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2020-07-13EEVEE: Fix sky zenith bugSzymon Ulatowski
Careless use of acos() in spherical coordinates transformation was deteriorating the precision near zenith (and nadir) and producing glitchy pixels (best seen in longer focal lengths). Reviewed By: fclem Differential Revision: https://developer.blender.org/D8266
2020-07-13Fix T78037: fresh install of blender 2.83.0 not able to save user startup file.Bastien Montagne
Simply remove that check ob userdef's themes, we are never read any userdef from startup file anymore, so this check makes no more sense. To be backported to 2.83.
2020-07-13Fix T76687: [Mantaflow] low domain transformation performanceSebastián Barschkis
Implemented G.moving suggestion from comments.
2020-07-13Python API: new RNA property `Screen.is_scrubbing`Sybren A. Stüvel
This commit adds a new read-only boolean property `Screen.is_scrubbing`. The related property `Screen.is_animation_playing` is set to `True` in two situations: - Animation is actually playing (for example via the Play button in the timeline) - The user is scrubbing through time (in the timeline, dopesheet, graph editor, etc.) To distinguish between these two cases, the property `Screen.is_scrubbing` has been added. Concept approved by @brecht.
2020-07-13VSE: Python API, allow creation of VSE Movie strips with missing fileSybren A. Stüvel
It was already possible to create Sound and Image strips that reference non-existing files. Now it's also possible to create Movie strips referencing missing files via the Python API call `Sequences.new_movie()`. In this case, the duration of the strip will be set to 1 frame. Note that this commit does not change anything in the user interface. The Python API of the `MovieStrip` class is extended with a function `reload_if_needed()`. This function only performs disk I/O if the movie strip cannot produce frames, that is either when its filepath points to a non-existing file, or when the video sequence editor has not been shown yet (for example because it is in an inactive workspace). This allows for the following: ``` import bpy scene = bpy.context.scene vse = scene.sequence_editor_create() filepath = bpy.path.abspath('//demo.mkv') strip = vse.sequences.new_movie("movie", filepath, channel=2, frame_start=47, file_must_exist=False) strip.frame_final_end = 327 ``` This will create a new movie strip, even when `demo.mkv` does not exist. Once `demo.mkv` has appeared at the expected location, either `strip.reload_if_needed()` or `strip.filepath = strip.filepath` will load it. Differential Revision: https://developer.blender.org/D8257 Reviewed By: Sergey, ISS
2020-07-13LibOverride: add more polling checks to operators not supposed to work on ↵Bastien Montagne
overrides. This is long work, we are still likely missing a lot of cases...
2020-07-13Cleanup: remove public unused function.Bastien Montagne
2020-07-13Fix T78855: Knife tool crashes when the geometry has no faceGermano Cavalcante
I don't see the need for a BVH Tree to have root but not have leafs. But apparently this case is possible.
2020-07-13Optimization: Use dedicated function to restore customdataGermano Cavalcante
Called when canceling a transform operation.
2020-07-13Cleanup: move unchanged condition out of loopGermano Cavalcante
2020-07-13Fix Extrude Manifold losing original UVGermano Cavalcante
2020-07-13RNA code cleanup: Fix wrong usages of `rna_idproperty_check()`.Bastien Montagne
This function is more expansive than the simpler `rna_ensure_property()` one, and should only be used when IDProperty data is actually needed. If one only needs to ensure it has a valid PropertyRNA pointer, `rna_ensure_property()` is much more efficient. Also add compiler warnings when results of those functions are unused, this should never be the case.
2020-07-13RNA property management: tweak to 'is set' information.Bastien Montagne
Only consider a full IDProperty as set if it actually exists in given PointerRNA data.
2020-07-13Cleanup: quiet warnings by adding const in some placesJacques Lucke
The warnings were introduced in rB725973485a909c2b732c5.
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
Clang Tidy reported a couple of false positives. I disabled those `NOLINTNEXTLINE`. Differential Revision: https://developer.blender.org/D8199
2020-07-13BLI: fix constructor regression for Vector and ArrayJacques Lucke
This was introduced in rB403384998a6bb5f428e15ced5.
2020-07-13BLI: don't allow mutable span of initializer listJacques Lucke
2020-07-13Cleanup: fix clang tidy warningJacques Lucke
The code was actually correct, but clang tidy complaint about using the Vector after it was moved from.
2020-07-13Cycles: Add control for sun intensity in Sky Texture and change altitude to kmLukas Stockner
Differential Revision: https://developer.blender.org/D8091
2020-07-13Cycles: Add versioning code for the new Sky Texture modelLukas Stockner
Differential Revision: https://developer.blender.org/D8091
2020-07-13Cycles: Remove Vector input on Sky texture when using the included sunLukas Stockner
When using the sun, we need to sun sampling logic to avoid excessive sampling map resolution, but that logic assumes that the Vector input comes from the view direction. That is the case in the vast majority of cases anyways, so the easiest solution is to just remove the input for that case. Differential Revision: https://developer.blender.org/D8091
2020-07-13Cycles: Remove limits on the Sky texture's sun rotationLukas Stockner
For animation/driver purposes, being able to go outside of the 0-360 range makes things easier. Differential Revision: https://developer.blender.org/D8091
2020-07-12Cleanup: disable debug codeJacques Lucke
2020-07-12Cleanup: unused debug variableJacques Lucke
2020-07-12Particles: initial support for forces in simulation node treesJacques Lucke
The force node can now be used to control the behavior of particles. Forces can access particles attributes. Currently, there are three attributes: `Position` (vector), `Velocity` (vector) and `ID` (integer). Supported nodes are: Math, Vector Math, Separate Vector, Combine Vector and Value. Next, I'll have to split `simulation.cc` into multiple files and move some stuff out of blenkernel into another folder.
2020-07-12Nodes: support more implicit conversions in simulation node treeJacques Lucke
2020-07-12Functions: minor improvementsJacques Lucke
2020-07-12Functions: minor api improvementsJacques Lucke
2020-07-11GPencil: Replace "ShaderFX" with "Shader Effects" in RNA prop textAntonio Vazquez
2020-07-11Nodes: support implicit conversions and incorrectly linked socketsJacques Lucke
2020-07-11Fix: incorrect attribute type in networkJacques Lucke
2020-07-11Nodes: support vector math node in simulation node treeJacques Lucke
2020-07-11Nodes: support math node in simulation node treeJacques Lucke
2020-07-11Nodes: support Value node in simulation node treeJacques Lucke
2020-07-11Nodes: move Math, Vector Math and Value shader nodes to c++ filesJacques Lucke
This required a little bit of refactoring, because we were using c-only syntax for the gpu shader names. All tests are still passing.
2020-07-11UV: add path select operator that uses the selectionCampbell Barton
Instead of using the mouse cursor position, this selects between existing selected elements. Access this since picking a selection path doesn't work from the menu.
2020-07-11Cleanup: remove unused functionCampbell Barton
2020-07-11Cleanup: spellingCampbell Barton
2020-07-11Docs: remove reference to PYTHONHOMECampbell Barton
This is no longer used by default, when '--python-use-system-env' is set there are many Python environment variables, don't list them in Blender's help message.
2020-07-10Revert "Fix T78296: Performance - Use Binary Search for MDeformWeight"Brecht Van Lommel
This reverts commit 39b525e0f07fa25dcda54226ade789959b642dec and 3121015dceb1d269d79690c8f15c8e1406c9b09f as tests are failing.
2020-07-10GPencil: Fix unreported Use Falloff curve for active frame not workingAntonio Vazquez
For the active frame it was using always a value of 1.0 and it was not using the curve.
2020-07-10Fix T78766: Blender crashes after deleting vertices with Custom Normals.Bastien Montagne
Some core BMesh topology changing functions were not properly tagging custom normal runtime caches as dirty...
2020-07-10Fix T78579: Proxy produces wrong preview when using Offset or CropRichard Antalik
Make sure that proxy and original images are scaled to same size before applying offset or crop. During testing, I discovered, that raw cache will lose information whether this image was proxy or not. Because of this, proxy images will not create this cache type. It would be fairly easy to implement this functionality for cache, but I have decided to not do it now, because I did not want to pass yet another mostly hard-coded bool flag to cache system. Since image is proxy, it should be fast to read anyway. In case of using offset property, code was modified to make sure we scale image only once. I also tried to make code more readable and streamlined and cleaned up surrounding functions a bit. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8203
2020-07-10Fix T78573: Crash when removing strips with prefetchingRichard Antalik
Stop prefetching before changing content of seqbase. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8256
2020-07-10Fix T69440: Memory leak adding strips via pythonRichard Antalik
seq->strip was overwritten in python API function. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8204
2020-07-10BLI: add C++ random number generatorJacques Lucke
This adds `blender::RandomNumberGenerator` in `BLI_rand.hh`. Furthermore, `RNG` is now implemented in terms of this new generator. No functional changes are expected, the generated random numbers are not changed by this commit. Reviewers: campbellbarton, brecht Differential Revision: https://developer.blender.org/D8259
2020-07-10Expose override flags to python RNA properties definition.Bastien Montagne
Time will tell whether we need to expose more RNA override flags here. Implements/Fix T78534. Differential Revision: https://developer.blender.org/D8250
2020-07-10Cleanup: declaration and implementation function signature did not matchJacques Lucke
2020-07-10Refactor override code to properly deal with runtime rna properties too.Bastien Montagne
The triplet static RNA / runtime RNA / custom properties is a real pain to deal with... Using the new `PropertyRNAOrID` struct helps clarifying and properly dealing with all three cases. Note that this makes override of py-defined RNA properties working (support for that will be committed next). Differential Revision: https://developer.blender.org/D8249
2020-07-10RNA: refactor how we get 'ensured' RNA properties.Bastien Montagne
Introduce new PropertyRNAOrID structure, storing most useful data about an 'opaque' PropertyRNA in relation with a given PointerRNA struct. It deals with all the three cases (pure static RNA, runtime RNA where data is actually stored in IDProperties, and pure IDProperties, aka custom data.