Age | Commit message (Expand) | Author |
2004-04-02 | Speed up the physics engine by cutting down on the number of fix pass iterati... | Kester Maddock |
2004-04-01 | - disabled 'ray shadow' option from UI and render for Hemi lights. | Ton Roosendaal |
2004-04-01 | New UV editor / Image Window features: | Brecht Van Lommel |
2004-03-31 | * Only load needed extensions (ie none.) | Kester Maddock |
2004-03-31 | more housekeeping. move static declarations and definititions out of .h files. | Stephen Swaney |
2004-03-31 | BPython: | Willian Padovani Germano |
2004-03-30 | Fixed the fix I did earlyer. (Move var declaration up in the function | Kent Mein |
2004-03-30 | Added iris zsize=2 support. Provided by Melchior Franz. | Kent Mein |
2004-03-30 | Fixes bug #948 (http://projects.blender.org/tracker/index.php?func=detail&aid... | Nathan Letwory |
2004-03-30 | Support for the STL (stereolithography) file format. Reads the ASCII and | Chris Want |
2004-03-29 | Bug fix for #977 | Kent Mein |
2004-03-29 | - change <bpy_types.h> to "bpy_types.h" | Daniel Dunbar |
2004-03-29 | - fix use of unitialized variable in v2d scrolling (mousewheel code) | Daniel Dunbar |
2004-03-29 | General housekeeping and cleanup. Move static declarations and | Stephen Swaney |
2004-03-29 | A fix for the MIPSPro 7.4 compiler ... please let me know if there | Chris Want |
2004-03-29 | Disable compilation of the game engine for irix. | Chris Want |
2004-03-29 | I had misspelled a macro name. | Chris Want |
2004-03-29 | Fixed bug #963: UV editor wrong center | Brecht Van Lommel |
2004-03-29 | Makefile support for solid -- assumes solid and qhull are in the lib | Chris Want |
2004-03-28 | - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure to | Daniel Dunbar |
2004-03-27 | - bug #979 | Ton Roosendaal |
2004-03-27 | - bug fix #996 | Ton Roosendaal |
2004-03-26 | fix warnings about implicit declaration of sprintf before Mom finds out. | Stephen Swaney |
2004-03-25 | [GameEngine] As Kester Maddock pointed out to me, I had left one small, but i... | Nathan Letwory |
2004-03-25 | - typo in 'saave as videoscape'/ :) | Ton Roosendaal |
2004-03-25 | - just a typo in button. sizeZ should be sizeY! | Ton Roosendaal |
2004-03-25 | - small patch to make sure buttons are fully used for strings (when it | Ton Roosendaal |
2004-03-25 | add info about units for rotation IPOs and Object Euler angles. | Stephen Swaney |
2004-03-25 | - bugfix for texture types | Joseph Gilbert |
2004-03-24 | add comment to BezTriple struct. | Stephen Swaney |
2004-03-23 | - bugfix for 1078 | Joseph Gilbert |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2004-03-21 | Added 2 options to the Makefiles (enable in environment, user-def.mk, | Chris Want |
2004-03-21 | - removed unused sortfaces function | Daniel Dunbar |
2004-03-21 | - added editmesh_[de]select_by_material function | Daniel Dunbar |
2004-03-21 | - split the data structures that actually constitute a mesh | Daniel Dunbar |
2004-03-21 | - added object_apply_deform, removed lt_applyflag global | Daniel Dunbar |
2004-03-18 | - rendering documentation adding for the python scene module | Joseph Gilbert |
2004-03-16 | SCons updates | Michel Selten |
2004-03-15 | SCons updates | Michel Selten |
2004-03-15 | -bug fix: matrix_item callback now returns rows from a matrix as in previous ... | Joseph Gilbert |
2004-03-15 | Fixed issues surrounding the increased vertex limit: | Chris Want |
2004-03-15 | - redundant code killing for MFaceInt removal | Daniel Dunbar |
2004-03-15 | Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendation | Chris Want |
2004-03-14 | Change an AUTOSPACE to ME_AUTOSPACE to comply with the new naming | Chris Want |
2004-03-14 | - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE, | Daniel Dunbar |
2004-03-14 | -update to sconscript for render module | Joseph Gilbert |
2004-03-14 | - new files sceneRender.c/.h | Joseph Gilbert |
2004-03-13 | Added Vertex loop select to the toolbox in editmode. | Johnny Matthews |
2004-03-12 | Added a non-proportional mode to loopcut: | Johnny Matthews |