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AgeCommit message (Expand)Author
2008-09-17Fix for bug #4192: game engine armatures that are dynamically addedBrecht Van Lommel
2008-09-17BGE patch: bullet buttons UI change after discussion with Erwin: use a drop d...Benoit Bolsee
2008-09-17Fix for [#17561] when i try to change the particle to hair I cant choose grou...Janne Karhu
2008-09-17Fix for bug #5413: game engine armature actions and shapes keysBrecht Van Lommel
2008-09-16Fix bug that broke editing vertices through python in the game engine.Brecht Van Lommel
2008-09-16Fix (harmless) error print about GameLogic.globalDict being lost. AlsoBrecht Van Lommel
2008-09-16== Transform Snap ==Martin Poirier
2008-09-16"Fix" for #17636 Crashing bug - won't open a fileJanne Karhu
2008-09-16Added check for failing linking of a ID_PA block.Ton Roosendaal
2008-09-16Bugfix #17633Ton Roosendaal
2008-09-16Bugfix #17630: objects are disappearing if you insert a layer key and then ch...Joshua Leung
2008-09-16Bugfix #17622: clicking on action IPO in outliner causes crashJoshua Leung
2008-09-16Bugfix #17627: Autokeyframe for Visual keyingJoshua Leung
2008-09-16Fix for bug #12028: background rendering on Mac OS X withoutBrecht Van Lommel
2008-09-16Fix for #17618 Particles: changing RGB sliders snap backJanne Karhu
2008-09-16BGE bug #17565 fixed: Constraint Actuator Location: GUI broken. Axis selectio...Benoit Bolsee
2008-09-16BGE bug #17621 fixed: State Actuator GUI Flaw. State actuator didn't behave l...Benoit Bolsee
2008-09-15Workaround for an Nvidia driver bug on 32 bit linux (maybe windows too).Brecht Van Lommel
2008-09-15Small tweak to get things compiling again.Kent Mein
2008-09-15Added -d debug option for blenderplayer, and remove someBrecht Van Lommel
2008-09-15Fix glsl vertex shader string that was not 0 terminated, no ideaBrecht Van Lommel
2008-09-15copy menu didnt copy visible and initial states, physics margin was also miss...Campbell Barton
2008-09-15tooltip improvements from dfelinto, some minor editsCampbell Barton
2008-09-15Delete Key Tool - Bugfixes:Joshua Leung
2008-09-15replaced static make_absolute_filename with BLI_convertstringcwdCampbell Barton
2008-09-15added BLI_convertstringcwd, used so command line blendfiles and python script...Campbell Barton
2008-09-15Fix for bug #17620: the motion blur actuator did not work correctBrecht Van Lommel
2008-09-15Fix for bug #4859: once a visibility actuator was set it was notBrecht Van Lommel
2008-09-15Fix zoom level and clipping to be consistent with the viewportBrecht Van Lommel
2008-09-15Fix for bug #17617: GLSL shaders change vertex color unexpectedly.Brecht Van Lommel
2008-09-14BGE patch: new Physics button and margin parameter in Logic panel. Change sub...Benoit Bolsee
2008-09-14Update MSVC project and fix compilation problem in VS2003 with keyframing.cBenoit Bolsee
2008-09-14Fix a game engine crash with mesh objects parented to an armatureBrecht Van Lommel
2008-09-14fix for what looks like simple mistake, function wasnt returning any values (...Campbell Barton
2008-09-14Bugfix: avoid crash with too long pathname.Andrea Weikert
2008-09-14Python APIKen Hughes
2008-09-14== Global 'Delete Key' Tool ==Joshua Leung
2008-09-14Bugfix #17608Ton Roosendaal
2008-09-14More bugfixes:Joshua Leung
2008-09-14game engine didnt compile with recent keyframing changesCampbell Barton
2008-09-14running scripts in background mode would crash in some cases. (tested all scr...Campbell Barton
2008-09-14== Keyframing - Cleanup of API ==Joshua Leung
2008-09-14Fix for bug #5758 and #17585: armatures with IK constraint did notBrecht Van Lommel
2008-09-14Fix for bug #7097: blender multitexture materials in the game engineBrecht Van Lommel
2008-09-14Various game engine fixes:Brecht Van Lommel
2008-09-14Fix for #11740 - Reactor particles do not render in animation.Janne Karhu
2008-09-13Game engine: added Rasterizer.get/setMaterialMode to set texface,Brecht Van Lommel
2008-09-13Particle collisions upgrade:Janne Karhu
2008-09-13BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing betwee...Benoit Bolsee
2008-09-13Fix to make blenderplayer compile with makefiles on Mac OS X. It workedBrecht Van Lommel