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2010-10-08Fix for [#24092] F-Curve Cycle doesn't behave properly at end of Cycles ↵Janne Karhu
(also: possible problem with how the cycle range is determined) * Cycle code had difficulties handling the transitions from one cycle iteration to the next one. * Now the transition frames are handled manually so that: - cycles before the actual fcurve data respect the first datapoint - cycles after the fcurve data respect the last datapoint * Also fixes a bug where the count of "before" cycles was off by one from the given value.
2010-10-08fix for console selection when pasting.Campbell Barton
2010-10-08bugfix [#24179] Button "Loop Cut and Slide" on Mesh Tools not workCampbell Barton
also added a message in the tooltip to say `why` a buttons disabled. depends on the operators poll setting the message.
2010-10-08quat_apply_track had incomplete commentsCampbell Barton
2010-10-08bugfix [#21483] Twisting when Dupliframing a Surface Circle (Nurbs) along a ↵Campbell Barton
Curve. use the curve's twist for follow path constraint and parent-path.
2010-10-08fix for error in track rotation, found while looking into adding an up axis ↵Campbell Barton
to this function.
2010-10-08Fix #23358: template_curve_mapping doesn't work in split viewsSergey Sharybin
2010-10-08move tracking functions into math_rotation.c (no functional changes)Campbell Barton
2010-10-08bugfix [#21610] alt-r for bone (reset rotation) doesnt work in weight ↵Campbell Barton
painting mode pose operators now run in weightpaint mode when the weight paint objects pose armature is in pose mode.
2010-10-08append was using a freed Main pointer to refer to the curlib when instancing ↵Campbell Barton
group objects and centering objects around the cursor.
2010-10-07Fix #24167: Timeline keyframes don't update when selecting objects from outlinerSergey Sharybin
Based on patch from Alexander Kuznetsov. Own changes: - Keyframes in timelime depends on active object, so timelime better be listeing to ND_OB_ACTIVE notifier rather than ND_OB_SELECT - When scene is changing in this operator NC_WINDOW notifier would be send and the whole interface would be redrawed, so no need in ND_OB_ACTIVE in this case
2010-10-07Fix #24180: Make duplicates real doesn't update immediatly the outlinerSergey Sharybin
2010-10-07Fix for [#22250] Retopo projects to the wrong object when multiple objects ↵Janne Karhu
are behind. * Scaling of objects wasn't properly taken into account when projecting the verts.
2010-10-07misc fixes found with clang's static checker.Campbell Barton
2010-10-07SVN maintenance.Guillermo S. Romero
2010-10-07COLLADA: Split EffectsExporter into separate files.Nathan Letwory
2010-10-07bugfix [#24158] Object text fields immediately search based on existing contentCampbell Barton
also remove some unused struct members from uiBlock/uiBut.
2010-10-07remove calls to WM_event_add_mousemove r22031, from view2d operators since ↵Campbell Barton
it would cause a feedback loop where the operator apply function would keep using mousemove events and creating them. This was added for view updates but think it needs to be solved a better way.
2010-10-07SVN maintenance.Guillermo S. Romero
2010-10-07bugfix [#24168] verts[] was replaced with vertices[] but gives the old info ↵Campbell Barton
to user.
2010-10-07bugfix [#23988] The Maya preset as defaultCampbell Barton
2010-10-06COLLADA: Split ImagesExporter into separate files.Nathan Letwory
2010-10-06remove unused vol_get_density() call.Campbell Barton
2010-10-06minor edits so traceray() uses less stack memory, also remove memset() ↵Campbell Barton
usage, initialize as {0}. no functional change.
2010-10-06bugfix [#23311] Half a colour picker appearsCampbell Barton
all popups which are positioned based on an existing button are now clamped to window bounds.
2010-10-06GCC fixes for r32346Nathan Letwory
2010-10-06COLLADA: Split MaterialsExporter into separate files.Nathan Letwory
2010-10-06Assorted GCC fixes for OpenCOLLADA supportNathan Letwory
2010-10-06COLLADA: Split ArmatureExporter, InstanceWriter and TransformWriter into ↵Nathan Letwory
separate files.
2010-10-06Fix for [#22236] Seg Fault when rendering sequence with speed effect, ↵Janne Karhu
[#24160] VSE crash * Override the default render name in the case of the sequence renderer scene being included as a strip in the sequencer. * Somebody with deeper insight to the rendering pipeline should probably check if this is the best way to handle this.
2010-10-06[#24063] Error in RNA naming in SequenceCrop.min_x/y ;Campbell Barton
[#24153] Typo
2010-10-06COLLADACOLLADA exporter: split geometry export into own files.Nathan Letwory
2010-10-06Fix for [#24134] pointcache memory error (crash)Janne Karhu
2010-10-06COLLADA exporter: split camera and light export into own files.Nathan Letwory
2010-10-06Campbell requested that I remove one of the bge.events.RETKEY aliases, so ↵Mitchell Stokes
I'm removing bge.events.RETURNKEY.
2010-10-06Unhide confirm on release property (otherwise, it's not easily modifiable in ↵Martin Poirier
the keymap editor).
2010-10-06remove some unused code and reduced the scope if some vars (no functional ↵Campbell Barton
change).
2010-10-05rename Command key to OSKey, Window manager already called it the OSKey but ↵Campbell Barton
internally it was mixed.
2010-10-05Updating the bge.types docs to note which KX_GameObject attributes return ↵Mitchell Stokes
mathutils objects. Also adding localLinearVelocity, worldLinearVelocity, localAngularVelocity, and worldAngularVelocity to the KX_GameObject docs.
2010-10-05bugfix [#24148] unable to get keyboard mappings to work in the text windowCampbell Barton
this exposes another problem: RNA_property_is_set cant be used on properties set from a keymap, they are always set. for now check for string length.
2010-10-05patch [#24125] Fix for Slider Widget (UI)Campbell Barton
from Alexander Kuznetsov (alexk)
2010-10-05patch [#24146] UV layout selection menu in UV editor ala CTRL+TAB in edit modeCampbell Barton
2010-10-05bugfix [#24122] Shift-C doesn't work in "Camera View"Campbell Barton
also fixed some glitches with smoothview.
2010-10-05Fix #24135: Material modification not immediately updated in OutlinerSergey Sharybin
Also fixed outliner update when changing active_material_index from Py and when selecting texture from UI
2010-10-05bugfix [#23506] Bevel Modifier display problemCampbell Barton
This is a more general problem that drawing functions would skip faces when the original index could not be found, screw result for example wasnt visible in editmode too. Fixed by adding a material set argument to DerivedMesh->drawMappedFaces(), this was already being done in some of the other drawing functions.
2010-10-05- fix for crash when drawing a subsurf after a modifier that lost original ↵Campbell Barton
indices (bevel/screw/decimate) - fix for own mistake used madd_v3_v3fl rather then mul_v3_v3fl, r32241.
2010-10-05build-fix [#24142] path changes break osxCampbell Barton
2010-10-05Fix for [#24107] Hair/General particle glitch- PresetsJanne Karhu
2010-10-05Fixed own typo in last commit to curve RNASergey Sharybin
2010-10-05TextureCoordinateBinding.getName() -> ↵Nathan Letwory
TextureCoordinateBinding.getSemantic(); as per my own patch on OpenCOLLADA issue tracker.