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AgeCommit message (Expand)Author
2020-12-03Tracking: Improve multithreading of tracking many markersSergey Sharybin
2020-12-03Add Custom Object Space to ConstraintsHenrik Dick
2020-12-03Fix linker errors when building without CyclesSybren A. Stüvel
2020-12-03Fix accendental copy/paste errors after last commitAaron Carlisle
2020-12-03Bmesh: Improve documentation of op parametersAaron Carlisle
2020-12-03Cleanup: view-port --> 2D/3D ViewportAaron Carlisle
2020-12-02Fix crash in outliner on cursor hoverNathan Craddock
2020-12-02Outliner: Highlight icons on cursor hoverNathan Craddock
2020-12-02Cleanup: Store "is_active" instead of pointer property in panel typeHans Goudey
2020-12-02UI: Add new node colors for geometry nodesHans Goudey
2020-12-02Geometry Nodes: automatically reconnect when swapping inputsJacques Lucke
2020-12-02Fix T83309: Hide metadata when overlays are off.Jeroen Bakker
2020-12-02Geometry Nodes: unify icons -> use ICON_NODETREE for everythingDalai Felinto
2020-12-02Cleanup: remove all of "#ifdef WITH_POINT_CLOUD"Dalai Felinto
2020-12-02Cleanup: remove most of "#ifdef WITH_GEOMETRY_NODES"Dalai Felinto
2020-12-02Preferences: remove Point Cloud object from experimentalDalai Felinto
2020-12-02Preferences: remove Geometry Nodes from experimentalDalai Felinto
2020-12-02Geometry Nodes: active modifier + geometry nodes editorHans Goudey
2020-12-02Geometry Nodes: support muted nodesJacques Lucke
2020-12-02Geometry Nodes: support geometry components in depsgraph object iteratorJacques Lucke
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02BLI: add missing constJacques Lucke
2020-12-02Functions: add float2 cpp typeJacques Lucke
2020-12-02UI: update node socket colorsPablo Vazquez
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-12-02Functions: add generic pointer classJacques Lucke
2020-12-02Functions: add move operations to CPPTypeJacques Lucke
2020-12-02Fix T83293: crash when selecting boneJacques Lucke
2020-12-02GPU: Show Limited support message for polaris + 20.11.2 drivers.Jeroen Bakker
2020-12-02GPU: Blacklist unsupported GPUs that crash during startup.Jeroen Bakker
2020-12-02Fix T83161: Crash when moving ruler endpoints and opening or closing the tool...Germano Cavalcante
2020-12-02Transform: Correct Mirror for Object Mode along arbitrary axisHenrik Dick
2020-12-02Fix T83119: Crash with topology mirror affecting a hidden vertexPhilipp Oeser
2020-12-02Add Custom Falloff Curve to the Vertex Weight Proximity Modifier.Christian Friedrich
2020-12-02Fix build error on builds without audaspaceRichard Antalik
2020-12-02Fix T83090: Multiple warnings accessing brush enum data.Bastien Montagne
2020-12-02VSE: Unify sequences collections APIRichard Antalik
2020-12-01Tracking: Refactor autotrack tracking implementationSergey Sharybin
2020-12-01Cleanup: De-duplicate object mullptr checksSergey Sharybin
2020-12-01Fix T83275: Crash with scene statics and empty scenePablo Dobarro
2020-12-01Fix sculpt transform incorrently flipping displacement in Y and Z axisPablo Dobarro
2020-12-01UI: Add Sculpt Session info to statsPablo Dobarro
2020-12-01Cleanup: Use LISTBASE_FOREACH for node tree sockets RNA codeHans Goudey
2020-11-30Cleanup: Reduce variable scope in node drawing codeHans Goudey
2020-11-30Cleanup: Remove unecessary code.Bastien Montagne
2020-11-30Fix T83196: bad matrix to quaternion precision near 180 degrees rotation.Alexander Gavrilov
2020-11-30Cleanup: Clang tidy void argumentHans Goudey
2020-11-30Fix T83177: Industry Compatible keymap: MMB-dragging to transform engages axi...Germano Cavalcante
2020-11-30Fix T82996: Library Overrides: Duplicate of overridden collection on ResyncBastien Montagne
2020-11-30Fix (unreported) broken logic in `BKE_collection_add_from_collection`.Bastien Montagne