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2020-11-24Fix T80748: Render Emissive Colors in Compositor BackdropJeroen Bakker
This change will use the image engine to draw the backdrop of the compositor. With this patch the alpha blending will be done in Linear Scene Reference space and shows pure emissive colors. See differential for an example image. **Technical changes** As only the backdrop drawing is done using the draw manager there are some technical changes. 1. The overlay buffer is partly drawn outside the draw manager. When drawing the backdrop image the overlay buffer needs to be masked to simulate premultiplied alpha under. 2. The backdrop of the node editor is done in region pixel space. A `DRWView` is constructed with this space. 3. UDIM textures uses world position to generate the UV coordinates. This has been implemented more strict by the `IMAGE_DRAW_FLAG_USE_WORLD_POS`. When the flag isn't used the local coordinates are used to generate the UV coordinates what is image space. 4. The draw manager now checks the actual `eSpaceType` of the space data to use different code paths. In the future the movie clip editor will be added. NOTE: The preview images in nodes are drawn in display space and cannot show pure emissive colors. As preview images are used on more locations it is best to fix this in a separate patch. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D9451
2020-11-24Fix T77261: Multires creates spikes when subdividing ngonsSergey Sharybin
The spikes were caused by non-initialized tangent matrix used during smoothing process. The reason tangent matrix was not initialized was because wrong usage of API: n-gons should pass corner of 0 to the matrix construction function. Corrected usage of the API and added assert() to help catching such kind of non-initialized issues easier.
2020-11-24Fix Python API docs for the render APIDalai Felinto
The API doc for free_blender_memory() was used in get_preview_pixel_size() Issue introduced in 549468365157a075949f2d4b8d9496ff.
2020-11-24Outliner: Switch properties tabs only on icon clickNathan Craddock
According to feedback the outliner to properties editor tab switching was annoying when it always changed tabs on selection, especially for selecting individual objects. This limits the tab switching behavior to only when the icons in the outliner are selected.
2020-11-24UI: Add Trackpad Smooth Scrolling for PopoversYevgeny Makarov
Adds smooth scrolling with the trackpad for popovers. Also fixes the position of the scroll arrows on high-DPI. Differential Revision: https://developer.blender.org/D9533 Reviewed by Brecht Van Lommel
2020-11-24UI: Block Safety Not Scaled CorrectlyYevgeny Makarov
Layout block safety sizes were not scaled correctly with interface scale. Differential Revision: https://developer.blender.org/D9569 Reviewed by Brecht Van Lommel
2020-11-24Speedups for new boolean. Better hash function for verts.Howard Trickey
The existing hash function didn't work well with Set's method of masking to the lower bits, because many verts have zeros in the lower bits. Also, replaced VectorSet with Set for Vert deduping.
2020-11-23Cleanup: Animation, split `graph_edit.c` into separate filesChristoph Lendenfeld
Split some of the code of `graph_edit.c` into: * `graph_view.c`: preview range, view all, view selected etc. * `graph_slider_ops.c`: the decimate modal operator code. The latter file will be extended later with more slider-based operators. Maniphest Tasks: T81785 Reviewed By: sybren Differential Revision: https://developer.blender.org/D9312
2020-11-23Tracking: Cleanup, typos and spelling in DNA commentsSergey Sharybin
2020-11-23Animation: New Euler filter implementationSybren A. Stüvel
This new discontinuity filter performs actions on the entire Euler rotation, rather than only on the individual X/Y/Z channels. This makes it fix a wider range of discontinuities, for example those in T52744. The filter now runs twice on the selected channels, in this order: - New: Convert X+Y+Z rotation to matrix, then back to Euler angles. - Old: Add/remove factors of 360° to minimize jumps. The messaging is streamlined; it now reports how many channels were filtered, and only warns (instead of errors) when there was an actual problem with the selected channels (like selecting three or more channels, but without X/Y/Z triplet). A new kernel function `BKE_fcurve_keyframe_move_value_with_handles()` is introduced, to make it possible to move a keyframe's value and move its handles at the same time. Manifest Task: T52744 Reviewed By: looch Differential Revision: https://developer.blender.org/D9602
2020-11-23Fix T82849: Assert When Unlinking "Edit Source" Text Data-block.Bastien Montagne
Simplify and sanitize handling of usercounts for Text IDs generated trhough `BKE_text_load_ex`.
2020-11-23Tracking: Cover markers access with basic testsSergey Sharybin
Just a beginning of tests coverage, related on the planned upcoming development.
2020-11-23Tracking: Cleanup, make units explicit in new track creationSergey Sharybin
2020-11-23Tracking: Cleanup, clarify comments in tracking settingsSergey Sharybin
Make unit more explicit. Ideally would be "embedded" into the field name itself, but this will be more involved change.
2020-11-23Tracking: Refactor, move track allocation to helper functionSergey Sharybin
The caller is still responsible for allocating list of markers, but the track allocation and initialization can now be reused. Currently no functional changes, preparing for an upcoming development.
2020-11-22Fix T82918: File menu "Save Copy" shows "Save As" in File BrowserJulian Eisel
Use a dynamic name/description based on the set properties. This makes it more clear what's going on and avoids confusion, as explained in the report.
2020-11-22Cleanup: Use const arguments in curve bevelHans Goudey
This makes it clear that only the final "r_data" is being changed. Also rename a variable to be less vague.
2020-11-22Cleanup: Improve readability of curve displist buildingHans Goudey
Just a few minor improvements: declare variables where they are initialized, decrease scope, expand some variable names, and use LISTBASE_FOREACH.
2020-11-22Cleanup: Reduce indentationHans Goudey
Having up to nine levels of indentation make this function hard to follow. Instead of indenting the rest of the loop for a simple special case, just continue.
2020-11-22Fix unclear tooltip for the Affect Transform option of constraints.Alexander Gavrilov
2020-11-22Previous commit forgot to guard some things with #ifdef WITH_GMP.Howard Trickey
2020-11-21Improve speed of Constrained Delaunay Triangulation with exact arith.Howard Trickey
By using floating point filters, the speed improves by a factor of 2 to 10. This will help speed up some cases of the Exact Boolean modifier. Changed the interface of mpq2::isect_seg_seg to not return mu, as it was not needed and not calculating it saved 15% time.
2020-11-21Merge branch 'blender-v2.91-release'Antonio Vazquez
2020-11-21GPencil: Fix unreported assert when use select Box in single point strokesAntonio Vazquez
The assert was when use segment selection mode.
2020-11-21Cleanup: Declare variables where initializedHans Goudey
Reduce variable scope, and in a few cases, use bool instead of int.
2020-11-20Fix wireframe opacity creating artifacts on sculpt overlay edgesPablo Dobarro
When lowering the wireframe opacity with sculpt overlays enabled, the wireframe overlay was creating white artifacts along the edges. Reviewed By: fclem Differential Revision: https://developer.blender.org/D9607
2020-11-20Cleanup: Use LISTBASE_FOREACH macroHans Goudey
2020-11-20Outliner: Object state filter invert toggleNathan Craddock
This adds an invert toggle for the outliner object state filters. There are some cases where we want a filter for invertable states (Selected, Unselected) and having a single toggle to invert the filter reduces the number of separate filter types needed. This removes the "Hidden" filter which can now be replicated with an inverted "Visible" filter. Differential Revision: https://developer.blender.org/D9598
2020-11-20Fix (unreported) bug in liboverride diffing code for collection item insertion.Bastien Montagne
In case we do not use names, code adding new insert operations in collections was broken. Not a proble in practice so far, since this case was not yet in use, but will be soon with NLA overrides.
2020-11-20Merge branch 'blender-v2.91-release'Jeroen Bakker
2020-11-20Fix add-object cursor plane failing to update on zoomCampbell Barton
Zoom with an orthographic view wasn't refreshing the preview plane.
2020-11-20Add Object Tool: support placing objects in orthographic axis viewsCampbell Barton
When an projecting onto a plane that is orthogonal to the views Z axis, project onto a view aligned axis then map it back to the original plane. see: ED_view3d_win_to_3d_on_plane_with_fallback Since the depth can't be properly visualized in 3D, display a 2D so it's possible to to tell the depth from the cursor motion.
2020-11-20Add Object Tool: use the closest view-aligned axis as a fallbackCampbell Barton
When using surface orientation and nothing is under the mouse-cursor, pick the axis that's closest to the view's Z axis. Now by default default, drawing into empty spaces wont use a plane orthogonal to the view.
2020-11-20UI: Fix panel drag icon added to redo panelHans Goudey
Error in cleanup commit 0d93bd8d639. Currently floating panels cannot be dragged, so the widget should not be displayed.
2020-11-20Fix add-object tools cursor distorted drawing on saveCampbell Barton
Generating the thumbnail left the view matrices set to values that couldn't be used for cursor drawing. Backup/restore the matrices for off-screen drawing.
2020-11-20Cleanup: use a struct to backup/restore values for offscreen drawingCampbell Barton
Variables to temporarily override values was scattered, making it harder to follow.
2020-11-20Cleanup: remove unused off-screen drawing structCampbell Barton
2020-11-20Cleanup: rename do_sky argument to draw_backgroundCampbell Barton
This was leftover from Blender internal, follow the naming already used by the draw manager.
2020-11-20Cleanup: remove unused perspective argument to off-screen drawingCampbell Barton
Some callers were passing in dummy values, this can be accessed from `RegionView3D.is_persp` can be used to check this.
2020-11-20Cleanup: spellingCampbell Barton
2020-11-20Cleanup: clang-formatCampbell Barton
2020-11-19Fix T82769: remove thread local data from PTCacheMemJacques Lucke
The issue was that the same point cache was read by multiple threads at the same time (the same object was evaluated for render and for the viewport). Both threads incremented PTCacheMem->cur which lead to the crash. The fix is to remove the PTCacheMem->cur and store it on the stack instead. This way every thread has its own cur. Reviewers: brecht Differential Revision: https://developer.blender.org/D9606
2020-11-19Fix RNA not giving error with invalid identifiers for collection propertiesBrecht Van Lommel
2020-11-19Fix lost node links when linked node group datablock is temporarily missingBrecht Van Lommel
Don't refresh the list of sockets, so that when the .blend file is restored the links remain valid. Also display such nodes in red to indicate an error, same as when the node type info is missing.
2020-11-19Merge branch 'blender-v2.91-release'Campbell Barton
2020-11-19Fix T82540: Smart UV project ignores seamsCampbell Barton
The seam check was missed in 9296ba867462f7ff3c55bc0c9129af4121243bed which calculates islands from the BMesh.
2020-11-19Build-system: Force C linkage for all DNA type headersJulian Eisel
Some DNA headers already did this, most did not. Even though many of them would be included in C++ files and thus compiled as C++. This would be confusing and developers may think they have to add `extern "C"` too a whole lot of (indirect) includes to be able to use a C header in C++. However, this is a misconception. `extern "C"` does not cause code to be compiled with C rather than C++! It only causes the linker to not use C++ function name mangling. See https://stackoverflow.com/a/1041880. Because extern DNA headers don't have function declarations, using `extern "C"` actually should not have any effect. On the other hand, adding it causes no harm and avoids confusion. So let's just have it consistently in C header files. Differential Revision: https://developer.blender.org/D9578 Reviewed by: Bastien Montagne, Sybren Stüvel
2020-11-19Fix crash when adding strip using RNA API callRichard Antalik
Don't allocate StripElem for movieclip, scene and mask strips. This struct is not handled in seq_dupli function. This caused field to be uninitialized in COW datablock. StripElem is not allocated when adding strip with operator and it is not needed for these strip types. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9600
2020-11-19Cleanup: refactor sequencer_edit.c fileRichard Antalik
Move RNA enums and utility functions closer to operator definition. No functional changes.
2020-11-19Cleanup: Animation, fix uninitialised variable in Euler filter codeSybren A. Stüvel
No functional changes.