Age | Commit message (Expand) | Author |
2006-02-04 | Render feature request; when saving EXR files during anim render, it can | Ton Roosendaal |
2006-02-04 | Improved check for case when vector-blur speed table (previous frame) is of | Ton Roosendaal |
2006-02-03 | Redoing the blur filters for composit; | Ton Roosendaal |
2006-02-03 | Crash fix! Found one unsafe malloc in allocating the Z render pass... | Ton Roosendaal |
2006-02-03 | - Preview images get generated on render event again | Ton Roosendaal |
2006-02-03 | added needed stub for player (renderpasses) | Jean-Luc Peurière |
2006-02-03 | Accidentally committed without log... | Ton Roosendaal |
2006-02-03 | Added better safety in vertex/weight paint, so it survives painting outside | Ton Roosendaal |
2006-02-03 | Three feats; | Ton Roosendaal |
2006-02-02 | Duplicator bugfix: particle duplicators were not restoring the matrix for | Ton Roosendaal |
2006-02-02 | Render fix: object-duplicators now give their layer setting to the | Ton Roosendaal |
2006-02-02 | If Images have relative path, and come from a library, it uses the library | Ton Roosendaal |
2006-02-02 | features & fixes: | Ton Roosendaal |
2006-02-02 | Curve tool was not threadsafe... it was storing premultiplied curves in | Ton Roosendaal |
2006-02-02 | * This should have come along with the cursors commit before, to make the sta... | Matt Ebb |
2006-02-02 | Bug #3854: Extruded/Bevelled text objects didn't get the right materials | Alexander Ewering |
2006-02-02 | yet another temporary strange but straightforward hack for a script at orange... | Toni Alatalo |
2006-02-01 | Strangely, the BLI_timestr() function returns nonsense on linux for | Chris Want |
2006-02-01 | fix for bug of long group long name, bug found and fixed for bmx007 | Joilnen Leite |
2006-02-01 | removing dead experimental code | Jens Ole Wund |
2006-02-01 | Made preview render only use non-threaded tile processor, got reports | Ton Roosendaal |
2006-02-01 | WIP | Jens Ole Wund |
2006-02-01 | ==Python API=== | Ken Hughes |
2006-02-01 | Three features; | Ton Roosendaal |
2006-02-01 | -some knitpicking on low scale brushes | Jens Ole Wund |
2006-01-31 | In some PC's (not mine) forced grid casued an infinate loop. - commenting unt... | Campbell Barton |
2006-01-31 | * Fix to adaptively grow and shrink the width of the Ipo channel list based o... | Matt Ebb |
2006-01-31 | Removed gradients- too intense, just forced all hoz gridlines for now. | Campbell Barton |
2006-01-31 | Added KX_VehicleWrapper.cpp | Kent Mein |
2006-01-30 | added more game-engine physics vehicle infrastructure. | Erwin Coumans |
2006-01-30 | prepared physics/game engine infrastructure for vehicle support. | Erwin Coumans |
2006-01-30 | More simple fixes to cleanup warnings and what not: | Kent Mein |
2006-01-30 | Fix: buttons previewrender was re-rendering on scrolling a lot, this due | Ton Roosendaal |
2006-01-30 | * Allow the Sequence editor to scale in Y axis too. Why was this never enabled? | Matt Ebb |
2006-01-30 | Bugfix: missing faces on edge of image | Ton Roosendaal |
2006-01-30 | small fix for wave drawing. Made trackview draw gradiants as background. Grid... | Campbell Barton |
2006-01-30 | The patch to pre-emptify the queues for 'clever numbuts' didn't check for | Ton Roosendaal |
2006-01-30 | Created threadsafe MEM_malloc versions in BLI_threads.h, now in use | Ton Roosendaal |
2006-01-30 | P back to Play Game :) | Erwin Coumans |
2006-01-30 | When using Duplicated Objects (like vertex dupli) the original isn't | Ton Roosendaal |
2006-01-30 | adding needed entries to stubs.c after orange branch commit | Jean-Luc Peurière |
2006-01-30 | reduced dithering on sequence wave redraw. | Campbell Barton |
2006-01-30 | Two issues solved in render recode; | Ton Roosendaal |
2006-01-30 | == interface == | Matt Ebb |
2006-01-30 | Use ALsizei/GLsizei to fix compile errors on mac / gcc 4.x. | Brecht Van Lommel |
2006-01-29 | Bug #3837 | Martin Poirier |
2006-01-29 | Previous fix was in wrong part of code... not alpha adding was wrong, but | Ton Roosendaal |
2006-01-29 | 1. making RenderData, xrect, yrect parameters in AviCodec calls | Jens Ole Wund |
2006-01-29 | Accidentally mixed up addAlphaUnder and addAlphaOver in merging solid and | Ton Roosendaal |
2006-01-29 | Bugfix #3797: 24-bit BMP images weren't read properly. Standard apparently | Ken Hughes |