Age | Commit message (Expand) | Author |
2008-11-29 | Step 3/3, merging subdivision/bone creation methods using iterators | Martin Poirier |
2008-11-24 | Second step out of three for merging sketching subdivision methods with graph... | Martin Poirier |
2008-11-24 | Link pole controls to the parent of the bone with the IK constraint. | Martin Poirier |
2008-11-23 | Fix bug with name templating text buttons (wrong event). | Martin Poirier |
2008-11-22 | Cache the armature template graph while in editmode. | Martin Poirier |
2008-11-21 | Change name templating to &S and &N (less potential bugs). | Martin Poirier |
2008-11-21 | merging trunk 17485:17520 | Martin Poirier |
2008-11-21 | Crasher fix. | Martin Poirier |
2008-11-20 | commit yesterday broke scaling in the sequencer (dumb mistake) | Campbell Barton |
2008-11-19 | draft for arc iterators to unify code. | Martin Poirier |
2008-11-19 | Split up the following imbuf functions in 2... | Campbell Barton |
2008-11-19 | bicubic_interpolation - dont use pow(val, 3.0f) at all, do (val*val*val) inst... | Campbell Barton |
2008-11-18 | Fix leak on exit (it's not a real fix, still uses silly global mem) | Martin Poirier |
2008-11-18 | merging trunk 17457:17485 | Martin Poirier |
2008-11-18 | QuatOne was so wrong is would make Hamilton cry. | Martin Poirier |
2008-11-18 | Template retarget now works with normal conversion (not in Quick mode that is). | Martin Poirier |
2008-11-18 | Use grease pencil manhattan distance threshold for strokes. | Martin Poirier |
2008-11-17 | New option for roll correction. | Martin Poirier |
2008-11-17 | Added BF_PROFILE_LINKFLAGS, Compiling with BF_PROFILE=1 was also throwing a p... | Campbell Barton |
2008-11-17 | Fix compilation on OS X | Martin Poirier |
2008-11-15 | 17973Patch by dfelinto, and also fixed a bug in 2d-filters | Hamed Zaghaghi |
2008-11-14 | Pkey toggle sketching panel | Martin Poirier |
2008-11-14 | Merging trunk 17342:17457 | Martin Poirier |
2008-11-14 | Reset max cost to FLT_MAX (this fixes a bug with early culling) | Martin Poirier |
2008-11-14 | Stroke conversion wasn't quite ok with unaligned armatures. | Martin Poirier |
2008-11-14 | Transform Roll Fixes for editbone. Special case for rotation, we don't need t... | Martin Poirier |
2008-11-14 | Bugfix: | Joshua Leung |
2008-11-14 | update for compiling cross compiling win32 on linux, had a lot of trouble wit... | Campbell Barton |
2008-11-14 | ==Armature== | Martin Poirier |
2008-11-14 | Normal Orientation on EditBones uses roll for Z axis. | Martin Poirier |
2008-11-13 | Fix saving and loading of the template variable (it incorrectedly counted as ... | Martin Poirier |
2008-11-13 | Removed support for nested texture trees, minor ui enhancements | Robin Allen |
2008-11-13 | 2 utility functions added for projection painting. | Campbell Barton |
2008-11-13 | fix bad level call in texture nodes | Andrea Weikert |
2008-11-12 | Added stubs to fix linker errors in texnodes | Robin Allen |
2008-11-12 | Sensible defaults with do_version | Martin Poirier |
2008-11-12 | Bah, two more files! | Ton Roosendaal |
2008-11-12 | Patch #7897 Texture Nodes! | Ton Roosendaal |
2008-11-12 | Remove BGE defines from highest level and define only there where needed. Thi... | Nathan Letwory |
2008-11-12 | previous commits showed that the absolute path problem was even deeper. This ... | Nathan Letwory |
2008-11-11 | fix problem with giving absolute paths to BF_BUILDDIR | Nathan Letwory |
2008-11-11 | Adjusted scons files so disabling quicktime, python and sdl also removes thei... | Campbell Barton |
2008-11-11 | fix for [#17959] NURBS Circle: pie-shaped deformation, sticking to object origin | Campbell Barton |
2008-11-11 | removed some warnings | Campbell Barton |
2008-11-11 | Median center didn't use TD_NOCENTER properly, making it work incorrectly wit... | Martin Poirier |
2008-11-11 | bicubic_interpolation function was re-calculating a variable it didnt need to... | Campbell Barton |
2008-11-11 | VideoTexture: support VideoTexture in blenderplayer | Benoit Bolsee |
2008-11-11 | Chain rotations for objects and pose bones (for teamto) | Martin Poirier |
2008-11-10 | Dual Links for control bones: Control bones that start and end on specific jo... | Martin Poirier |
2008-11-10 | Bugfix #17965 | Ton Roosendaal |