Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
AgeCommit message (Collapse)Author
2010-07-29Fix weird colours in areas of high transmission when camera inside a volume.Matt Ebb
2010-07-29Added back modal keymap items for view manipulation mode switching in Matt Ebb
zoom/pan, so they can be added in customisation. Not sure why these were removed.
2010-07-29== Sculpt ==Nicholas Bishop
* Changed rotation brush to not scale down the rotation angle; easier to control this way (and works the same as anchored brush rotation.) Note: rotate brush seems to work much better with USE_ORIGINAL_NORMAL, this should probably be made the default, if not forced on.
2010-07-29Fixed some potential memory corruptionNicholas Bishop
2010-07-29bugfix [#23062] Resolve conflict button in text editor dissappers in Blener ↵Campbell Barton
2.5 beta release also uncommented console some code for testing by mistake & remove warning.
2010-07-29bugfix [#23075] Point clouds invisible with VBOsCampbell Barton
2010-07-29minor changes to r30843Campbell Barton
- the __main__ modules namespace was initialized cleanly but left dirty, now restore when finished executing a script incase a module uses this later. - made the interactive console use the __main__ modules namespace.
2010-07-28Fix #23071: making vertex parent not correct with subsurf modifier, now itBrecht Van Lommel
also uses the final derivedmesh for the coordinates in edit mode.
2010-07-28bugfix [#23065] Pickle can not dump instances of user defined classesCampbell Barton
- __import__("__main__").__dict__ will now always match the current scripts namespace. (which is what pickle expects). - __builtins__ as a module rather then a dict from PyEval_GetBuiltins() acts slightly differently, use the module to follow python.
2010-07-28Fix #22959: uv selection mode was not initialized correctly for new scenes.Brecht Van Lommel
2010-07-28Fix #22996: switching scenes did not exit editmode, meaning changesBrecht Van Lommel
made were not visible in the other scene in object mode.
2010-07-28fix for running rna subclasses own __init__ functions.Campbell Barton
- exceptions in the __init__ functions were not being checked for and segfaulting - avoid creating a new BPy_StructRNA instance per function call, use the existing one if the type matches.
2010-07-28Fix #22964: incorrect derivatives for global texture coordinates, showed up asBrecht Van Lommel
artifacts in bump mapping.
2010-07-28Assorted small volume render related fixes.Matt Ebb
2010-07-28Fix [#22197] empty XYZ text size changing according to distance from originMatt Ebb
Partial revert for commit r 27946 Empty/axis xyz text is now purely aligned to object space. Previous 3d view matrix manipulation stuff that I added wasn't correct, and causing more problems than it solved. Perhaps someone can tweak this later to be fixed size/screen aligned, but for now this is less annoying.
2010-07-28fix for un-initialized memory use with thumb's & minor internal improvement ↵Campbell Barton
for bpy.utils.clean_name()
2010-07-28bugfix [#23053] Blender crashes when adding image as a stripCampbell Barton
buffer overrun when copying image name.
2010-07-28bugfix [#23055] transforms with proportional fall off affect hidden vertices ↵Campbell Barton
in certain situations faces were not being checked if they were hidden before adding their internal edges for connected proportional editing.
2010-07-27bugfix [#23052] New Bracket Highlighting Patch Causes Seg Fault [Patch to ↵Campbell Barton
fix attached] by Justin Dailey (dail) for bracket highlight patch from yesterday.
2010-07-27Smoke:Daniel Genrich
- Bugfix for using uninitalised velocity in case of PART_PHYS_NO (reported by MiikaH)
2010-07-27== Sculpt ==Nicholas Bishop
Added a brush reset operator so that a user won't need to reload the default blend to get back default brush settings * New brush.reset operator, resets a brush based on the currently-selected tool * Added UI button in the tools panel TODO: * Only resets sculpt brushes right now, other paint modes should be added * Sculpt polish tool exists only as a Brush, not as a tool; I'd suggest we make it a tool so it can be reset to defaults too
2010-07-27Smoke:Daniel Genrich
- Fix typo in tooltip - Add timeframe independand timesteps
2010-07-27Fluid: Fix empty named fluid particle system; Smoke: Fix typoDaniel Genrich
2010-07-27Smoke Patch + additions: a) Applying patch #22765 by Miika Hämäläinen ↵Daniel Genrich
(domain border collision settings, vorticity settings, time scale, non absolute density, smooth high res emitter, initial velocity multiplier, high res strength available to be set to 0), b) Additions by me: --Initial velocity is now per flow object, not per domain; --Using boundingbox as standard display mode for domains (was wire before); --When adding a flow object, an initial nice SmokeParticle system is added too with nice initial settings (life=1, no_render, unborn, etc) fitting smoke simulation; --Adaptive timesteps introduced to the smoke sim (depending on the magnitude of the velocity) because it was quite unstable when used for fire simulations, still needs to be tested and will also slow down some simulations.
2010-07-27Fix #22875: image browser crashes on true colour jpg. The skip_input_dataBrecht Van Lommel
callback was not correct, modified now to based on jpeg_mem_src as included with libjpeg.
2010-07-27Fix #22950: width of a layout object does not propagate to its sub-layoutBrecht Van Lommel
objects (row, column, box, etc.). Patch by Tamito Kajiyama, thanks!
2010-07-27Fix #22673: crash with solidify + subsurf + array modifier in edit mode.Brecht Van Lommel
2010-07-27Fix #22986: glsl didn't take object hiding into account yet for lamps.Brecht Van Lommel
2010-07-27Game engine was not updated yet to disable vertex/normal state on exit asBrecht Van Lommel
other parts of Blender expect, might have caused issues with VBO's in some cases.
2010-07-27Fix part of bug #23042: unnecessary texture preview re-render on changingBrecht Van Lommel
brush properties.
2010-07-27Fix #23044: sculpted mesh not updated in object mode with VBO's enabled.Brecht Van Lommel
2010-07-27Fix #23014: 3d view pivot point default was bounding box instead ofBrecht Van Lommel
median point as in 2.4x.
2010-07-27Bugfix #23000: AnimData on Meshes not saved (and loaded)Joshua Leung
* Animation data for meshes wasn't getting saved at all (the linked actions were, but that doesn't really count) * Lib-linked actions from other files may not load correctly too
2010-07-27bugfix [#21754] Smooth view + repeeted view orbit results in slow orbiting.Campbell Barton
- original quat was not assigned yet so never gave a good result. - quat angle comparison as vector is wrong.
2010-07-27bugfix [#22027] Group disappears in render after adding a group instanceCampbell Barton
2010-07-27[#22274] Special chars = 2 charactersCampbell Barton
workaround, just remove utf from number strings until we have proper UTF editing.
2010-07-27* Partially revert r30763, where PROP_IMAGEPATH was added.Nicholas Bishop
* Brush icon property back to not using image browser until a better solution is decided on.
2010-07-27patch [#23041] CMake WITH_PYTHON_INSTALL optionCampbell Barton
from Dan Eicher (dna) --- snip --- Adds the option to not copy python into the .blender/python directory. Also fixes the problem of deleting the blender installed python where the blender runtime only looks for the copied python and not the system one but not entirely sure why, something to do with CMake hardcoding the PYTHONPATH and PYTHONHOME vars I suppose. This patch only applies to the 'UNIX AND NOT APPLE' platforms but, then again, those are the only ones anyone really cares about...or at least the only ones where using the system python is really viable.
2010-07-27bugfix [#22832] ctrl+shift+a on linked in group which is in a group makes ↵Campbell Barton
outline green
2010-07-27patch [#22901] pixel- and aspectratio corrected camera representation in 3dviewCampbell Barton
from Ralf Hölzemer (cheleb) with my own edits to make the selected camera more clear in the camera view, this also works around the problem where you cant see the camera to select it with passepartout close to 1.0. --- snip --- Attached patch changes the camera representation to draw pixel- and aspectratio corrected in 3dview. It does also fix a little issue where the camera name would jump when the title save would be (de)activated in the camera view.
2010-07-27* Fix: CPU usage was going way up because some WM_main_add_notifier ↵Jason Wilkins
functions that I thought were commented out somehow became active again.
2010-07-27* removing code meant for debuggingJason Wilkins
2010-07-27Saved a call to 'brush_alpha'Jason Wilkins
2010-07-26patch [#23039] cmake install taget fix for brush icons on linuxCampbell Barton
from Ralf Hölzemer (cheleb)
2010-07-26patch from Roelf De Kock (kiemdoder), removes redundant values from the ↵Campbell Barton
snapquats[] array.
2010-07-26bugfix [#22985] dope sheet crashes Blender 2.5 BetaCampbell Barton
2010-07-26Fix: Overlay should draw areas that will be affected transparently and areas ↵Jason Wilkins
that will not be effected opaquely.
2010-07-26Curve shape keys:Sergey Sharybin
- Fixed incorrect working of "from mix" insert keyblock operator property shapekey coordinated are applying on curve's data when creating displist, so curve's nurbs can't be used as unchanged data -- use basis keyblock data instead - Fixed tilt damaging when loading editcurve -- made a typo in array indexes
2010-07-26bugfix [#23038] View rotation snap has left and right view names swapped ↵Campbell Barton
arround. also noticed some spelling errors.
2010-07-26[#23033] Unindent after continue statement in Text Space [Patch to fix attached]Campbell Barton
from Justin Dailey (dail) from the tracker --- snip --- In the text space after the python commands return, break, pass or yeild and hitting "Enter" for a new line, it unindents 1 tab. However it does not do this for the continue statement.