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AgeCommit message (Expand)Author
2005-08-23Bretch's patch for 2D transform. ThanksMartin Poirier
2005-08-23don't need Object.hErwin Coumans
2005-08-23Quad Adjacent edge subdivide type moved to Mesh Tools panel rather than pupme...Johnny Matthews
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans
2005-08-23 - added iterator to edgehashDaniel Dunbar
2005-08-23Added (non-default) Makefile option to build blender with tweak mode.Chris Want
2005-08-23 - subsurf getVertCos returned verts in wrong order sinceDaniel Dunbar
2005-08-23On windows/gcc (aka. FREE_WINDOWS), build the blenderplayer wheneverChris Want
2005-08-23Another painful editing issue solved!Ton Roosendaal
2005-08-23 - switch modifiers_isDeformedByArmature to also includeDaniel Dunbar
2005-08-23 - added modifiers_isDeformedByArmature functionDaniel Dunbar
2005-08-22more preparation for physics recording to ipo keyframesErwin Coumans
2005-08-22This commit introduces 2 new filling methods for subdividing quads which have...Johnny Matthews
2005-08-22Three little feats;Ton Roosendaal
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-08-22Some fixes;Ton Roosendaal
2005-08-22Use new BLI_edgehash_* functions in unwrapper.Brecht Van Lommel
2005-08-22Much wanted; Constraint "move up" and "move down" buttons, in the Panel!Ton Roosendaal
2005-08-22 - sillyness... added drawMappedEdges for meshDaniel Dunbar
2005-08-22Made weight-painting more bearable :)Ton Roosendaal
2005-08-21 - bug fix, last edge wasn't flagged correctly on make_edgesDaniel Dunbar
2005-08-21Control over Armature deform. Three new options are added for it;Ton Roosendaal
2005-08-21 - edge draw experiment didn't turn out to be useful, removed and revertedDaniel Dunbar
2005-08-21bugfix: #2924 Bugs in api2_2x/Material.cStephen Swaney
2005-08-21A large collection of fixes from Ken Hughes including:Stephen Swaney
2005-08-21Temporal; make compiling happy. :)Ton Roosendaal
2005-08-21At last! B-bones now deform. :)Ton Roosendaal
2005-08-21 - added mesh_strip_loose_faces, works in conjunction with make_edgesDaniel Dunbar
2005-08-21Some whitespace cleanup...Johnny Matthews
2005-08-21Temp edge selection for edgeslide draw length now deselected properly at the ...Johnny Matthews
2005-08-21Fix for setting in perspective view mode the ALT+B clipping planes.Ton Roosendaal
2005-08-21 - bug fix, mirror modifier could duplicate edges on boundary inDaniel Dunbar
2005-08-20Left in a testing value for clipping... tsk! Did only three planes :)Ton Roosendaal
2005-08-20New feature; User definable Clipping Planes.Ton Roosendaal
2005-08-20 - another drawing bugfix, some normals were passed wrongDaniel Dunbar
2005-08-20 - possible fix #2 for editmode face's draw blackDaniel Dunbar
2005-08-20 - bug fix for stooooopid crash in mirror modifierDaniel Dunbar
2005-08-20 - possible fix for editmesh solid drawing black, I can't reproduceDaniel Dunbar
2005-08-20In edgeslide if Draw Edge Length is on, the rail edges will be temporarily se...Johnny Matthews
2005-08-20 - tweak virtual modifier display, now label "parent deform" andDaniel Dunbar
2005-08-20A couple of smaller fixes;Ton Roosendaal
2005-08-20 - agh! missed it again! for real this time, fix for proper updatingDaniel Dunbar
2005-08-20 - made make_edge mark edges with LOOSEEDGE appropriatelyDaniel Dunbar
2005-08-20 - bug fix, apply modifier removed modifier even on certainDaniel Dunbar
2005-08-20 - convert all DerivedMesh map functions to use index basedDaniel Dunbar
2005-08-20Moving functions and calls to have a cleaner situation for futre work (impli...Jens Ole Wund
2005-08-20More armature stuff;Ton Roosendaal
2005-08-19CTRL+click now also allows Root-point extrude of Bones.Ton Roosendaal
2005-08-19Forgot hidden flag update in this file...Ton Roosendaal
2005-08-19Armature "Envelope" editing.Ton Roosendaal