Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-18 | Tradtional release commit! 2.68 splash and the numbering. | Ton Roosendaal | |
- This should then follow the tagging - And I would still prefer to have at least 24 hours full freeze, for proper test and avoid last minute errors. | |||
2013-07-18 | Avoid creating Morph Controllers when shape key export is disabled | Gaia Clary | |
2013-07-18 | fix for action editor view-selected behaving strangely. | Campbell Barton | |
- when an fcurve had no selected keyframes, a default fallback value was used which caused view-selected to include frame 1, even when no selected frames were there. - the vertical axis was always reset, ideally we would center vertically too but the way this operator currently works we only know about the frame range, now don't change the vertical scroll when viewing selected since it would always jump to the top of the screen (view-all still acts this way). | |||
2013-07-18 | Leaf bone length calculation used wrong bone tail | Gaia Clary | |
2013-07-18 | Fix: #36184 Collada import/export... leaf bone size was not set as needed. | Gaia Clary | |
2013-07-17 | Hide unnecessary error print when showing tooltip over a property with no RNA | Brecht Van Lommel | |
path, ideally this would work everywhere but it's a known limitation, no need to print an error in the console each time it happens. | |||
2013-07-17 | Added some documentation for the minimal progress bar in blender_python_api | Gaia Clary | |
2013-07-17 | style cleanup | Campbell Barton | |
2013-07-17 | fix [#36176] Connected font Bevel moves inwards for some letter combinations | Campbell Barton | |
bevel wasn't taking into account overlapping text (bug goes back to 1.8). | |||
2013-07-17 | Possible fix for [#36086] Activating the opencl option in the compositor ↵ | Thomas Dinges | |
causes blender crash * Now OCL_init() returns error messages if the OpenCL library cannot be loaded. | |||
2013-07-17 | Fix for #36150, missing Preview Render Updates with Add/Remove material slot. | Thomas Dinges | |
2013-07-17 | fix/resolve [#36173] Current frame doesn't update while OpenGL Rendering ↵ | Campbell Barton | |
Animation there was no feedback to the user about the current frame rendering, for longer renders this is no good. | |||
2013-07-16 | Style cleanup of UI messages. | Bastien Montagne | |
Mostly, "weight groups" -> "vertex groups", and usual case/endpoints/typos/etc. As a remainder, please read http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#UI_Messages before writing UI messages! | |||
2013-07-16 | Fix missing render info text in blender internal rendered viewport after | Brecht Van Lommel | |
previous fix for checking char arrays against NULL. | |||
2013-07-16 | fix for checking char arrays against NULL, instead check their first ↵ | Campbell Barton | |
character. also remove some dead code (return directly after return). | |||
2013-07-16 | correct own incorrect check bmesh edgerin subdivide, also add missing break ↵ | Campbell Barton | |
in orthogonalize_m3 though this one wouldn't effect release builds. | |||
2013-07-16 | fix own regression [#36154] Simple deform modifier doesn't recalculate normals | Campbell Barton | |
get_cddm and get_dm are called within modifiers so they wont ensure normals are valid, added an arg to optionally ensure valid normals. | |||
2013-07-16 | fix [#36153] Crash when choosing a brush. | Campbell Barton | |
2013-07-16 | fix [#36155] Crash with __contains__ | Campbell Barton | |
2013-07-16 | revert part of own commit r58304, gives different behavior when de-selecting ↵ | Campbell Barton | |
with the lasso in some cases, will look into this after release. | |||
2013-07-16 | move ED_armature_edit_bone_select() into a more general utility function so ↵ | Campbell Barton | |
view3d-select bone operators can use it and get matching selection behavior when entering editmode. - specifically - write to the connected parents tipsel flag when setting the rootsel flag. | |||
2013-07-16 | fix for the tip of the bones without connected children de-selecting when ↵ | Campbell Barton | |
entering editmode. | |||
2013-07-16 | Fix memory leak in BKE_mesh_vert_poly_map_create. | Antony Riakiotakis | |
2013-07-16 | revert part of own commit r58254, utf8 isnt stepping by 1 always so use ↵ | Campbell Barton | |
less-than comparison. | |||
2013-07-15 | Fix text object text entry being broken after recent fix to ↵ | Brecht Van Lommel | |
BLI_strncpy_wchar_from_utf8. Checked other usages of this function but they seem to be fine. | |||
2013-07-15 | Fix #36058: Displace Modifier errors using a baked Image and displace baking ↵ | Sergey Sharybin | |
inconsistency between 2.67/2.68RC and previous versions This was in fact really nasty bug, caused by multitex_nodes function using global variable R (which is a copy of current renderer). this variable is not initialized to anything meaningful for until first rendering (preview or final) happened. Since multitex_nodes might be used outside of render pipeline, made it so whether CM is on or off as an argument to functions multitex_ext_safe and multitex_ext. Now multitex_nodes() is only shall be used for stuff happening from render pipeline! Also needed to make some changes to other places, so all the usages of texture sampling knows for the fact whether CM is on or off. And one more change is related on behavior of dispalcement, wave, warp, weightvg modifiers and smoke. They'll be always using CM off since texture is used for influence, not for color. It's rather bigger patch, but it's mostly straightforward changes, which we really need to be done. Reviewed by Brecht, thanks! | |||
2013-07-15 | Fix #36127: 10 bit DPX render would crash when doing rendering animations from | Brecht Van Lommel | |
the UI on OS X. The problem is due to a large variable on the stack, and pthreads have a smaller stack size than the main thread by default. On Linux the pthread stack size seems to be 2MB, OS X 512KB and Windows 256KB - 512KB. | |||
2013-07-15 | fix for sequence strips being given non utf8 names, where the filepath ↵ | Campbell Barton | |
wasn't utf8. also correct bad assumption in BKE_image_load_exists() that all paths are relative to the current blend file. | |||
2013-07-15 | Fix #36139: cycles not taking texture spacing settings into account for | Brecht Van Lommel | |
generated coordinates on text objects. | |||
2013-07-15 | fix: #36122 Collada import - Keyframes offset after recording and playing | Gaia Clary | |
2013-07-15 | Collada miport: Report 'unknown animation class' only when relevant | Gaia Clary | |
2013-07-15 | Fix #36145: Error in inverting channels in the UV/Image Editor | Sergey Sharybin | |
Issue was caused by operator redo saving values for previous inverted channels, meaning the same channels will be inverted next time operator runs. Don't think it's useful to save operator values here, since you don;t have visual feedback about which channels were inverted. So marked all this properties as SKIP_SAVE. Gives much more predictable results. | |||
2013-07-15 | correct placement of debug memset() for DEBUG_STRSIZE | Campbell Barton | |
2013-07-15 | previous commit r58256, had error in editmode (somehow it worked in most ↵ | Campbell Barton | |
tests still). also don't decrement active indices below zero (also a problem in 2.67). | |||
2013-07-15 | clang/cmake - quiet warnings for external libs and reference moto as a ↵ | Campbell Barton | |
system include. | |||
2013-07-15 | Fix #36124: VSE - Input Color doesn't invalidate cache properly for movies | Sergey Sharybin | |
Animation structure holds some buffers inside, so for proper cache invalidation we need to re-open the animation. | |||
2013-07-15 | fix for error (-1 index into array) when removing customdata layers with no ↵ | Campbell Barton | |
data, delete_customdata_layer was using layer data pointer to check weather to adjust index values (but both pointers can be NULL). Remove this code and do in customdata.c | |||
2013-07-15 | fix for bad lengths being passed to string functions. | Campbell Barton | |
2013-07-15 | fix for error in string copy | Campbell Barton | |
- BLI_strncpy_wchar_from_utf8 wasn't NULL terminating the destination string, caused uninitialized memory use in BPY_python_start(). - BLI_strncpy_wchar_as_utf8 could write one byte past the buffer bounds. | |||
2013-07-15 | debug option (off by default), for BLI_string to help find incorrect sizes ↵ | Campbell Barton | |
being passed in (enable in source files only) | |||
2013-07-15 | allow deselection when bones BONE_UNSELECTABLE flag is set (lasso/box/circle ↵ | Campbell Barton | |
select) | |||
2013-07-15 | fix [#36128] Not deselect all bone when I press the A button in edit mode | Campbell Barton | |
2013-07-15 | fix [#36107] Moving origin of instanced objects doesn't work properly | Campbell Barton | |
now use the active object first if its selected, this means when multiple instances are selected, using the active object gives a predictable outcome. | |||
2013-07-15 | fix for own regression, face index ranges still need checking in some places. | Campbell Barton | |
2013-07-15 | fix regression [#36141] Crash with skin and remesh modifier in edit mode. | Campbell Barton | |
2013-07-15 | replace strncpy with BLI_strncpy for cases we expect the string to be NULL ↵ | Campbell Barton | |
terminated. | |||
2013-07-14 | fix: #36060 Collada Import: animated armature+mesh problem | Gaia Clary | |
2013-07-14 | Removed unused paramter from ArmatureImporter:add_joint() | Gaia Clary | |
2013-07-14 | fix for case where negative index was used when rendering particles with ↵ | Campbell Barton | |
UV's, also removed redundant array check. | |||
2013-07-14 | minor: commented fallthrough | Gaia Clary | |