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2015-03-12Py/RNA: add bpy.data.palettesCampbell Barton
2015-03-12CustomData: don't calloc when duplicating layersCampbell Barton
2015-03-12Cleanup: de-duplicate view3d clippingCampbell Barton
2015-03-112.74 version bumpCampbell Barton
2015-03-11Fix really stupid issue reported by Campbell, code retry to renderAntony Riakiotakis
without VBOs would return prematurely and leak.
2015-03-11Fix typo in RNA definition of "shape_key_add"Philipp Oeser
Reviewers: sergey Reviewed By: sergey Differential Revision: https://developer.blender.org/D1167
2015-03-11Fix 8bit BMP palette readingCampbell Barton
part of D1173 by @rdb, load BGR -> RGB
2015-03-11Fix flip node making unsigned int out-of-rangeCampbell Barton
2015-03-11Cleanup: styleCampbell Barton
2015-03-11Cleanup: indentationCampbell Barton
2015-03-11Fix T43342 bad rendering of normal maps on NVIDIAs on the MacOSAntony Riakiotakis
This is not limited to normal maps, it's just that normal maps cause a mix of interleaved vertex arrays + non interleaved vertex arrays + GLSL, which could confuse the GL. Possible explanation is that it may be clobbering the vertex index of the shader somehow but this is difficult to know without extensive tests and the Mac is needed by Francesco in the morning :). Do brute force solution instead, just force legacy drawing on Macs when VBOs is off. On the plus side VBOs work fine, so we should be fine when we update.
2015-03-10Fix T43831: Image Editor: Render info not displayedSergey Sharybin
Issue was caused by b62c2a9 and root of it goes to the fact that text info is stored in the "main" scene, not the currently rendering one. This is a bit annoying but making it so text and result are coming from the same scene is a bit dangerous to do now. Will re-visit this change after the release and see if it might be done in a more clear fashion.
2015-03-10Fix T43953, make opengl render work like before, basically, if we renderAntony Riakiotakis
transparent, it will render sky/transparent, regardless of the "show world setting".
2015-03-10Fix memory leak when using two bump maps on the same materialAntony Riakiotakis
2015-03-10Fix crash in mesh data transferCampbell Barton
2015-03-10Fix crash extruding an empty curveCampbell Barton
2015-03-10Fix crash enabling dyntopo in background modeCampbell Barton
2015-03-10Fix T43941: Grease pencil eraser outline vanishesCampbell Barton
2015-03-09Fix for yet another assert fail of particle dmcache index.Lukas Tönne
This is totally broken, just making sure Blender does not crash and devs can investigate other issues that are actually fixable.
2015-03-09Attempt to fix T43919, avoid using GPU_framebuffer_slots_bind just inAntony Riakiotakis
case a system does not support drawing to many framebuffers.
2015-03-09Fix T43674: Smoke collision does not detect obstacles reliably.Lukas Tönne
The smoke obstacle detection was using a maximum distance for BVH checks to find mesh elements that define boundary cells in the grid. This BVH test was using an arbitrary value of 0.6 cell units. It should be `sqrt(3)*0.5` to account for the maximum possible distance of mesh elements inside a cell. Otherwise some cells that should form the boundary are not detected as such (no closest mesh element found inside the radius), so you get gaps in the smoke obstacle.
2015-03-09Fix T43937: Changing Texture Brush doesn't update toolbarJulian Eisel
2015-03-09Fix T43872: Adding a constraint to a bone of a proxy armature resets all ↵Bastien Montagne
bones' transformations. Temp hack for until new depsgraph is here. Thanks the Joshua and Sergey for their help.
2015-03-09T37832: OpenCL compositing bug in defocus nodeSergey Sharybin
The issue seems to be caused by the integer overflow. It's actually still needed to investigate why exactly buffer contained such a huge value, but the patch is still legit and seems to be solving the issue just nicely.
2015-03-09Image Space: enable zoom/cursor warpingCampbell Barton
2015-03-09Fix T43891: Skin modifier inverts some facesCampbell Barton
2015-03-09Math Lib: add mid_v3_v3v3v3v3Campbell Barton
2015-03-09Fix T43908: Mask render bug, one pixel black lineSergey Sharybin
This was a regression caused by attempts to fix T42844 and there were some red-herrings which lead me to the wrong way to fix it. It's some deeper issue than just interpolation offset, it's mainly how the node resolution is being mapped to each other. It could be actually a part of canvas awareness project..
2015-03-09Fix T43421: bisect_edges returns insufficient dataCampbell Barton
2015-03-09Fix T43858: Collision Bounds Display BugCampbell Barton
Was using draw-type when drawing BGE collision bounds.
2015-03-09Fix BGE: calling ReleaseInstance on NULL joystickCampbell Barton
2015-03-09Fix for clamping large UV coords in UV-panelCampbell Barton
Would clamp value ranges in UI when outside hard coded range.
2015-03-09Freestyle: Fix for a few line style properties left not copied.Tamito Kajiyama
2015-03-09Fix T43624: Freestyle uses wrong colour on second Line Set with textured ↵Tamito Kajiyama
lines in Cycles. This is a regression introduced by rBd8b00a3bf5c1 (Freestyle: memory consumption optimization in stroke rendering). The issue was caused by uninitialized MPoly::mat_nr values. Before the stroke rendering optimization, individual Freestyle strokes were represented by distinct mesh objects, and thus MPoly::mat_nr was left unset (i.e., was always zero). Now that the stroke rendering optimization has been done and mesh objects may represent multiple strokes of different materials, MPoly::mat_nr had to be properly set to the material index that refers to the material of the poly face.
2015-03-09Fix T43337: Group object disappear after appendCampbell Barton
Relying on user-count of 1 wasn't reliable because of custom-bones.
2015-03-09IME: Disable IME for number buttonsSeverin
2015-03-09Fix T43920: Crash when clicking into different area during IME compositionSeverin
Fix by @randon
2015-03-09Fix T43332: Adding polygon int layer failedCampbell Barton
2015-03-08BMesh Py API: calc_edge_angle functionsCampbell Barton
Make consistent with calc_edge_angle, take an optional fallback arg for non-manifold edges otherwise raise an exception.
2015-03-07BGE: Fix for regressions T43883 and T43456 (and T43876 likely). SDL joystick ↵Jorge Bernal
related Only to create and destroy joystick devices for connected joysticks Reviewers: campbellbarton, sybren, moguri Reviewed By: sybren Maniphest Tasks: T43883, T43876 Differential Revision: https://developer.blender.org/D1161
2015-03-07Fix T43910: Unpack fails when stored filename is broken (empty, or no file ↵Bastien Montagne
part...). Now we have an helper that will generate local/global paths and ensure they are valid. Note: We currently have no way to 'generate' a valid extension in these cases, so just using raw (file-safe) ID name.
2015-03-06Fix edit-lattice leaving incorrect point-sizeCampbell Barton
2015-03-06Fix issue reported on irc by Sebastian, crash when undoing and changingAntony Riakiotakis
screen. Apparently the screen on the given file did not have a scene attached. Not sure how this is possible exactly, but for now just guard against it at load time by assigning default scene in that case.
2015-03-06Fix broken "force setting multisamples only once", introduced in b5b359b48f7fJens Verwiebe
2015-03-06Fix metaball->mesh removing all metas in the sceneCampbell Barton
Assumed the entire scene used the one motherball.
2015-03-06Fix access freed memory when doing constraints ID counter on main freeSergey Sharybin
Basically just made constraints free function aware of possible do_id_users argument, same as we've got for objects, object data and so on.
2015-03-06PyAPI: clarify fallback docstringCampbell Barton
2015-03-06Fix T43904: calc_vert_angle returns wrong valueCampbell Barton
This was mis-named, rename to `calc_edge_angle` and allow a fallback value in the case when the vert doesn't have 2-edges.
2015-03-06BMesh: Add extended BM_vert_calc_edge_angle that takes a fallback valueCampbell Barton
2015-03-06Cleanup: unused warningsCampbell Barton