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AgeCommit message (Expand)Author
2022-10-17BLI_path: remove trailing NULL argument to BLI_path_joinCampbell Barton
2022-10-17Cleanup: spelling in comments, unused arg warningCampbell Barton
2022-10-16Sculpt: Fix T101864: Mask initialization not updating multires dataJoseph Eagar
2022-10-16Fix T101394: Ensure all viewlayers on scene copy.Monique Dewanchand
2022-10-16Fix T99450: Animated Holdout not updating on frame changeLukas Stockner
2022-10-15Cleanup: comment out unused lambda parameterJoseph Eagar
2022-10-15Sculpt: Fix face set relax being too strongJoseph Eagar
2022-10-15Sculpt: Fix draw artifacts when drawing multires maskJoseph Eagar
2022-10-15Sculpt: Ensure faces are uniquely assigned to PBVHNodesJoseph Eagar
2022-10-15Sculpt: do not validate PBVH draw data in mesh_batch_cache_validJoseph Eagar
2022-10-15Sculpt: fix crash when instancing sculpt objectsJoseph Eagar
2022-10-15Fix: Missing part of previous BMesh bug fixHans Goudey
2022-10-14Fix T101746: Node copy and paste changes multi-input socket orderHans Goudey
2022-10-14Fix T101803: Max length Operator bl_idname is truncated 1 character.Bastien Montagne
2022-10-14Fix: Draw: Initialize StencilSet in the correct orderMiguel Pozo
2022-10-14Cleanup: Fix wrong comment of breadcrumb tree pathJun Mizutani
2022-10-14Fix: Muted curves connect to the Fac socketCharlie Jolly
2022-10-14Cleanup: simplify calculation of NDOF pan/zoom in 2D viewsCampbell Barton
2022-10-14Fix: Curves sculpt adding resets attribute valuesHans Goudey
2022-10-14Cleanup: Small changes to curves draw cacheHans Goudey
2022-10-14Curves: Multithread position vertex buffer extractionHans Goudey
2022-10-13Build: Add TBB define to BMesh moduleHans Goudey
2022-10-13Nodes: Duplicate Linked operator + User Preference option for Node TreeDalai Felinto
2022-10-13Outliner: Use row background color for elements count indicatorDalai Felinto
2022-10-13Fix: Attribute layers can be skipped in Mesh to BMesh conversionHans Goudey
2022-10-13Fix: Crash updating draw cache of original curves dataHans Goudey
2022-10-13Realtime Compositor: Keep interpolation in Scale nodeOmar Emara
2022-10-13Fix T101501: Masks are not visible in Image EditorSergey Sharybin
2022-10-13UI: Fix wrong error message when trying to apply modifierPablo Vazquez
2022-10-13Cleanup: simplify uv packing apiChris Blackbourn
2022-10-13Cleanup: Use std::mutex for mesh runtime mutexesHans Goudey
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-13Point Cloud: Support applying modifiersHans Goudey
2022-10-13Cleanup: Use correct blenkernel namespace for mesh functionsHans Goudey
2022-10-13Draw: Add missing TBB define to draw moduleHans Goudey
2022-10-13Cleanup: Remove deprecated socket variablesHans Goudey
2022-10-12Fix T95683: FFmpeg seeking is brokenRichard Antalik
2022-10-12Nodes: Add "Legacy" to legacy node UI names, skip in searchHans Goudey
2022-10-12Fix T101711: Curve to points node sometimes skips initializing radiusHans Goudey
2022-10-12Cleanup: Decrease variable scope in UI region popup codeHans Goudey
2022-10-12Cleanup: EEVEE-Next: Add precision to commentClément Foucault
2022-10-12DRW: View: Expose matrices through interfaceClément Foucault
2022-10-12DRW: Wrappers: Add TextureRef to wrap around GPUTexture pointersClément Foucault
2022-10-12DRW: Fix gl error related to incorrect uniform sizeClément Foucault
2022-10-12Cleanup: DRW: Improve state_stencil documentationClément Foucault
2022-10-12Cleanup: Use const vertex pointer argumentHans Goudey
2022-10-12Cleanup: Reduce variable scope in vertex group mirror operatorHans Goudey
2022-10-12Cleanup: Remove macro usage in vertex group mirror operatorHans Goudey
2022-10-12Fix T101773: Mirror Vertex Weights operator brokenHans Goudey
2022-10-12Fix T101679: Duplicate objects are created when 'Make' override is called on ...Bastien Montagne