Age | Commit message (Expand) | Author |
2006-01-29 | Accidentally mixed up addAlphaUnder and addAlphaOver in merging solid and | Ton Roosendaal |
2006-01-29 | Bugfix #3797: 24-bit BMP images weren't read properly. Standard apparently | Ken Hughes |
2006-01-29 | Fix some of Stealth Apprent's warnings/errors and some extra little stuff. | Kent Mein |
2006-01-29 | Fixed a few problems with wave drawing- | Campbell Barton |
2006-01-29 | Compositing: the "RGB Curves" node now has an optional 'factor' input as | Ton Roosendaal |
2006-01-29 | Fix: theme color version patching should start with 2.41 too. | Ton Roosendaal |
2006-01-29 | Previewrender (buttons) now supports Lamp, Texture and Sky previews | Ton Roosendaal |
2006-01-29 | Bugfix; version patching for new armature layers and Node editor themes | Ton Roosendaal |
2006-01-29 | Three-in-one commit: | Ton Roosendaal |
2006-01-29 | Made mesh align to face/verts also align to an edge and a verts normal, exist... | Campbell Barton |
2006-01-29 | Small edit so undo+redraw is only done when removeDoubles actually does somth... | Campbell Barton |
2006-01-28 | Two missing declarations in this include file. | Ton Roosendaal |
2006-01-28 | Cleanup of blender/ module; Makefiles now compile this warning free. | Ton Roosendaal |
2006-01-28 | Put back the -O2 default for compiling with makefiles in OSX. | Ton Roosendaal |
2006-01-28 | composit, composite, compose ... what's the diff? You sconz0rs need | Chris Want |
2006-01-28 | Wow! bugfix in bf-blender again! | Ton Roosendaal |
2006-01-28 | The code from the orange branch has now been copied into HEAD. | Chris Want |
2006-01-28 | Orange: missing sync for game engine in orange, compiles now again! | Ton Roosendaal |
2006-01-28 | Orange: replaced obsolete IMB_rectop() with IMB_rectcpy() in game engine. | Ton Roosendaal |
2006-01-28 | Final merge of HEAD (bf-blender) into the orange branch. | Chris Want |
2006-01-28 | Orange: made Compositing more interactive. It now has an event based | Ton Roosendaal |
2006-01-28 | Orange: fix for threaded rendering. Discovered that for some reason the | Ton Roosendaal |
2006-01-28 | Orange: previous commit for render-layers didn't update the case for | Ton Roosendaal |
2006-01-27 | This commit was manufactured by cvs2svn to create branch 'orange'. | no-author |
2006-01-27 | Orange; more render & compo stuff! | Ton Roosendaal |
2006-01-27 | * Put the Add->Group menu in the top info header too. | Matt Ebb |
2006-01-26 | == Interface/Nodes == | Matt Ebb |
2006-01-26 | * Never added the hotkeys for rendering and playing back animation to the men... | Matt Ebb |
2006-01-25 | Orange: | Ton Roosendaal |
2006-01-25 | Orange: new pipeline separated calculus for window matrix from converting | Ton Roosendaal |
2006-01-25 | Forgot to pass on current frame number to compositor, when render anims! | Ton Roosendaal |
2006-01-25 | Orange; fresh morning feature: | Ton Roosendaal |
2006-01-25 | a touch neater and some comments. | Campbell Barton |
2006-01-25 | Dont draw blocks what are outside the the view. - massive speedup with comple... | Campbell Barton |
2006-01-25 | ==bugfix== | Ken Hughes |
2006-01-25 | Orange fix: jitter mask for OSA was off with half a pixel... | Ton Roosendaal |
2006-01-25 | Made numbuts use non linear rate of change when dragging. | Campbell Barton |
2006-01-25 | Orange: enabled compositing in render pipeline. | Ton Roosendaal |
2006-01-24 | Not a show stopper, and does not add or remove any functionality | Chris Want |
2006-01-24 | Prevent a mod by 0, should fix preview render crashes | Johnny Matthews |
2006-01-24 | Orange: preparation commit for Output nodes type "Render" and "File". | Ton Roosendaal |
2006-01-24 | Orange bug: forgot to restore inverse matrix calculus for OpengGL render | Ton Roosendaal |
2006-01-24 | Orange: fixes in Compositor: | Ton Roosendaal |
2006-01-24 | Orange fix: Render OGL skipped last frame... | Ton Roosendaal |
2006-01-24 | Orange: made Image window react nicer to compositor output and own Curves; | Ton Roosendaal |
2006-01-24 | First bugfix in 3d previewrender; going full-window and back crashed. | Ton Roosendaal |
2006-01-24 | Scons changes needed to get it compile, works here! :) | Ton Roosendaal |
2006-01-24 | Giant commit! | Ton Roosendaal |
2006-01-24 | Bug in commit for 'linked scene sets', that got sneaked in after 2.40. :) | Ton Roosendaal |
2006-01-23 | The character table shouldn't messed anymore when <builtin> font is used. | Mika Saari |