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AgeCommit message (Expand)Author
2008-11-29Step 3/3, merging subdivision/bone creation methods using iteratorsMartin Poirier
2008-11-24Second step out of three for merging sketching subdivision methods with graph...Martin Poirier
2008-11-24Link pole controls to the parent of the bone with the IK constraint.Martin Poirier
2008-11-23Fix bug with name templating text buttons (wrong event).Martin Poirier
2008-11-22Cache the armature template graph while in editmode.Martin Poirier
2008-11-21Change name templating to &S and &N (less potential bugs).Martin Poirier
2008-11-21merging trunk 17485:17520Martin Poirier
2008-11-21Crasher fix.Martin Poirier
2008-11-20commit yesterday broke scaling in the sequencer (dumb mistake)Campbell Barton
2008-11-19draft for arc iterators to unify code.Martin Poirier
2008-11-19Split up the following imbuf functions in 2...Campbell Barton
2008-11-19bicubic_interpolation - dont use pow(val, 3.0f) at all, do (val*val*val) inst...Campbell Barton
2008-11-18Fix leak on exit (it's not a real fix, still uses silly global mem)Martin Poirier
2008-11-18merging trunk 17457:17485Martin Poirier
2008-11-18QuatOne was so wrong is would make Hamilton cry.Martin Poirier
2008-11-18Template retarget now works with normal conversion (not in Quick mode that is).Martin Poirier
2008-11-18Use grease pencil manhattan distance threshold for strokes.Martin Poirier
2008-11-17New option for roll correction.Martin Poirier
2008-11-17Added BF_PROFILE_LINKFLAGS, Compiling with BF_PROFILE=1 was also throwing a p...Campbell Barton
2008-11-17Fix compilation on OS XMartin Poirier
2008-11-1517973Patch by dfelinto, and also fixed a bug in 2d-filtersHamed Zaghaghi
2008-11-14Pkey toggle sketching panelMartin Poirier
2008-11-14Merging trunk 17342:17457Martin Poirier
2008-11-14Reset max cost to FLT_MAX (this fixes a bug with early culling)Martin Poirier
2008-11-14Stroke conversion wasn't quite ok with unaligned armatures.Martin Poirier
2008-11-14Transform Roll Fixes for editbone. Special case for rotation, we don't need t...Martin Poirier
2008-11-14Bugfix: Joshua Leung
2008-11-14update for compiling cross compiling win32 on linux, had a lot of trouble wit...Campbell Barton
2008-11-14==Armature==Martin Poirier
2008-11-14Normal Orientation on EditBones uses roll for Z axis.Martin Poirier
2008-11-13Fix saving and loading of the template variable (it incorrectedly counted as ...Martin Poirier
2008-11-13Removed support for nested texture trees, minor ui enhancementsRobin Allen
2008-11-132 utility functions added for projection painting.Campbell Barton
2008-11-13fix bad level call in texture nodesAndrea Weikert
2008-11-12Added stubs to fix linker errors in texnodesRobin Allen
2008-11-12Sensible defaults with do_versionMartin Poirier
2008-11-12Bah, two more files!Ton Roosendaal
2008-11-12Patch #7897 Texture Nodes!Ton Roosendaal
2008-11-12Remove BGE defines from highest level and define only there where needed. Thi...Nathan Letwory
2008-11-12previous commits showed that the absolute path problem was even deeper. This ...Nathan Letwory
2008-11-11fix problem with giving absolute paths to BF_BUILDDIRNathan Letwory
2008-11-11Adjusted scons files so disabling quicktime, python and sdl also removes thei...Campbell Barton
2008-11-11fix for [#17959] NURBS Circle: pie-shaped deformation, sticking to object originCampbell Barton
2008-11-11removed some warningsCampbell Barton
2008-11-11Median center didn't use TD_NOCENTER properly, making it work incorrectly wit...Martin Poirier
2008-11-11bicubic_interpolation function was re-calculating a variable it didnt need to...Campbell Barton
2008-11-11VideoTexture: support VideoTexture in blenderplayerBenoit Bolsee
2008-11-11Chain rotations for objects and pose bones (for teamto)Martin Poirier
2008-11-10Dual Links for control bones: Control bones that start and end on specific jo...Martin Poirier
2008-11-10Bugfix #17965Ton Roosendaal