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2009-08-12Useless final sound system branch update.soundsystemJoerg Mueller
2009-08-09Sound Branch:Joerg Mueller
* Last commit before merge to 2.5 * Merge until revision 22324 of 2.5 branch * Fixes for some compiler warnings * Updated some build system files
2009-08-07Sound Branch:Joerg Mueller
* Added some documentation. * Fixed the loading of sounds from libraries.
2009-08-06Code cleanup for the merge.Joerg Mueller
2009-08-05Merge to revision 22221 of 2.5 branch.Joerg Mueller
2009-08-05fix for ghost memory leaksCampbell Barton
- ghost data wasn't being freed (added wm_ghost_exit() call to wm_init_exit.c) - GHOST_EventManager wasn't freeing GHOST_IEventConsumer's - ghost/X11 wasnt calling XCloseDisplay(), some junk from X11 wasnt being freed - ghost/X11 XAllocNamedColor wasn't freeing the colors when done making a custom cursor.
2009-08-04NLA - Quick patch bugfixJoshua Leung
When there were no strips but some empty tracks, the active action should be evaluated normally. This is not an optimal solution (more user testing + suggestions regarding the best way to do this is welcome).
2009-08-04- allow changing game engine physics types in RNACampbell Barton
- allow appending with a NULL scene (only used to add object bases into the current scene)
2009-08-04Merge with 2.5 branch to revision 22207.Joerg Mueller
2009-08-04svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22130:22205Campbell Barton
2009-08-04no need to store the physics env in each KX_GameObjectCampbell Barton
2009-08-04remove makefile cruft, mostly BGE related references to SUMO, Fuzzics, ↵Campbell Barton
Blenkey etc. also remove define MOZ_NOT_NET that was being used all over for telling the plugin to link against mozilla (not netscape)
2009-08-03Fix segfault on makesrna.Diego Borghetti
Call to RNA_def_property_update with a invalid pointer cause a segfault.
2009-08-03Smoke: fix crash with collisions + flowsDaniel Genrich
2009-08-03* add notifications for rna updates to curve. This gives realtime updates ↵Nathan Letwory
for curves in editmode. If someone knows how to get this to work for object mode too, that'd be great.
2009-08-03Ignoring BGE world setting from previously files. Dalai Felinto
* That also means you can't really change them and save it before we actually do a do_version. * Marking the old variables in DNA_world_types.h to be removed.
2009-08-032.5 MetaBalls and UIJiri Hnidek
* Added callback function for some metaball properties: When some properties (wiresize, threshold, update flags) of metaball are changed, then these properties are copied to all metaballs in the group (all metaballs with same base name). This is important to "share" some properties between metaballs, because polygonisation of metaball is influenced only by properties of base metaball and base metaball can be changed. * Improved drawing of selected Metaball objects
2009-08-03Renamed Subsurf > Subdivision SurfaceWilliam Reynish
Multires > Multiresolution The term 'Subsurf' was really confusing, because of the similar term Subsurface Scattering, meaning something completely different. Additionally, the prefix 'sub' (meaning 'lower' or 'under'), as well as the word 'surf' (meaning water foam / a water sport) really mean completely different things on their own, making 'subsurf' a terrible abbreviation.
2009-08-032.5 - MetaBalls are now animateableJoshua Leung
2009-08-032.5 - Make Proxy Tweaks Joshua Leung
* Drivers are now copied across and relinked as appropriate * Drawtype is also copied now (especially useful for rigs)
2009-08-032.5 - Make proxy operator works again nowJoshua Leung
Now it uses strings instead of pointers. Maybe the properties could still get some tweaks, but they work well enough for now.
2009-08-03UI tweaksWilliam Reynish
-Removed shadows from most UI items. The shadow settings are unfortunately not really useful, because you can't set them for individual items. There was a lot of black text with black shadows, which really only makes the text look fuzzy. For shadows to improve clarity, they should be the opposite color of the text label, not the same color. -Tweaked material layout, with clearer grouping in Ray Mirror and Ray Transparency panels. -Added icons in the texture type menu to signify which textures are procedural and which ones are images, and plugins.
2009-08-03Sound settings from pre 2.5 files are now loaded into SoundActuators.Joerg Mueller
2009-08-03Fix access to MEM_CacheLimiterC-Api.h.Guillermo S. Romero
2009-08-03changed makefile defaults to point to py3.1 for linux/bsd/openbsd/windows ↵Campbell Barton
(probably nobody uses makefiles on win32 anymore)
2009-08-03* remove unused member of KX_Scene - m_objecttreeCampbell Barton
* implicit declaration of getenv in glutil.c
2009-08-032.5 - Bones with "Euler" rotations can now have their rotation keyframed ↵Joshua Leung
properly using built-in keyingsets (i.e. the IKEY menu in 3D-View)
2009-08-03Smoke:Daniel Genrich
a) fixing domain boundaries b) fixing flow gui (no more velocity there - taken from particles) c) Outflow available (deletes smoke from scene) d) deactivating other noise options for now e) base for render/preview settings f) fixing collisions to be working again
2009-08-03== Sequencer ==Peter Schlaile
This brings back sequencer rendering, moving do_render_seq() into the pipeline where it belongs. Things to fix: SCENE-strip rendering and memory cleanup for SCENE-strips. Otherwise: enjoy :)
2009-08-03Graph Editor Bugfixes:Joshua Leung
* Tools such as set handle type, etc. were not being called correctly from the menus. There were missing operator-context calls to make sure that the invoke methods would get skipped. * Hack for loading old files - buttons region for Graph Editor now gets added. Dunno why this didn't work automatically as for NLA despite the two having the same code.
2009-08-03Loading pre 2.5 files now works flawlessly.Joerg Mueller
2009-08-02Smoke: 2 preview fixesDaniel Genrich
a) take first position lamp into accountn for smoke ligthning (still no realtime shading when you move the lamp - you have to simulate another frame for now) b) fix front/back "looking throurgh" issue by reordering the billboards
2009-08-02Softbody now uses the new pointcache code.Janne Karhu
Note: Rna access to softbody point cache is through softbody modifier although the point cache is in softbody settings. This is to make it similar to cloth. Bugfix: Softbody rna was trying to get "ob->soft->softflag" instead of the correct "ob->softflag".
2009-08-02Smoke: (hopefully) fix collision high-res smoke disappearance Daniel Genrich
2009-08-022.5 3DView:Thomas Dinges
* Removed redundant color picker panels from the Properties Panel. * Deleted some old C Buttons Code. (Background Image, Weight Paint, View and the Color pickers.) * Added missing Particle Mode Buttons into the Toolbar. They need a check if the system is editable or not. * Pose Mode Panels in Toolbar were not working due to wrong context. Fixed.
2009-08-02NLA Tweaks:Joshua Leung
* "Pushing down" the action to make a new strip will now make the new strip the 'active' one. * 'Active Action' field in Animation Data panel is now editable as long as we aren't in "tweakmode"
2009-08-022.5 - Animation/RNA BugfixesJoshua Leung
* Settings for Bones can now be animated properly from UI * Settings for constraints on bones and objects can now be keyframed properly * Added missing 'subtarget' property wrapping for StretchTo constraint.
2009-08-02svn 2.5 branch merge r22138 to r22143Joerg Mueller
2009-08-022.5 - Animation Playback Tweaks Joshua Leung
* Added some optimisations to avoid having to try evaluating some data that won't have any effect. * Converted playback buttons in timeline header to use operators too
2009-08-02fix for crash in background mode.Campbell Barton
2009-08-02Fix for sound structures to work with makesdna.Joerg Mueller
2009-08-022.5 - BugfixesJoshua Leung
* Added operator for jumping to the start and end frames. Shift Up/Down * Fixed bad spacing for buttons in Graph Editor header
2009-08-02NaN makefiles now support and build with precompiled Python 3.1 by default ↵Matt Ebb
on Mac
2009-08-02Animato - Bugfixes for ShapeKeys + ShapeKey Drivers Joshua Leung
* Animated ShapeKey F-Curves/Drivers are now visible in the Animation Editors. * As a result of this, the old 'ShapeKeys' mode (which would display all the shapekey channels, even if they had no keyframes yet) in the DopeSheet, no longer works for now. However, it would have been of no use as no sliders were shown anyway. * Drivers which depended on the rotation of bones now work again. These now point to the right RNA properties, and get some extra 'time' corrections (for degrees -> radians change).
2009-08-02svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22099:22130Campbell Barton
2009-08-02- X11 tablet was using uninitialized variables.Campbell Barton
- Added BLENDER_FORCE_SWAPBUFFERS in help message.
2009-08-022.5 - Fixes for crashes when moving keyframes in F-Curve channelsJoshua Leung
2009-08-02Added ramp input and blend settings in RNA and layouts.William Reynish
2009-08-02remove own postscript font loading code (rely on freetype now)Campbell Barton
2009-08-02Allow users enabling workaround for menus with some Mesa3D drivers.Guillermo S. Romero
Define the env var BLENDER_FORCE_SWAPBUFFERS to enable (1, yes, oui, the value does not matter, code just checks for existence). The issue seems to happen with Intel and Radeon, but enabling myswapbuffers() hack solves it (or reduces to just flicker) for now. https://bugs.freedesktop.org/show_bug.cgi?id=21774 Reported by Philippe Van Hecke.