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AgeCommit message (Expand)Author
2005-07-26 - added wave modifier & removed old wave effectDaniel Dunbar
2005-07-26 - added apply button for individual modifiersDaniel Dunbar
2005-07-26 - commit some testing code for LetterRip's bit button conversionDaniel Dunbar
2005-07-26 - displacement fix, need to calc normals before displacingDaniel Dunbar
2005-07-26 - removed internal functions from effect headerDaniel Dunbar
2005-07-26- Dupliframes mball didn't work anymore (should be added to scene_update)Ton Roosendaal
2005-07-26 - mixed up RNG type definitionDaniel Dunbar
2005-07-26 - added RNG abstract random object rng_{new/free/seed/get{Int,Double,Float}}Daniel Dunbar
2005-07-25 - fix some error handling in blend loader, correct error codesDaniel Dunbar
2005-07-25Some bad use of non-public API. Changed the calls to BIF_undo_push() and BIF_...Johnny Matthews
2005-07-25Little issues, combined commit!Ton Roosendaal
2005-07-25Regression file teapot.blend didn't render... this due to a hack removal ofTon Roosendaal
2005-07-24 - warning fixesDaniel Dunbar
2005-07-24 - switch displistmesh_to_mesh to just dupalloc the mface'sDaniel Dunbar
2005-07-24When entering editmode on Armature, the Pose now defaults to a correctTon Roosendaal
2005-07-24Bug fix #2856Ton Roosendaal
2005-07-24NLA strip option "Add" accidentally also added constraint ipo values.Ton Roosendaal
2005-07-24Armature-Pose IK goodies!Ton Roosendaal
2005-07-24GCC 4 didn't like static function after non static prototype. Moved prototype...Martin Poirier
2005-07-24Removing "Custom" as a menu entry in 3D view header (ztonzy spotted that).Martin Poirier
2005-07-24Missing include file from commits. (tsk)Martin Poirier
2005-07-24Some stuff slipped in header_view3d.c too. Thanks to basse for spoting that q...Martin Poirier
2005-07-24Big Transform Manipulator MergeMartin Poirier
2005-07-24- Armature editmode now supports lasso. Please be aware that in editmode,Ton Roosendaal
2005-07-23 - added ModifierData flag, is modifier enabled in editmodeDaniel Dunbar
2005-07-23 - change mesh_calc_normals to set vertices with len(no)==0Daniel Dunbar
2005-07-23Killed silly modal PoseMode mode! :)Ton Roosendaal
2005-07-23 - cleaned up calc_vertexnormals, did unnecessary temporary array allocDaniel Dunbar
2005-07-23 - removed mface->puno flags, was only used to flip normals in displayDaniel Dunbar
2005-07-23Added code in loopcut to undo cut if edgeslide was cancelled. (For you Chris!)Johnny Matthews
2005-07-23Added point.c to the SConscript fileJohnny Matthews
2005-07-23_new point class and update_Joseph Gilbert
2005-07-23 - added DerivedMesh.drawMapped{VertNormals,FaceNormals,FaceCenters}EMDaniel Dunbar
2005-07-23 - fix a bug with softbody, verts were copied out of order (meantDaniel Dunbar
2005-07-23 - agh!!!! horrible code alert!!! pushdata/popdata in build_particle_systemDaniel Dunbar
2005-07-23 - move build_particle_system to makeDispList, it was getting calledDaniel Dunbar
2005-07-23Events added for:Ton Roosendaal
2005-07-22Error in drawing of new armature options;Ton Roosendaal
2005-07-22Motion blur didn't work for Object Ipos (rest worked OK), so simpleTon Roosendaal
2005-07-22 - moved mesh_getVertexCos to mesh.c and prototypedDaniel Dunbar
2005-07-22 - got fed up with not being able to put a breakpoint on MEM_Daniel Dunbar
2005-07-22 - bug fix, old files with me->subdiv==0 crashed, fix to make sure theyDaniel Dunbar
2005-07-22 - added data arguments to deformer modifiers, in case someone wantsDaniel Dunbar
2005-07-22 - put {} around the various minmax defines... this was a nice bughuntDaniel Dunbar
2005-07-22Fix for bug #2766: Shear shortcut brokenChris Burt
2005-07-22 - bump blender versionDaniel Dunbar
2005-07-22New drawmode for the Armature geeks!Ton Roosendaal
2005-07-22 - add comments to BKE_DerivedMesh.h about which functions are called in edit...Daniel Dunbar
2005-07-22 - shuffled editmesh derived function name/functionDaniel Dunbar
2005-07-21 - changed GetRawFromObject to always return mesh name/info... thisDaniel Dunbar