Age | Commit message (Expand) | Author |
2009-10-07 | Transform Mirror: | Brecht Van Lommel |
2009-10-07 | Making new faces (fkey, scanfill etc) didnt create faces with the active mate... | Campbell Barton |
2009-10-07 | Preview Render: | Brecht Van Lommel |
2009-10-07 | 'Add Group' back in the add object menu | Campbell Barton |
2009-10-07 | Option to copy the data path of an RNA button | Campbell Barton |
2009-10-07 | Updated descriptions from Ron Walker | Campbell Barton |
2009-10-07 | * More fixes post-raytrace commit | Matt Ebb |
2009-10-07 | Check if the object is in editmode with (ob->mode==OB_MODE_EDIT) rather then ... | Campbell Barton |
2009-10-07 | Bugfix: move to layer was not assigned to M key yet. | Brecht Van Lommel |
2009-10-07 | own mistake in last commit | Campbell Barton |
2009-10-07 | Fix compile warning, function does not return anything (void function). | Daniel Genrich |
2009-10-07 | - rna path lookup crashed if the string was null (reported by Cessen with an ... | Campbell Barton |
2009-10-07 | Experimental option to allow moving the mouse outside the view, "Continuous G... | Campbell Barton |
2009-10-07 | own warnings added last commit | Campbell Barton |
2009-10-07 | * Add numpad enter as an alternative key to confirm/execute file browser | Matt Ebb |
2009-10-07 | * notifier fix to redraw upon changing lamp shadow type | Matt Ebb |
2009-10-07 | * Fix for previous 'set object as camera' operator - now properly sets the sc... | Matt Ebb |
2009-10-07 | * Fix for crash with new raytree | Matt Ebb |
2009-10-06 | Bugfix: IK constraint pole angle range was not correct. | Brecht Van Lommel |
2009-10-06 | Add raytrace subdir to Makefiles. | Guillermo S. Romero |
2009-10-06 | Cocoa port : First pure Cocoa version ! | Damien Plisson |
2009-10-06 | Material buttons now view the active node material shading settings. | Campbell Barton |
2009-10-06 | * Remember, C-style declarations at the *beginning* of a scope, not C++ style... | Nathan Letwory |
2009-10-06 | new operator - bpy.ops.wm.call_menu(name="SOME_MT_menu") | Campbell Barton |
2009-10-06 | Last fix still failed to link under mingw. | Andre Susano Pinto |
2009-10-06 | Bone Selections: Ability to set bones as unselectable | Joshua Leung |
2009-10-06 | sculpt was checking if multires was the last modifier, | Campbell Barton |
2009-10-06 | *Added memset's to make sure counters start on zero | Andre Susano Pinto |
2009-10-06 | One last try - this should fix the remaining issues: | Joshua Leung |
2009-10-06 | Some more compile fixes for jaguarandi's commit, this time for msvc+scons | Joshua Leung |
2009-10-06 | * Cmake fix for raytrace accel, still not 100% but getting there... | Matt Ebb |
2009-10-06 | Attempts at some compile fixes for jaguarandi's code: | Joshua Leung |
2009-10-06 | Several fixes: | Joshua Leung |
2009-10-06 | Merged Soc 2009 - raytrace optimization [0] | Andre Susano Pinto |
2009-10-06 | * Added 'set object as camera' operator | Matt Ebb |
2009-10-06 | svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/ble...soc-2009-jaguarandi | Andre Susano Pinto |
2009-10-06 | Added #ifdef __SSE__ so it can still build when SSE is disabled at compile time | Andre Susano Pinto |
2009-10-06 | blibvh safe for 64bits | Andre Susano Pinto |
2009-10-06 | Small fix for some old files crashing in particle drawing. | Janne Karhu |
2009-10-06 | [#19535] | Martin Poirier |
2009-10-06 | [#19542] | Martin Poirier |
2009-10-05 | edge loop delete, should be a c macro but they cant do settings atm | Campbell Barton |
2009-10-05 | VBO: | Brecht Van Lommel |
2009-10-05 | VBO: | Brecht Van Lommel |
2009-10-05 | VBO: disable VBO's by default. Not sure why this was not done, we | Brecht Van Lommel |
2009-10-05 | Raytrace Acceleration: small tweak to RNA and UI, hiding buttons | Brecht Van Lommel |
2009-10-05 | Fixed [#19539] Texture > RGB Factor property doesn't appear in the UI | Thomas Dinges |
2009-10-05 | General particle bug fixes + few small goodies | Janne Karhu |
2009-10-05 | Cocoa port : | Damien Plisson |
2009-10-05 | normals were updated incorrectly in buffers when sculpting. Still not perfect. | Lukas Steiblys |