Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-20 | code cleanup: c++ - use empty() rather than size(), use prefix operators for ↵ | Campbell Barton | |
non-primitive types - recommended for non primitive types. | |||
2012-09-20 | Fix #32596: bones in armature created from skin modifier have wrong envelope | Brecht Van Lommel | |
values. | |||
2012-09-20 | Fix #32598: clamp blender internal alpha channel to 0..1, and RGB to 0..inf, | Brecht Van Lommel | |
to avoid compositing issues. The values can go out of bounds due to sharp pixel filters. In Cycles the alpha channel is already clamped, and there are no pixel filters that could cause negative RGB values. | |||
2012-09-19 | Color Management: new generated images had empty color space by default | Sergey Sharybin | |
Now use default byte/float colorspace when creating new image. | |||
2012-09-19 | Fixed "cleaning" of some menu labels (those with all the ugly %t/|), wasn't ↵ | Bastien Montagne | |
working in all cases. Also cleaned some old, no more used piece of code. | |||
2012-09-19 | Collada(exporter): Added error message when export file can not be created ↵ | Gaia Clary | |
for whichever reason | |||
2012-09-19 | Add a "Header" sub-menu to the right-click one of all buttons in a header ↵ | Bastien Montagne | |
area. Also header tools entries are now translatable! | |||
2012-09-19 | Makes no sense to have render engine property animatable! | Bastien Montagne | |
2012-09-19 | using the utf8 flipped form of Hebrew for the ui | Dalai Felinto | |
2012-09-19 | Small fix for Follow Track constraint | Sergey Sharybin | |
Use object_get_derived_final() function instead of accessing to object's derived final directly. The same happens for shrinkwrap constraint and it should deal better in cases when depth object is in edit mode. In other cases should be no functional changes. | |||
2012-09-19 | Mark movie clip user current frame as editable | Sergey Sharybin | |
It should be pretty safe change which would allow doing stuff like python-defined tracking routines without need to update the whole scene when it's needed to perform some operation on different clip frame. It'll be possible to write operators similar to tracking, which updates space clip's frame number, but not scene frame when tracking and only synchronizes scene frame number on operator finish. | |||
2012-09-19 | Fix missing dependency graph update when switching to another scene, now does | Brecht Van Lommel | |
same update as loading .blend or switching layer visibility. | |||
2012-09-19 | Fix #32576: missing image editor update when entering edit mode with UV ↵ | Brecht Van Lommel | |
textures. | |||
2012-09-19 | Color Management: don't apply display transform on Non-Color images | Sergey Sharybin | |
Also don't color manage data buffers in texture painting. Makes it possible to view heights and normal maps in proper space and also paint on them without applying extra transformation. | |||
2012-09-19 | Tracking: fixed crash when reference frame fails to be loaded | Sergey Sharybin | |
2012-09-19 | joining mesh objects now keeps relative key setting of each keyblock. also ↵ | Campbell Barton | |
joining absolute shapekeys now sorts by time. | |||
2012-09-19 | code cleanup: make shape key api names consistent with our new convention. | Campbell Barton | |
2012-09-19 | fix for missing NULL check in init_render_texture() (possibly own fault), ↵ | Campbell Barton | |
also remove some redundant code. | |||
2012-09-19 | fix txt_redo_read_unicode() missing break - reading 4 byte unicode would ↵ | Campbell Barton | |
fail, same fix was made for txt_undo_read_unicode() recently. | |||
2012-09-19 | fix MESH_OT_tris_convert_to_quads() limit options (uv and vertex color) were ↵ | Campbell Barton | |
not working at all. | |||
2012-09-19 | fix buffer overrun when 5+ sided faces were used for text drawing. | Campbell Barton | |
2012-09-19 | code cleanup: marker transform was doing some redundant/misleading ↵ | Campbell Barton | |
assignments & checks, remove unused cruft. also remove some other redundant checks. | |||
2012-09-19 | fix buffer overrun in make_histogram_view_from_ibuf_byte(), use define for ↵ | Campbell Barton | |
buffer size so this wont happen again. | |||
2012-09-19 | fix [#32575] Seperate more than one object from a mesh generates additional ↵ | Campbell Barton | |
edges | |||
2012-09-18 | Color management: fix crashes and memory leaks when using custom OCIO ↵ | Brecht Van Lommel | |
configuration Also fix some missing color spaces when loading some OCIO configurations, by falling back to scene linear if role is not found. There can still be some errors in the console, need to check this further. http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management#OpenColorIO_Configuration | |||
2012-09-18 | Color management: default to Save as Render when saving an image datablock with | Brecht Van Lommel | |
View as Render enabled. | |||
2012-09-18 | Fix crash editing mask with no image in the image editor. | Brecht Van Lommel | |
2012-09-18 | Fix #31539, painting in image editor while in object mode does not update ↵ | Antony Riakiotakis | |
mipmaps. While we could disable/enable mipmaps on stroke begin/end, it is a bit hacky (but worthy of consideration for later) for my taste just to paint in the image editor. Instead we generate mipmaps on the fly. Since we can update texture levels below the first only with GPU mipmapping, partial update when painting in the image editor will actually work only with GPU mipmapping from now on (which is fast enough I hope not to get any lags!). | |||
2012-09-18 | Fix for own r50715 (static func is much better here!)... | Bastien Montagne | |
2012-09-18 | do_version fix files with bad keyblock uid caused by byg [#31569] | Campbell Barton | |
2012-09-18 | fix [#31569] Shapekey w/ Driver - Shapekey Influences Disappears After Going ↵ | Campbell Barton | |
to Edit Mode joining meshes would allow shape key UID's not to be unique. This was caused by join adding new key blocks inline, now use add_keyblock() like everywhere else does. | |||
2012-09-18 | don't divide by zero in get_ss_weights() which would set values - only to be ↵ | Campbell Barton | |
overwritten. useful when using --debug-fpe since this isnt and exceptional case. | |||
2012-09-18 | Revert part of rev50719, it's not actually needed and it always | Sergey Sharybin | |
invalidates render result display buffers. | |||
2012-09-18 | fix [#32572] Windows: False error on console when a new folder is created ↵ | Campbell Barton | |
during a save or export operation | |||
2012-09-18 | Color Management: fixed crash when changing display device in screenshot ↵ | Sergey Sharybin | |
save operator In fact, color management settings shouldn't be editing from this operator since screenshot is using OpenGL which is in sRGB space, but fixed issues with Image Format initialization and added NULL pointer checks. | |||
2012-09-18 | Fixed missing display buffer invalidation when rendering sequencer animation | Sergey Sharybin | |
2012-09-18 | fix own error BLI_rctf_cent_x/y were incorrectly returning int's, also quiet ↵ | Campbell Barton | |
some warnings. | |||
2012-09-18 | "Colospace" -> "Color Space" (in UI messages). | Bastien Montagne | |
2012-09-18 | Small fixes to languages names (thx to Dalai Felinto for the hints), and ↵ | Bastien Montagne | |
enable building with collada under gcc in paranoid warnings=errors mode (function prototypes needed)... | |||
2012-09-18 | Compilation error fix: plain C dos not support mixed declarations and cod | Sergey Sharybin | |
2012-09-18 | fix for segfault when trying to link a sensor with an actuator from an ↵ | Dalai Felinto | |
object different than the active. Campbell raised a preference on using direct C calls instead of WM_operator_name_call(). But since the original commit for 'smart controller' was already using it, this is something for a different commit | |||
2012-09-18 | code cleanup: remove vertex/weight paint's VP_COLINDEX, this feature worked ↵ | Campbell Barton | |
in the code but wasnt accessible from the UI this wasn't even accessible from the UI in 2.4x. This would only paint onto faces from the active material. however we're better off using selection here IMHO (adding support for material selection in paint mask mode). also quiet some warnings. | |||
2012-09-18 | code cleanup: use system includes for cmake, otherwise warnings get printed ↵ | Campbell Barton | |
in headers. | |||
2012-09-18 | fix for a strange linking error where set_property() in ↵ | Campbell Barton | |
source/blender/blenkernel/intern/property.c would get mixed up with an X11 function of the same name. it crashed blender loading on my system. Give functions in property.c more unique names. | |||
2012-09-18 | code cleanup: warnings | Campbell Barton | |
2012-09-18 | fix for scene not copying image format color management for settings. | Campbell Barton | |
2012-09-18 | fix own error in r49994 | Campbell Barton | |
2012-09-18 | wiki reference checker now prints undocumented sections, more helpful then a ↵ | Campbell Barton | |
massive list of all props. | |||
2012-09-18 | extra error check for bl_rna_wiki_reference.py validator, that ↵ | Campbell Barton | |
rna_wiki_reference.py uses correct structure. | |||
2012-09-18 | code cleanup: remove unused defines | Campbell Barton | |