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AgeCommit message (Expand)Author
2013-02-18Force movie clips always use default alpha mode, before this straightSergey Sharybin
2013-02-18Fix wrong alpha channel for OpenGL render results with transparent textures orBrecht Van Lommel
2013-02-18fix [#34303] Rotation fcurves don't work with transforming with individual ce...Campbell Barton
2013-02-18checking for V3D_LOCAL was duplicated in transform.c, and both checks not qui...Campbell Barton
2013-02-18Bug fix #34292Ton Roosendaal
2013-02-18Fix some popups being too small on retina display, among them the new image d...Brecht Van Lommel
2013-02-18Fix #34290: backface culling option in 3d view was not interacting well with theBrecht Van Lommel
2013-02-18Fix #34276: OpenGL render not doing color space conversion to linear correctlyBrecht Van Lommel
2013-02-18Make list_id mandatory when using default UI_UL_list class for a template_list.Bastien Montagne
2013-02-18pointcache: Set start frame soft limit to 1Sergej Reich
2013-02-18Fix #34289: Wrong grid color on light backgroundSergey Sharybin
2013-02-18Minor precision in template_list doc, to always use a custom list_id when usi...Bastien Montagne
2013-02-18make autocomplete use unicode character stepping (needed for bugfix).Campbell Barton
2013-02-18Correction to r54600Sergey Sharybin
2013-02-18resolve build error in MSVC, was using a GNU C extension for ternary conditio...Campbell Barton
2013-02-18fix [#34279] Python console: Selected region is not highlighted when using wh...Campbell Barton
2013-02-18== Sequencer ==Peter Schlaile
2013-02-18== Sequencer ==Peter Schlaile
2013-02-17rigidbody: Fix regression in background scene fixSergej Reich
2013-02-17Bug fix #34281Ton Roosendaal
2013-02-17fix #34284 Collada: update problem for vertex weights directly after import.Gaia Clary
2013-02-17Fix #34285: sculpt/paint radial control F key operators did not adjust brush ...Brecht Van Lommel
2013-02-17remove stipple from console selection drawing.Campbell Barton
2013-02-17Another huge bunch of UI translation fixes, mostly reported by Leon Cheung, S...Bastien Montagne
2013-02-17code cleanup: operator/function mismatchCampbell Barton
2013-02-17vertex slide: dont write clamped value back into TransInfo.values,Campbell Barton
2013-02-17allow alt or Ckey to toggle clamping for vertex slide.Campbell Barton
2013-02-17BLI_mempool totalloc was being used un-initialized, normally this would cause...Campbell Barton
2013-02-17code cleanup: missed r54603, arg reordering.Campbell Barton
2013-02-17code cleanup: change order of args in void BKE_object_where_is_calc_time_ex()...Campbell Barton
2013-02-17Fix for harmless uninitialized-variable warningNicholas Bishop
2013-02-17Fix performance regression with anchor brush in sculpt modeNicholas Bishop
2013-02-17Fix for [#34182] Movie Distortion and Bilateral Blur doesn't work togetherJeroen Bakker
2013-02-17Added option for group node buffering in the compositor.Monique Dewanchand
2013-02-16rigidbody: Fix [#34277] Deleting a copied bullet scene crashes blender.Sergej Reich
2013-02-16Code cleanup, remove redundant function wrapperSergej Reich
2013-02-16rigidbody: Further fix for background scenesSergej Reich
2013-02-16Adding a missing end paren to the Use Material Caching tooltip.Mitchell Stokes
2013-02-16BGE: Fix for issue #34242 "It does not render in "P" mode for Game engine if ...Mitchell Stokes
2013-02-16rigidbody: Avoid unnecessary simulation updatesSergej Reich
2013-02-15And more UI messages issues fixing... Thanks again to Gabriel Gazzán and Leo...Bastien Montagne
2013-02-15Fix part of #34239: crash with cycles textured draw mode + dynamic topology s...Brecht Van Lommel
2013-02-15'Reset to Default Theme' wasn't taking into account those themes that enable ...Pablo Vazquez
2013-02-15Fix: Collada Import files with X_UP and Y_UP axis where imported with wrong o...Gaia Clary
2013-02-15Various fixes for UI translation issues (reported by Leon Cheung on bf-transl...Bastien Montagne
2013-02-15revert own commit r54450, this works on X11 but not in Windows and caused bug...Campbell Barton
2013-02-15skip fix from r54579 when holes aren't used (keeps bmesh ngon filling fast)Campbell Barton
2013-02-15Bug fix #34177Ton Roosendaal
2013-02-15Fix #34256: join a mesh with non-uniform scale with another mesh showed wrongBrecht Van Lommel
2013-02-15Bugfix [#33970] Background Scene does not show animation of rigid body objectsJoshua Leung