Age | Commit message (Expand) | Author |
2009-05-01 | Fix linking issue with gameplayer. | Kent Mein |
2009-05-01 | [#18654] different behaviour if script is called from (1) Menu (2) TextEditor... | Campbell Barton |
2009-05-01 | add blendfile dirs to the sys.path without the scripts subdir | Campbell Barton |
2009-05-01 | BGE bug fix: when a dynamic object is parented to a compound shape and then u... | Benoit Bolsee |
2009-04-30 | BGE bug #18091: Hitbox of object X doesn't move along when object X is parent... | Benoit Bolsee |
2009-04-30 | supporting warp data files with tabs instead of spaces. | Dalai Felinto |
2009-04-30 | added Geometry as a BGE module, removed its dependency on gen_utils.c | Campbell Barton |
2009-04-30 | Second trial to get an OK menu work to allow people to decide whether | Ton Roosendaal |
2009-04-30 | BGE fux #17796: Glsl + bones + set smooth = bug on vertext groups. | Benoit Bolsee |
2009-04-30 | BGE Python sys.path for the blenderplayer and blender | Campbell Barton |
2009-04-30 | BGE 2dFilters: Revert of part of own commit [rev. 19687] | Dalai Felinto |
2009-04-30 | BGE Dome update. Spurious black seams (finally) fixed. | Dalai Felinto |
2009-04-30 | 2 BGE bugs from 2.48 fixed | Campbell Barton |
2009-04-30 | Not sure why this INCREF is needed since making a replica wont use the m_byte... | Campbell Barton |
2009-04-30 | error in last commit | Campbell Barton |
2009-04-30 | use BLO_sys_types.h instead, it's windows proof | Martin Poirier |
2009-04-30 | python modules in the game engine could point to builtin modules like GameLog... | Campbell Barton |
2009-04-30 | missing stdint.h include | Martin Poirier |
2009-04-30 | * instead of using okee() (breaking builds) use error() in 250 subversion han... | Nathan Letwory |
2009-04-30 | * make sure header file agrees with editfont.c (unsigned long -> uintptr_t), ... | Nathan Letwory |
2009-04-30 | * fix linking problem for mingw with setenv/_putenv_s, here we use putenv("ke... | Nathan Letwory |
2009-04-29 | Possible fix for bug #18648: one armature disappears when joining | Brecht Van Lommel |
2009-04-29 | Win64 fixes - I don't think that they introduced any bugs yet, but I want to ... | Daniel Genrich |
2009-04-29 | Bugfix #18632 | Ton Roosendaal |
2009-04-29 | was testing this, didnt mean to commit. | Campbell Barton |
2009-04-29 | ifdef's for future py3 support, after this adding py3 can mostly be done with... | Campbell Barton |
2009-04-29 | attempt to fix for py2.3 | Campbell Barton |
2009-04-29 | Bug, reported by venomgfx: | Ton Roosendaal |
2009-04-29 | Bugfix #18649 | Ton Roosendaal |
2009-04-29 | Bugfix from own testing: | Ton Roosendaal |
2009-04-29 | 2.5+ file read provision for 2.49 | Ton Roosendaal |
2009-04-29 | BGE alternative run mode for python controllers. | Campbell Barton |
2009-04-29 | bugfix #18609 | Ton Roosendaal |
2009-04-29 | needed this minor change to build on gcc | Campbell Barton |
2009-04-29 | remove uneeded checks and testMethod from KX_ConstraintWrapper, typo in impor... | Campbell Barton |
2009-04-29 | BGE: speed up mesh conversion by avoiding allocation/deallocation of material... | Benoit Bolsee |
2009-04-29 | fix so that torque can be applied to DYNAMIC game objects, this fixes the ska... | Erwin Coumans |
2009-04-28 | BGE: reenable object activation for static object, otherwise their physic sha... | Benoit Bolsee |
2009-04-28 | add note to Image.save method that all new buffers are saved as Targa | Martin Poirier |
2009-04-28 | etch-a-ton bugfix | Martin Poirier |
2009-04-28 | Bugfix #18637 | Ton Roosendaal |
2009-04-28 | Mathutils | Campbell Barton |
2009-04-28 | BGE PyAPI | Campbell Barton |
2009-04-28 | - Updated BGE docs to match the game engines class inheritance more closely. | Campbell Barton |
2009-04-28 | BGE soft body: change welding option to disable welding check by default: spe... | Benoit Bolsee |
2009-04-28 | CMake files changes for FFMpeg update | Dalai Felinto |
2009-04-27 | TexVert sharing was disabled for flat faces, this is silly since a building o... | Campbell Barton |
2009-04-27 | BGE: Add soft body welding parameter to the Advanced Settings panel. The valu... | Benoit Bolsee |
2009-04-27 | BGE bug #18624: Collision detection fails on parented objects. Partial fix, p... | Benoit Bolsee |
2009-04-27 | [#18628] stuck triangle when projection painting -- 2.49RC1 | Campbell Barton |