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AgeCommit message (Expand)Author
2009-03-10remove decimation and opennl libs from gameengine.Kent Mein
2009-03-10Addes libopenjpeg (jpeg2000) support to the MakefilesKent Mein
2009-03-09Add support to lock individual axis during rigid body simulation, for transla...Erwin Coumans
2009-03-09Fix: The debug lines of Physics Debug Visualization were drawn incorrectly wh...Erwin Coumans
2009-03-09upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const...Erwin Coumans
2009-03-08BGE patch: undo patch about removing blenderplayer console in Windows: it int...Benoit Bolsee
2009-03-06Addes jpeg2000 support to cmake.Kent Mein
2009-03-05VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation sy...Benoit Bolsee
2009-03-03Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be ...Erwin Coumans
2009-03-02minor update to be compatible with Bullet 2.74 physics:Erwin Coumans
2009-03-02* fix linking problem when building WITH_BF_PLAYER=TrueNathan Letwory
2009-03-01Limit cascading rotations (rotation on each child of a chain) to Individual C...Martin Poirier
2009-03-01BGE patch #18309 commited: Add an addObject() method to KX_Scene.Benoit Bolsee
2009-03-01BGE patch #18181 commited: Fixing some blenderplayer arguments (-c, -w, -f).Benoit Bolsee
2009-03-01BGE API cleanup: apply patch from Moguri: Near, Radar, Touch sensor updated.Benoit Bolsee
2009-02-28* blender doesn't need the -w anymore to start in a windowCampbell Barton
2009-02-28BGE Python APICampbell Barton
2009-02-27[18327] Fix crash when activating nodesNathan Letwory
2009-02-26build blenderplayer without opennl and decimationCampbell Barton
2009-02-26Py BGE APICampbell Barton
2009-02-26small errors in touch sensor and gameObjectCampbell Barton
2009-02-26- Attributes for the collision sensor: propertyName, materialCheck, pulseColl...Campbell Barton
2009-02-25forgot this file- remove Sumo from the menu if its disabled.Campbell Barton
2009-02-25New Pulse option for the collision sensor (off by default wont change existin...Campbell Barton
2009-02-25Building the game engine with Solid/Sumo is now optional for scons using WITH...Campbell Barton
2009-02-25Minor speedups for the BGECampbell Barton
2009-02-25remove warnings for the BGECampbell Barton
2009-02-24building the game engine without SDL works againCampbell Barton
2009-02-24Making KX_GameObject names read only.Campbell Barton
2009-02-24fix for segfault when the replace mesh actuator references a mesh that has no...Campbell Barton
2009-02-24BGE Py APICampbell Barton
2009-02-24compile scripts when converting controllers to give more predictable performa...Campbell Barton
2009-02-23[#18291] Viewing muliple object UV's in the UV/Image editorCampbell Barton
2009-02-23BGE Python APICampbell Barton
2009-02-22SConsNathan Letwory
2009-02-22SConsNathan Letwory
2009-02-22BGE Py APICampbell Barton
2009-02-21* removed typedefs that were not used (from anonymous enums and structs)Campbell Barton
2009-02-21[#18277] Segfault crash by editing mesh with subsurf+ParticleInstance modifiersAndre Susano Pinto
2009-02-21[#18058] Black dots appear when blender renders with multi-thread and materia...Campbell Barton
2009-02-21bugfix [#17941] Attempting to change path of audio to relative fails.Campbell Barton
2009-02-20BGE API Cleanup: distinction between array and list of values in KX_PYATTRIBU...Benoit Bolsee
2009-02-19BGE Python APICampbell Barton
2009-02-19"object" and "objectLastCreated" attribute for actuators, deprecates getObjec...Campbell Barton
2009-02-19Accept negative indices's for ListValuesCampbell Barton
2009-02-18more uninitialized variables and auto-complete could copy a string over its s...Campbell Barton
2009-02-18uninitialized variable used in mesh_foreachScreenVert__mapFunc Campbell Barton
2009-02-18disable texture clamping while painting.Campbell Barton
2009-02-18[#18159] Path -> toggle cyclic -> toggle cyclic again == path corruptedCampbell Barton
2009-02-17python api bugfix,Campbell Barton