node with more than 64...Sergey Sharybin
2017-03-24Fix T50238: Cycles: difference in texture position between OpenGL and Cycles ...Sergey Sharybin
2017-03-24Fix for last fix of fix: (unsigned)char is limited to 255Germano Cavalcante
2017-03-24Fix of last commit. Clamp values that will be used!Germano Cavalcante
2017-03-24Fix T51038: `layerInterp_mloopcol` was casting instead of rounding the interp...Germano Cavalcante
2017-03-24BLI_path_util: Add BLI_path_joinCampbell Barton
2017-03-24Add: BKE_appdir_folder_id_exCampbell Barton
2017-03-24Cleanup: line-lengthCampbell Barton
2017-03-23OpenGL: viewport background & depth buffer fixesMike Erwin
2017-03-23BLI_path_util: Add string versions of SEP, ALTSEPCampbell Barton
2017-03-23OpenGL Immediate Mode: finalize `image_draw`Germano Cavalcante
2017-03-23Fix player stubs (tm)Jens Verwiebe
2017-03-23GLSL viewport: Fix shader compilation error.Clément Foucault
2017-03-23Revert own previous commit, the bug is already fixed a fiew commits before. S...Alexander Romanov
2017-03-23Collada - Export: now use bind_mat and rest_mat custom properties (when the u...Gaia Clary
2017-03-23Collada - Import: now add bind_mat and rest_mat as custom properties (when th...Gaia Clary
2017-03-23Collada - remove no longer used functions (moved to collada_utils)Gaia Clary
2017-03-23Collada - Added support for custom bind matrix (using new bind_mat custom pro...Gaia Clary
2017-03-23Collada - removed TransformBase baseclass (not needed for anything)Gaia Clary
2017-03-23Collada - Added some helper functions into collada_utils, for common usage in...Gaia Clary
2017-03-23Added new option for storing bindpose matrix, see T50412Gaia Clary
2017-03-23collada: Simplify reading Node MatrixGaia Clary
2017-03-23collada: Make sure that bone use_conncet is set to false when connect type is...Gaia Clary
2017-03-23collada: add extern 'C' for c header includesGaia Clary
2017-03-23fix: collada - Connected bones get their tails set to wrong location when fix...Gaia Clary
2017-03-23collada: use local variable to avoid repeated call of bone chain_length_calcu...Gaia Clary
2017-03-23collada: use vector copy function instead of direct assigningGaia Clary
2017-03-23Fix (unreported) assertion in immBegin. Zerro number of points (Ctrl+LMouse w...Alexander Romanov