Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-05-08 | style cleanup: space action | Campbell Barton | |
2012-05-08 | style cleanup: view3d | Campbell Barton | |
2012-05-08 | style cleanup: screen | Campbell Barton | |
2012-05-08 | style cleanup: animation + buttons | Campbell Barton | |
2012-05-08 | Fix #31350, by Sergey Sharybin. | Lukas Toenne | |
This happens because of how output node index is initializing in assign_index function: itterator goes to the beginning of the nodes list using node->prev and then reviews the whole node list to find first unused index. The problem is that node's initialization now is getting called before node was added to node tree, so all output nodes have got equal index. | |||
2012-05-08 | Fix #31363. Group interface sockets don't have a parent node, so the API ↵ | Lukas Toenne | |
function has to check that before making the update call. | |||
2012-05-08 | optimize ngon angle calculation in solidify modifier (was doing prev/next ↵ | Campbell Barton | |
vector subtract and normalize for every vertex). now store the previous normalized vector for re-use. also add BKE_mesh_poly_calc_angles() which is mostly a reference for now. | |||
2012-05-08 | style cleanup: misc editor changes. | Campbell Barton | |
2012-05-08 | style cleanup: editcurve | Campbell Barton | |
2012-05-08 | Fix reseting of particle lifetime and unborn feature when adding smoke - ↵ | Daniel Genrich | |
reported by blendernation | |||
2012-05-08 | fix for own mistake for ctrl+left/right movement and code cleanup for ↵ | Sv. Lockal | |
txt_jump_left/right | |||
2012-05-08 | style cleanup: seqeffects | Campbell Barton | |
2012-05-08 | Fix #31332: VSE drag and drop onto timeline buggy | Sergey Sharybin | |
2012-05-08 | Fix #31344: MovieClip python custom properties are reset when reopen the file | Sergey Sharybin | |
2012-05-08 | Cycles: add light falloff node, with quadratic/linear/constant falloff and a | Brecht Van Lommel | |
smoothing factor to reduce high values near the light. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Falloff Note that this was already possible to do manually with the Ray Length, but this adds a convenient node for it. This commit also makes the mapping node min/max option work, fixing #31348. | |||
2012-05-07 | Collada: patch #31331: added missing call to BKE_mesh_tessface_ensure() when ↵ | Gaia Clary | |
'apply Modifiers' was NOT selected | |||
2012-05-07 | style cleanup: avi | Campbell Barton | |
2012-05-07 | fix [#31354] Segfault with "Extrude Individual Faces and Move" | Campbell Barton | |
2012-05-07 | Collada: patch #31331: Implementation of 'Apply Modifiers' | Gaia Clary | |
2012-05-07 | fix [#31347] solidify modifier > even thickness parameter weired | Campbell Barton | |
2012-05-07 | style cleanup: outliner | Campbell Barton | |
2012-05-07 | Some misc fixes to UI messages... | Bastien Montagne | |
2012-05-07 | fix for solidify modifier angle calculation (was incorrectly using ↵ | Campbell Barton | |
normalized angle function) | |||
2012-05-07 | Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming style | Sergey Sharybin | |
2012-05-07 | Woops, some unwanted spaces remained in source files. | Sergey Sharybin | |
2012-05-07 | Style cleanup of own modules using style checker from Campbell. | Sergey Sharybin | |
2012-05-07 | Style cleanup: displist module | Sergey Sharybin | |
2012-05-07 | Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly ↵ | Sergey Sharybin | |
used term in Blender | |||
2012-05-07 | Style cleanup in readfile versioning files | Sergey Sharybin | |
2012-05-07 | Code cleanup: make changes suggested by check_style for sculpt-related files. | Nicholas Bishop | |
2012-05-06 | fix for limited dissolve (after sine intended fixes - not cleaning up before ↵ | Campbell Barton | |
vertex dissolve would skip dissolving some verts that should be dissolved). now do this: - edge dissolve - cleanup (removing edges left over from dissolving faces) cleanup removes verts and NULL vertex input array - dissolve verts which haven't been removed. | |||
2012-05-06 | fix [#31197] Limited dissolve leaves faces/edges/verts behind | Campbell Barton | |
bad bug where vertices could be in a face more then once (which isn't allowed), now check for this when creating a face. | |||
2012-05-06 | style cleanup: blenkernel | Campbell Barton | |
2012-05-06 | Mesh elements sorting refactor. | Bastien Montagne | |
Now only one operator. Same options for vertices, edges and faces (so adds edges sorting, and some options to vertices sorting). Face sorting should behave as previously. However, XSortVerts won’t pack anymore selected vertices at the begining of the vert array (as it used to), if you want such behavior you’ll have to first run SortElements with Selected action. Also added bug ref I forgot in r46354 (armature.c). | |||
2012-05-06 | code cleanup: documentation commit | Campbell Barton | |
2012-05-06 | Fix for [#31333] 2.63 Bone copy rotation becomes mad after entering/leaving ↵ | Bastien Montagne | |
armature edit mode There is no real good solution to this problem, hopefully this threshold value will be a good compromize this time... :( | |||
2012-05-06 | style cleanup: BKE_*.c files which deal with library functions | Campbell Barton | |
2012-05-06 | Last part of fix for [#31157]: Some (actually, 172) operators have no tooltip. | Bastien Montagne | |
Only remaining undocumented one is IMAGE_OT_record_composite (not sure what it actually does, nor even whether it’s actually working or not...). Note that I didn’t bother with operators flagged as OPTYPE_INTERNAL! | |||
2012-05-06 | style cleanup: modifiers | Campbell Barton | |
2012-05-06 | fix for same bug as r46346, incorrect code was copied. | Campbell Barton | |
2012-05-06 | fix for error in MOD_weightvgmix.c caused by confusion without braces. | Campbell Barton | |
CustomData_add_layer_named would run even when the dvert layer was found. | |||
2012-05-06 | Bugfix [#31003] Animation data (e.g. actions, drivers) from the active material | Joshua Leung | |
of a material nodetree was not visible in the Animation Editors | |||
2012-05-06 | add back pose specials menu, also add back the ability to clear user ↵ | Campbell Barton | |
transforms on all bones (not just selected - mango request - was possible in 2.4x). - rename only_select op property to only_selected (both were used). - only do mingw workaround when building with FREE_WINDOWS defined. | |||
2012-05-06 | Bugfix [#31330] Shape Key Editor does not switch to assigned Key Action | Joshua Leung | |
2012-05-06 | Bugfix: | Joshua Leung | |
While testing the other my previous commit (removing deformflag stuff), I noticed that trying to change set a parent object for the current object (via the Object Properties) would cause the current object to "blow up", and for cyclic dependency warnings to be spewed to the console. Adding a dummy usage of one of the vars here seems to solve it. Perhaps a case of weirdo compiler optimisations? | |||
2012-05-06 | Removing the old armature 'deform' settings (use vertex groups/envelopes/quats). | Joshua Leung | |
As far as I could tell, these were really only still used for "virtual modifiers", though we really don't use these anymore. Instead, most of the time, people need to set these settings in armature modifiers directly (these didn't even get copied over in that case). This was a source of confusion and redundancy, so removing these now. This change can be reverted if these were actually of some use out there... | |||
2012-05-06 | Bugfixes for Motion Path drawing/updating in light of the recent changes: | Joshua Leung | |
* Added proper "update" operators in place of the abuse of the calculate operators, so now the display ranges won't get overwritten everytime (with the default values) you go to update the paths. * Display range settings in properties editor now actually work. Before, the "In Range" mode only displayed the entire paths. | |||
2012-05-06 | Simplifying constraints code - removed relink_data() callbacks in favour of a | Joshua Leung | |
more generic system which goes through id_looper(), reducing the maintainance burden for new constraint authors | |||
2012-05-06 | Deleting action constraints (and a few others) now adjusts the usercounts of | Joshua Leung | |
their referenced data correctly | |||
2012-05-06 | code cleanup: naming - BKE_mesh_* | Campbell Barton | |