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AgeCommit message (Expand)Author
2010-02-01this restores building on mingw with Collada support, also it restores cross ...Tom Musgrove
2010-02-01bugfix for reading invalid id prop lengths from python.Campbell Barton
2010-02-01Mesh Extrude menuMartin Poirier
2010-02-01Remove NO_CONTEXT flag from enum when copying operator properties to the oper...Martin Poirier
2010-02-01Quicktime/QTKit : fix too dark images conversion issueDamien Plisson
2010-02-01Fix for problem drawing second level popup menus due to recent commit,Brecht Van Lommel
2010-02-01Fix #20891: opengl animation render could mess up the view.Brecht Van Lommel
2010-02-01BGE: fix for [#20684] Game Render blanks screen on Anaglyph Stereo viewDalai Felinto
2010-02-01opengl render wasnt using the right stamp flagCampbell Barton
2010-02-01added extrude enum function, cant be used yet because macros have no way to e...Campbell Barton
2010-02-01Bugfix #19970: auto-clamped / auto working strangly in f-curve editorJoshua Leung
2010-02-01Fix #20420: grab brush + subsurf modifier crash. Previously the PBVH nodesBrecht Van Lommel
2010-02-01Fix #20502: add constraint (with targets) menu has no last used memory.Brecht Van Lommel
2010-02-01bpy.props.IntVectorProperty & BoolVectorPropertyCampbell Barton
2010-02-01Fix automatic draw method detection not clearing things properlyBrecht Van Lommel
2010-02-01GPU type detection tweaks for unix/mac software rendering.Brecht Van Lommel
2010-02-01WM Draw Method added to do Overlap assuming swap exchange / flipping,Brecht Van Lommel
2010-02-01stub additions for building the game engineTom Musgrove
2010-02-01NLA Editor Bugfix:Joshua Leung
2010-02-01Cocoa : implement opening .blend file by double-clicking on it in OSX FinderDamien Plisson
2010-02-01New argument parsing library supporting multiple passes, case sensitive and i...Martin Poirier
2010-02-01SVN maintenance.Guillermo S. Romero
2010-02-01Fixed a few lingering compiler warnings with the bpy_app stuffJoshua Leung
2010-02-01WM Draw Methods now has a new option Automatic (default). This willBrecht Van Lommel
2010-02-01ugh!, missed this file tooCampbell Barton
2010-02-01Added 'Evaluation Time' setting access to Path Animation panel.Joshua Leung
2010-02-01Fix #19888: tooltip would stay visible when starting e.g. panning theBrecht Van Lommel
2010-02-01Fix #20830: only rendering Z pass did not give correct Z values.Brecht Van Lommel
2010-02-01Fix missing redraw in image window when changing render pass.Brecht Van Lommel
2010-02-01missed this fileCampbell Barton
2010-02-01Renamed the FILE_OPEN option for the file browser to FILE_OPENFILE to cleanup...Joshua Leung
2010-02-01setting invalid vector swizzle attributes (from blender2.4x docs for instance...Campbell Barton
2010-02-01Mathutils doc improvements + other small thingsCampbell Barton
2010-01-31Fix [#20901] OPENEXR: Incorrect gamma from colour managementMatt Ebb
2010-01-31-setaudio argument to force an audio device.Martin Poirier
2010-01-312.5: quick fix to make 10-timer menu appear again. It's a debug tool, isTon Roosendaal
2010-01-31Temporary work around for [#20768] Project Snap BrokenMartin Poirier
2010-01-31Fix snap to grid not taking the current grid resolution intoBrecht Van Lommel
2010-01-31Fix #20879: crash when add textures brush in sculpt mode. DrawingBrecht Van Lommel
2010-01-31Fix #20696: shape keys with vertex groups showing in edit mode didBrecht Van Lommel
2010-01-31Various tweaks to View2D code for handling of scrollbar interactions in relat...Joshua Leung
2010-01-31Fix #20897: ctrl + click extrude now works again with "select with"Brecht Van Lommel
2010-01-31Fix #20896: FSAA wasn't disabled properly and still enabled for 3d viewBrecht Van Lommel
2010-01-31Fix compile error in qtkit_export.m on mac.Brecht Van Lommel
2010-01-31Armature RNA: Removed old properties for armature-only bone pathsJoshua Leung
2010-01-31bugfix [#20579] Context pinning error (pose mode)Campbell Barton
2010-01-31missed these last commitCampbell Barton
2010-01-31- hash characters in the path would confuse the output file name and not add ...Campbell Barton
2010-01-31rename game object obcolor to colorCampbell Barton
2010-01-31Bugfix #20870: Local rotation drivers behave weirdJoshua Leung