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2010-08-02RNA Types metaclass registrationMartin Poirier
See mailing list posts for details [1][2][3] Addons still need to be fixed; Campbell said he'd do it today. See any of the py files (outside netrender) in this commit for how to do it (it's rather simple). [1] http://lists.blender.org/pipermail/bf-committers/2010-February/026328.html [2] http://lists.blender.org/pipermail/bf-committers/2010-August/028311.html [3] http://lists.blender.org/pipermail/bf-committers/2010-August/028321.html
2010-08-02python mathutils changeCampbell Barton
quat * quat was returning the dot product (a float), rather then the cross product. Use BLI_math's mul_qt_qtqt() function.
2010-08-02svn merge -r 30913:30953 ↵Joerg Mueller
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2010-08-02Audaspace:Joerg Mueller
* Created awesome filter classes :) * Made all filter effects use the filter classes instead of having the same implementation everywhere. * Added a Python API for LTI IIR filters. * Fixed a warning in creator.c that was introduced when adding game autoplay.
2010-08-02patch [#23144] bpy.Image.gl_load() -- fixCampbell Barton
from Dan Eicher (dna) - image.gl_load() was using GL_UNSIGNED_INT rather then GL_UNSIGNED_BYTE channel type. - changed image.gl_load() to use the image clamp settings (patch had this as an extra argument).
2010-08-02Fix preview render crash after recent G.main changes.Brecht Van Lommel
2010-08-01Fix for the fix.Thomas Dinges
2010-08-01Compile fix for recent changes. Function needed 1 more argument. Thomas Dinges
Chingiz can you please check?
2010-08-01bugfix [#23134] uv project modifier not working.Campbell Barton
own recent commit introduced this bug. would like to have this working correctly but for now commenting.
2010-08-01set blender binary name for pythonCampbell Barton
2010-08-01Smoke:Daniel Genrich
- Bugfix for not cleared smoke sim when doing alt-a and waiting for 2 sim cycles to complete
2010-08-01- new __main__ module wasnt de-referenced after adding into sys.modulesCampbell Barton
- made int buttons round floats better 10.6 --> 11
2010-08-01Fix for crash due to last commit.Brecht Van Lommel
2010-08-01bugfix [#23129] alt-p in the texteditor doesn't work anymoreCampbell Barton
recent commit cleared the __main__ namespace once a script finished which meant classes defined there would loose their namespace. now inset a new __main__ module into sys.modules for every script that runs, any classes that are registered will hold a reference to that modules namespace.
2010-08-012.5: more G.main changes.Brecht Van Lommel
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
or get it from the context instead.
2010-08-01Smoke:Daniel Genrich
- Bugfix for display problems in shaded view: Reverting to wire display mode for domain.
2010-08-01mistake in recent commit allowd bpy.types.Scene() which would then crash ↵Campbell Barton
blender (thanks for spotting Luca).
2010-08-01bugfix'sCampbell Barton
[#23108] bpy.ops.object.origin_set(type='GEOMETRY_ORIGIN') dosen't work in console [#23115] Crash when moving armature origin - setting the armature in editmode would leave editdata in some cases. - transforming selected linked objects to account for the movement of the obdata was only done for meshes, now do for curves and text3d. - added utility functions for getting curve & mesh bounds. - text3d moving center wasn't working at all. - changed drawobject.c to use BLI_math funcs in more places. - remove some unused code from operator object.origin_set.
2010-08-01fix for un-initialized layer (only bits between 1 and 20 were initialized)Campbell Barton
2010-08-01- font object x/yoffset was making text box's wrap text incorrectly.Campbell Barton
- draw text boxes with the offset applied. (abologies for making font.c even more confusing)
2010-07-31Separate proportional edit setting between edit and object mode. They are ↵Martin Poirier
now used and toggled independently.
2010-07-31use more BLI math funcs (no functional changes)Campbell Barton
2010-07-31Audaspace:Joerg Mueller
* Fixed some compiler warnings * Implemented device looping * Note: Scrubbing in the sequencer is broken atm
2010-07-31recent commit to make color balance work like the sequencer, I forgot that ↵Campbell Barton
the gamma was inverted. fixed.
2010-07-31- add back prefix for ID lists (LF) for linked and fake user for search fields.Campbell Barton
- remove debug print for left/right name flipping & commented test from the sequencer.
2010-07-31Change compositor color balance to match the sequencer exactly, for this to ↵Campbell Barton
work linear/srgb conversions need to be done which that nice since it has to convert from/to the color spaces each time, after quite a lot of testing I think its the best way to go. The problem was that typical lift values (0.5 - 1.5, in our case ) would over saturate shadows so that even minor adjustments would give unusable results. tweaking the input lift to compensate for this helped with the shadows but would loose the color adjustments for the mid-tones.
2010-07-31svn merge -r 30718:30912 ↵Joerg Mueller
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2010-07-31Audaspace: Refactored the complete 3D Device code giving a nicer API.Joerg Mueller
2010-07-30Properties Window:Thomas Dinges
* Deleted space_buttons.py file as I doubt that these buttons will be done in python. File was not used anyway. * Deleted some ifdef checks from space_buttons.c for the py header.
2010-07-30Logic Editor:Thomas Dinges
*Removed the old header menu code, replacing with Python menus.
2010-07-30Fix #23086: crash reading 1bit tiff files.Brecht Van Lommel
2010-07-30bugfix [#23105] Scene strips renders out darker (no gamma corection?)Campbell Barton
2010-07-302.5: remove vertex normal flip option, this is more harmful than helpfulBrecht Van Lommel
in many cases, and also gave incorrect rim lighting.
2010-07-30bugfix [#23106] Blender crashes (segfault) when scene strip file is missingCampbell Barton
2010-07-30bugfix [#23104] Crash when console: <SpaceView3D object>.local_view. ↵Campbell Barton
autocomplete
2010-07-30Fix #23103:Brecht Van Lommel
* missing glsl update when changing color management setting * disable glsl lamps only when disabling them for render
2010-07-30Revert [#23093] Curve -> CurveMapping in brush. Don't use camel case forBrecht Van Lommel
UI text, and this makes it inconsistent with the property name too, Curve is just fine...
2010-07-30bugfix [#20038] Vertex path selection not working in Vertex/Face modeCampbell Barton
- disable this tool if edge mode isnt enabled using its poll function. Also fixed a bug where it would de-select the last active edge. - made view3d grid drawing use GL_LINES's for less context switching.
2010-07-30bugfix [#22660] Text Boxes properties are not animateable.Campbell Barton
suggestion [#23093] Curve -> CurveMapping in brush...
2010-07-30bugfix [#22859] Multi-user images cant be made into single user in texure panel.Campbell Barton
turns out this isnt exactly a bug since support was never written for this but may as well support it. now rna/py can do image.copy() too.
2010-07-30Fixing a typo in the BGE Python API:Mitchell Stokes
BL_ArmatureChannel.rotaion_euler -> BL_ArmatureChannel.rotation_euler Making the docs match the code: BL_ArmatureChannel.rotation -> BL_ArmatureChannel.rotation_quaternion BL_ArmatureChannel.euler_rotation -> BL_ArmatureChannel.rotation_euler
2010-07-303 duplicate functions: bone_flip_name() object_flip_name() flip_side_name()Campbell Barton
removed object_flip_name() & bone_flip_name(), use flip_side_name()
2010-07-30patch [#23060] ColorRamp python access functionsCampbell Barton
from Dan Eicher (dna) elem = color_ramp.elements.new(position=0.3) color_ramp.elements.remove(elem) - Modified the patch to make generic functions for adding and removing (inline code was in 3 different places)
2010-07-30Preview commit in sculpt brushes broke resetting curves in other areas (rgb ↵Matt Ebb
curves etc). Fixed by adding a 'slope' parameter to curvemap_reset() to mirror curve presets around Y axis. Also removed curve preset with 'random' icon, wasn't doing what it looked like it should, this was intended only for hue correct node anyway.
2010-07-30patch [#23088] 2.5 Text Editor: Preserve indentation with spacesCampbell Barton
from Fabian Fricke (frigi)
2010-07-29Fix make/darwin build, was not updated for moved bin/ directory.Brecht Van Lommel
2010-07-29Fix for error while weight painting:Campbell Barton
RNA_boolean_get: OperatorStrokeElement.flip not found. flip was renamed to pen_flip but not updated everywhere.
2010-07-29bugfix [#21093] Alt-arrowkey 'Swap Strips' confusedCampbell Barton
2010-07-29Fix #23073: glsl and 3d view background color didn't take color managment intoBrecht Van Lommel
account yet, should now be consistent with render.