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2012-03-11style cleanup: + some warning fixes, also remove unused metaelem extern.Campbell Barton
2012-03-11[#30373] Which part to snap in volume snapping is removedMartin Poirier
By Bug reported by Pep Ribal Also fixed an object mode bug with volume snapping and made it compatible with the edit mode "Snap on self" option
2012-03-11bmesh:Campbell Barton
- moved mesh conversion functions into their own file. bmesh py api: - can now create a new empty bmesh without first creating mesh data. - added function to copy bmesh data back to a mesh. - bmesh.from_mesh() can now get a mesh which isnt in editmode.
2012-03-112.6 UI:Thomas Dinges
World Context: * Made world id block wider * Don't show texture user when Cycles engine is used Other: * Change Dopesheet > DopeSheet in User Preferences Theme section for consistency.
2012-03-10patch [#30511] Save/load window state (allows Blender to start maximised)Campbell Barton
from Tom Edwards (artfunkel) This patch fixes bug [#20791]
2012-03-10Remove remained part of debug code.Sergey Sharybin
2012-03-10Forgot to remove code used for debuggning in previous commit.Sergey Sharybin
2012-03-10Finally 2D stabilization auto scale factor should be calculated perfectlySergey Sharybin
2012-03-10fix for own error in recent commit with UV texture layers. - was shadowing ↵Campbell Barton
variable so assignment failed.
2012-03-10style cleanupCampbell Barton
2012-03-10style cleanup: unit codeCampbell Barton
2012-03-10Fix an infinite loop in get_levels_from_disps().Nicholas Bishop
This is called when adding a multiries modifier. BMesh MDisps have only one loop's displacements rather than a full face's, so don't multiply by number of corners here.
2012-03-10style cleanup: fly mode.Campbell Barton
2012-03-10fix [#30500] Mesh.tessface_uv_textures or Mesh.tessface_vertex_colors crash ↵Campbell Barton
on access in editmode just missing NULL checks on face data.
2012-03-10Remove the OBJECT_OT_test_multires operator.Nicholas Bishop
Originated in r35213, appears to have been some test for multires in BMesh.
2012-03-10change fly mode behavior to address issue raised in [#30508] - there being ↵Campbell Barton
no way to pause. now when reversing direction immediately - fly mode translation will pause until pressed again.
2012-03-10Speedup for ngon normal calculationCampbell Barton
- BM_mesh_normals_update was looping over all faces to find the largest one, this is no longer needed. - calculating a face normal was looping over every faces corners twice, now only once - using the loops directly (not an iterator). - face vert locations were being copied an array, now use directly. - calculating the normals would copy a float vector for the next point in the face, which was never used (only current and previous used). - was copying vectors to compute the normal, now just assign the float pointers.
2012-03-10Revert changes BMesh changes MDisp loading in readfile.cNicholas Bishop
These changes originated in r35321, which transfered MDisps to a different memory allocator; this is no long used, however, so post-merge it was just making an identical copy.
2012-03-10picky changes to mouse cursor text selection behavior, previously as soon as ↵Campbell Barton
the mouse was before a character it would select the previous, even if the cursor was closer to the space between the next 2 chars. now find the closest point inbetween both chars.
2012-03-10disable object outline draw when painting (its distracting), also fix for ↵Campbell Barton
own recent mistake in vgroup_blend(). - had bad check for editmesh.
2012-03-10code cleanup: remove unused variable assignents and added bmesh submodule ↵Campbell Barton
links, doc correction reported by dfelinto.
2012-03-10bmesh fix: faces were being created flipped the wrong way compared to ↵Campbell Barton
surrounding geometry. also the last edge was mot taken into account when calculating the correct winding.
2012-03-09style cleanup: consistent names for header guards.Campbell Barton
2012-03-09Fix makesdna error due to poor comment parsing, should be fixed in makesdnaBrecht Van Lommel
ideally but for now just tweak code in case it causes issues. ERROR: still 1 structs unknown *** Unknown structs: bSound
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-09DO not increment image user counter on view3d duplicate and not decrementSergey Sharybin
it's user count on free. That's how other spaces handles ID block (like image editor, space clip). This fixes issue when loading file without loading UI when current layout has got background images set. Also this hopefully will fix issue #30429: Background Images Lost on Save/Close/Reload
2012-03-09Previous fix for stabilization autoscale actually broke stabilizaiton itselfSergey Sharybin
(median point was sliding a bit from it's original position) This happens because of how transformation for stabilization calculates: image is scaling around it's center, so image translation should be recalculated after scale was changed, but scale also depends on translation. That's where tricky things happens. It's still not ideal for case of rotation, but before fixing this issue better to figure out usecase and see if it's indeed so needed to scale around image center (it might only be helpful to use stabilization parameters in compositor nodes).
2012-03-09Markers Tweak for SequencerJoshua Leung
Applied the keymaps hack which is used for other animation editors to allow markers to be added and renamed anywhere from within the sequencer strips region, instead of just when the cursor is over the scrollbar. Other operations where the hotkeys conflict though (delete, move) can still be done only from the scrollbar, or better still, from the Timeline.
2012-03-09Node socket selection feature reimplemented from 2.49. Sockets can be ↵Lukas Toenne
selected as a sub-selection of nodes and are then preferred by the auto-connect operator. This makes it easier to create precise links over long distances as an alternative to the click & hold operator. Socket selection is indicated by a simple white highlight circle. Multiple inputs can be selected by holding SHIFTKEY (just like regular node select). Only one output socket can be selected at a time for each node, but several outputs in different nodes are allowed. The auto-connect operator will prefer selected sockets on nodes for creating links. If either the output or input side have no selected sockets it will fall back to the previous behavior of chosing 'best' sockets first (colors, then vectors, then values). This could be improved in the future, but is out of scope here.
2012-03-09Some fixes for 2D stabilization:Sergey Sharybin
- Ron aspect ratio correction after applying location There're still some annoynments with rotation stabilization with pixel aspect != 1, will be fixed later. - Joining tracks will update track used for rotation stabilization/
2012-03-09Optimize index buffers for multires drawing in sculpt mode.Nicholas Bishop
All multires grids have exactly the same ordering, so rather than allocate a new index buffer for each PBVH node, just allocate one that can be reused for every grid. This requires more draw calls (one per grid rather than one per PBVH node), but less graphics memory.
2012-03-09code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math ↵Campbell Barton
funcs. added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too.
2012-03-09some code cleanup for rip tool.Campbell Barton
2012-03-09BMesh: rewrite edge split code (used by edge split modifier and rip tool)Campbell Barton
this fixes but [#30461] where the same vertex was added to some faces twice. Previous code rebuilt all faces around the split edges, replace this with much simpler code that uses existing bmesh API for splitting. This also gives a performance boost to the modifier (over 30x faster in the bug-report file).
2012-03-09style cleanup: spelling.Campbell Barton
also remove large, duplicate comments from sunsky.h
2012-03-09added API function to C and pythonCampbell Barton
* C: BM_vert_separate(...) * py: bmesh.utils.vert_separate(vert, edges) This splits off regions around the vertex, splitting on connected edges passed in a sequence. also made minor changes - rename python api functions _rip to _separate - fixed bmesh iterator being iterable its self (some parts of python expect this) - fix memory leak in bmesh python api.
2012-03-09Use sqrtf rather than sqrt in CCGSubSurf.cNicholas Bishop
2012-03-09- MSVC doesn't have log2f functionSergey Sharybin
- Fix misusage of new [] and delete in BGE.
2012-03-09bmesh py api, new functions:Campbell Barton
* bmesh.utils.face_vert_rip(f, v) * bmesh.utils.loop_rip(l)
2012-03-08Cycles: support for environment texture "Mirror Ball" projection mode, next toBrecht Van Lommel
existing "Equirectangular". This projection is useful to create light probes from a chrome ball placed in a real scene. It expects as input a photograph of the chrome ball, cropped so the ball just fits inside the image boundaries. Example setup with panorama camera and mixing two (poor quality) photographs from different viewpoints to avoid stretching and hide the photographer: http://www.pasteall.org/pic/28036
2012-03-08Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature?Sergey Sharybin
Python-defined primitives used to be added to all visible layers instead of adding to active scene layer as it happens with C-defined primitives.
2012-03-08Fix for Francesco Siddi: ALT+A should always start with the scene start frame!Ton Roosendaal
2012-03-08New operators for clip editor's curve view:Sergey Sharybin
- Select All operator for selecting markers - Disable selected markers operator
2012-03-08bmesh: fix for edge split allowing marked boundry edges for splitting.Campbell Barton
2012-03-08- Clip draw as scene strip background works fine againSergey Sharybin
- Path cleanup performed from curve view now clears only active track instead of all selected tracks.
2012-03-08Fix #30485: TRANSFORM / STABILIZE 2D: First row / column blackness.Sergey Sharybin
Clamp source coordinates to boundaries so it'll be kind of correct weight calculated for the pixel.
2012-03-08Fixing several issues with keyingsets:Bastien Montagne
*Add a new idname to keyingsets, keeping name as label-only (using same string for both made lookup fail when using i18n other than english, as it tried to compare an untranslated static string id against a translated RNA name). Also adding a description string (can be helpful with custom keyingsets, imho). *Fixed a few other bugs related to that area (namely, you can’t deselect current keyingset from the shift-ctrl-alt-I popup menu, and insert/delete key ops were using a rather strange way to get chosen custom keyingset…). *Fixed UI code so that it always uses (RNA) enum, and simplified menu-creation code.
2012-03-08Fix #30489: Loop Cut by Typing Numbers Is Limited to 32?Sergey Sharybin
Increase numbering input of number of loop cuts to 130 as it was in 2.49. Also display count of cuts in a header.
2012-03-08Modified behaviour of the link-insertion operator (drag on link, request by ↵Lukas Toenne
Sebastian Koenig). This would previously attempt to find a socket with exactly matching type to the from/to sockets of the cut link, but this is annoying because it often links to the "secondary" sockets, such as Factor input in the Mix node. New behaviour is to choose the input/output for reconnection based on the "highest" (= most important) socket types (in order color, vector, value), like the autoconnect operator (FKEY) also does. It is far from ideal and will probably not work in all situations either, but until we have a detailed design for "best sockets to auto-link" this will have to do.
2012-03-08Fix ##30455: Orthographic grid alignment jumps/shifts when zoomingSergey Sharybin
Issue was caused by precision errors with floats. Made internal grid drawing stuff using doubles and also added some functions to multiply double vector by float matrix which also makes all intermediate calculation in doubles.