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AgeCommit message (Expand)Author
2018-05-01Tool System: add paint poll which ignores the toolCampbell Barton
2018-05-01Tool System: support non-brush tools w/ paint modesCampbell Barton
2018-05-01Fix missing copy-on-write update when changing edit mode selection modeDalai Felinto
2018-05-01Fix edit mesh selection with copy-on-write enabledSergey Sharybin
2018-05-01Merge branch 'blender2.8' of git.blender.org:blender into blender2.8Jeroen Bakker
2018-05-01Workbench: Shading popoverJeroen Bakker
2018-05-01Fix crash opening files saved in sculpt/vertex paint modesSergey Sharybin
2018-05-01Mark localized node trees and materials as suchSergey Sharybin
2018-05-01Depsgraph: Extra sanity checks for copy-on-write taggingSergey Sharybin
2018-05-01Depsgraph: Put original and evaluated ID node pointers to graphvizSergey Sharybin
2018-05-01Depsgraph: use human readable node type for graphviz debug outputSergey Sharybin
2018-05-01Depsgraph: Cleanup, simplify operation code stringificationSergey Sharybin
2018-05-01Depsgraph: Cleanup, remove unused codeSergey Sharybin
2018-05-01Animation: Don't user-copunter copy-on-written action blockSergey Sharybin
2018-04-30Edit-Mesh: multi-object mark freestyle faceDalai Felinto
2018-04-30Edit Mesh: multi-object mark freestyle edgeDalai Felinto
2018-04-30Edit Mesh: multi-object mark sharpDalai Felinto
2018-04-30Edit Mesh: multi-object mark seamsDalai Felinto
2018-04-30Cleanup: simplify GLSL logic in outlines drawing.Germano
2018-04-30Popover: tiny cleanupDalai Felinto
2018-04-30Fix T54901: Crash renaming UV layerCampbell Barton
2018-04-30Fix linking brushes crashing on loadCampbell Barton
2018-04-30Fix T54900: radial control drawing in wrong place after recent WM changes.Brecht Van Lommel
2018-04-30Cleanup: de-duplicate paint access from objectCampbell Barton
2018-04-30Cleanup: Move FOREACH_PCHAN_*_IN_OBJECT_*() macros to BKE_armature.hJoshua Leung
2018-04-30Copy on write support for Bone Group operatorsJoshua Leung
2018-04-30Multi-Object Pose: POSE_OT_group_assign/unassignJoshua Leung
2018-04-30Multi-Object Pose Fixes for POSE_OT_armature_apply()Joshua Leung
2018-04-30Multi-Object Pose: Fix POSE_OT_group_select and POSE_OT_group_deselectJoshua Leung
2018-04-30Eevee: Use GPU_RG16 for velocity pass instead of GPU_RG32F.Clément Foucault
2018-04-30GPUTexture: Add support for GPU_RG16.Clément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-30Eevee: TAA: Use safe color when outputing the final color.Clément Foucault
2018-04-30Overlay: missed in last commitJeroen Bakker
2018-04-30Overlay: Integration of TexturePaint with WorkbenchJeroen Bakker
2018-04-30Workbench: Integration VertexPaint and WeightPaint modesJeroen Bakker
2018-04-30Depsgraph: Fix missing node tree update when adding keyframesSergey Sharybin
2018-04-30COW Fix: Material property update callbacks need to tag depsgraph for COW upd...Joshua Leung
2018-04-30ANIM_apply_keyingset() - Tag modified datablocks for copy on write update for...Joshua Leung
2018-04-30Fix some popup menus that don't support it refreshing and crashing.Brecht Van Lommel
2018-04-30Fix Eevee shadows not working in certain cases, after recent WM changes.Brecht Van Lommel
2018-04-303D View: refresh on Overlay & Shading changesCampbell Barton
2018-04-30Remove unused functionSergey Sharybin
2018-04-30Draw manager: Fix wrong engine type used for view updateSergey Sharybin
2018-04-30Add NULL check for transform manipulatorCampbell Barton
2018-04-30DNA: Unnecessarily big padding size in Object structJulian Eisel
2018-04-29Fix accidentally removed code in recent commit.Brecht Van Lommel
2018-04-29UI: better support for dynamically sized regions in topbar.Brecht Van Lommel
2018-04-29Fix missing NULL check when setting the toolCampbell Barton
2018-04-29UI: show add/subtract as iconsCampbell Barton