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2020-03-05Cleanup: redundant castsCampbell Barton
2020-03-05Cleanup: material API namingCampbell Barton
- Use 'BKE_object_material_*', 'BKE_id_material_*' prefix for functions that operate on Object and ID types. - Use '_len' suffix for length (matching BLI naming). - Use '_p' suffix for functions that return a pointer to values where the value would typically be returned. Functions renamed: - BKE_object_material_resize was BKE_material_resize_object - BKE_object_material_remap was BKE_material_remap_object - BKE_object_material_remap_calc was BKE_material_remap_object_calc - BKE_object_material_array_p was BKE_object_material_array - BKE_object_material_len_p was BKE_object_material_num - BKE_id_material_array_p was BKE_id_material_array - BKE_id_material_len_p was BKE_id_material_num - BKE_id_material_resize was BKE_material_resize_id - BKE_id_material_append was BKE_material_append_id - BKE_id_material_pop was BKE_material_pop_id - BKE_id_material_clear was BKE_material_clear_id
2020-03-05Cleanup: formatting, strip trailing spaceCampbell Barton
2020-03-04Cleanup: replace unnecessary MEM_callocN callsCampbell Barton
Use MEM_mallocN when memory is immediately copied over.
2020-03-04Fluid: Bounding boxes for effector objectsSebastián Barschkis
This commit adds bounding box support for emission objects - similarly to flow objects. Before, each effector object had to iterate over the entire domain. Bake times of scenes with multiple obstacles improved significantly with this optimization. Other improvements that were implemented alongside the bbox feature: - Option for subframe sampling for effector objects - Option to enable / disable effectors (can be animated) - Optimization for static objects. If a flow or effector object does not move and the adaptive domain is not in use, the bake time will be optimized further by reusing the flow / effector grids from the previous frame (no recalculation).
2020-03-04Fluid: Fix issue with fire emissionSebastián Barschkis
Fixes weird behavior at inflow regions. Issue was introduced with d6d44ccc7786.
2020-03-04Fluid: Naming cleanup for flags gridSebastián Barschkis
Use flags instead of obstacle to avoid confusion with obstacle levelset grid.
2020-03-04Fluid: Added an option to delete fluid inside obstaclesSebastián Barschkis
Simple checkbox that - if enabled - will tell the solver to clear density or liquid particles in obstacle cells.
2020-03-04Fix T74434: Video Sequencer: Alt+ clicking (assign to all selected) doesPhilipp Oeser
not work for unlocking Special case for when we do this on "lock": - locked sequences are not in "selected_editable_sequences" - use "selected_sequences" in that case Maniphest Tasks: T74434 Differential Revision: https://developer.blender.org/D7023
2020-03-04Fix T71578: knife tool draws some points incorrectlyJacques Lucke
D6417 by @fbessou
2020-03-04Build System: Add OpenXR-SDK dependency and WITH_XR_OPENXR build optionJulian Eisel
The OpenXR-SDK contains utilities for using the OpenXR standard (https://www.khronos.org/openxr/). Namely C-headers and a so called "loader" to manage runtime linking to OpenXR platforms ("runtimes") installed on the user's system. The WITH_XR_OPENXR build option is disabled by default for now, as there is no code using it yet. On macOS it will remain disabled for now, it's untested and there's no OpenXR runtime in sight for it. Some points on the OpenXR-SDK dependency: * The repository is located at https://github.com/KhronosGroup/OpenXR-SDK (Apache 2). * Notes on updating the dependency: https://wiki.blender.org/wiki/Source/OpenXR_SDK_Dependency * It contains a bunch of generated files, for which the sources are in a separate repository (https://github.com/KhronosGroup/OpenXR-SDK-Source). * We could use that other repo by default, but I'd rather go with the simpler solution and allow people to opt in if they want advanced dev features. * We currently use the OpenXR loader lib from it and the headers. * To use the injected OpenXR API-layers from the SDK (e.g. API validation layers), the SDK needs to be compiled from this other repository. The extra "XR_" prefix in the build option is to avoid mix-ups of OpenXR with OpenEXR. Most of this comes from the 2019 GSoC project, "Core Support of Virtual Reality Headsets through OpenXR" (https://wiki.blender.org/wiki/User:Severin/GSoC-2019/). Differential Revision: https://developer.blender.org/D6188 Reviewed by: Campbell Barton, Sergey Sharybin, Bastien Montagne, Ray Molenkamp
2020-03-04Cleanup: use MEM_recallocN_id utility functionCampbell Barton
2020-03-04RNA: ensure missing calls to RNA_enum_item_end crash in debug modeCampbell Barton
Would have prevented T74227 from slipping through since it didn't crash on some systems.
2020-03-04Fix T74426: Crash in the IK Pose Brush preview with null preview chainPablo Dobarro
After switching tools, the active vertex can be the same and the cursor won't update the previews, so the pose_ik_chain_preview will be null. This often happens in low poly meshes where chances of hovering the same vertex are high. Reviewed By: sergey Maniphest Tasks: T74426 Differential Revision: https://developer.blender.org/D7021
2020-03-04Cleanup: spellingCampbell Barton
2020-03-04Refactor ID make local to use a single flag parameter.Bastien Montagne
Instead of using anonymous booleans flags, also allows to keep the same behavior in all cases, without needing special handling from calling code for our beloved oddballs object proxies...
2020-03-04Cleanup: ID make local: remove `id_in_bmain` argument.Bastien Montagne
This info is now stored in ID tags themselves, so no need to pass an extra anonymous boolean parameter around, yay!
2020-03-04Cleanup: Rename 'make local' functions to new scheme.Bastien Montagne
Also removed some only used locally from the header, `BKE_lib_id.h` is already way too big, no need to overload it with unused things.
2020-03-04UI: rename View Selected" to "Frame Selected"Asad-ullah Khan
Addresses T74331
2020-03-04Fix T73797: Selection/Editing after Make Single User for Object DataPhilipp Oeser
fails Exposed by rB50d5c03e2d14. This was only a problem when _only_ 'Object Data' was made local. If also e.g. 'Object' or 'Materials' was checked, these were already making sure realations were updated [DEG_relations_tag_update(bmain)]. Now also call DEG_relations_tag_update(bmain) for the 'Object Data' case. I assume the underlying issue is that there is some ID_NEW_REMAP happening in 'single_obdata_users()' -- including that for 'me- >texcomesh', which might be responsible for the glitches in selection/ editing? Also not entirely sure why this wasnt a problem prior to rB50d5c03e2d14.(I assume this was somewhat hidden by the fact this was always called with a default action being nothing, the user would always need to access the redo panel. So this might have been hidden by an Undo step involved?) Maniphest Tasks: T73797 Differential Revision: https://developer.blender.org/D7020
2020-03-04Cleanup: avoid the term old when storing/restoring context variablesCampbell Barton
2020-03-04Cleanup: remove unused BLI_strncat_utf8Campbell Barton
Behaves differently to strncat, BLI_strncpy_utf8_rlen can be used for a similar purpose.
2020-03-04Fix possible buffer overflow from incorrect 'strncat' useCampbell Barton
The size argument is the maximum number of bytes to copy, not the destination buffer size. Replace with utility function that joins strings.
2020-03-04BLI_string_utils: add BLI_string_join_array_by_sep_charCampbell Barton
Utility to join strings into a fixed size buffer.
2020-03-04Cleanup: replace CLAMP macros with functionsCampbell Barton
2020-03-04BLI_math: inline clamp functionsCampbell Barton
These are used in some per-pixel operations such as image sampling and color conversion, where replacing existing macro use could add overhead.
2020-03-04Cleanup: replace commented code with define checkCampbell Barton
Avoids duplicated comments, also quiet warning accessing non-existing variable.
2020-03-04Cleanup: cmake indentationCampbell Barton
2020-03-04BLI_math: add clamp_v# and clamp_v#_v#v# utility functionsTiago Chaves
2020-03-03Fix T72028: Crash switching to vertex paintPhilipp Oeser
This would happen when done from editmode, on a mesh with any modifier, after adding/removing geometry in editmode. Similar to rBba0870713b9b (which did this for weightpaint and sculpt already), ensure an evaluated depsgraph, otherwise 'runtime.mesh_deform_eval' would not be up to date causing problems later. Maniphest Tasks: T72028 Differential Revision: https://developer.blender.org/D7011
2020-03-03Modifiers: Wave add invert vgroup optionBastien Montagne
Adds the invert vgroup option to the Wave modifier. Differential Revision: https://developer.blender.org/D6893
2020-03-03IDs: change FILTER_ID_* to 64 bit to make space for new ID typesBrecht Van Lommel
And change file browser to boolean from bitflag enum, which is only 32 bit. Differential Revision: https://developer.blender.org/D7004
2020-03-03IDs: modify wm.previews_clear operator to make space for new ID typesBrecht Van Lommel
Use a regular enum, to avoid running out of bits. Differential Revision: https://developer.blender.org/D7003
2020-03-03RNA: support 64 bit boolean bitflags in DNABrecht Van Lommel
This does not affect the RNA access API, since how the boolean is read from DNA abstracted away in the API. Differential Revision: https://developer.blender.org/D7002
2020-03-03Fix: USD Build error on windowsRay Molenkamp
USD is being included before the blender headers. USD includes TBB, which includes the windows headers which define rad2 as a constant conflicting with a field with that exact name in the MetaElem dna struct. Added `-DWIN32_LEAN_AND_MEAN` to keep the windows headers from defining rad2.
2020-03-03Fix Snake Hook rake on rotated objectsPablo Dobarro
It was missing this local space conversion before calculating the rake angle. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7008
2020-03-03Fix hardness not resetting when using reset brushPablo Dobarro
Just add it to the list or properties to reset from DNA_brush_defaults Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6992
2020-03-03USD: Added support for exporting metaballsSybren A. Stüvel
Metaballs are exported as evaluated polygonal mesh. USDExporterContext::depsgraph was made non-const to allow calling `BKE_mesh_new_from_object()`. The alternative was to make the depsgraph parameter of that function const, but that would be too intrusive as that would require even more functions to accept a const depsgraph pointer.
2020-03-03Cleanup: USD, marked overridden function with `override`Sybren A. Stüvel
No functional changes.
2020-03-03Cleanup: USD, removed unused codeSybren A. Stüvel
Removed an unused forward declaration. No functional changes.
2020-03-03Fix T71871: Quadriflow remesh operator don't stack operationsSebastian Parborg
Made an explicit call to the exec function be a blocking call and a call from invoke (or otherwise) be nonblocking. Reviewed By: Bastien Differential Revision: http://developer.blender.org/D7006
2020-03-03Remove the "use mesh curvature" option from quadriflowSebastian Parborg
It sometimes caused the solver to get into an seemingly unrecoverable state and crash. Therefore I will disable this feature for now.
2020-03-03Fix delaunay triangulation, bad indices for output faces.Howard Trickey
If there were merged vertices, sometimes the output faces had wrong vertex indices. Added a test for this, and fixed.
2020-03-03Revert "Fix T74110: EEVEE Shadow Pass"Jeroen Bakker
This reverts commit 403bb357ae2b1d2561a0d77c96035ba54c197cbd. The old implementation matches cycles closer. See T74378
2020-03-03Cleanup: formatting, spellingCampbell Barton
2020-03-03Subdiv: Fix/Workaround for surface partial derivativesSergey Sharybin
Both partial derivatives were evaluated to 0 for a special vertex on Suzanne model: this is happening on a vertex where two adjacent faces with 2 common edges are connected (in the nose of Suzanne). This was breaking multires in this point since tangent matrix is all zeroes, and hence no displacement can be applied in that vertex.
2020-03-03Separate operators (mesh/curve/armature/gpencil): take user preferencesPhilipp Oeser
into account for duplicating actions Previously actions remained linked after duplication, now this is based on the User Preferences (PreferencesEdit.use_duplicate_action). note: default is ON here, so this changes default behavior of separate operators. First intuition was to respect _all_ preferences here (e.g. also duplicating materials if chosen in the User Preferences) but after consideration this is probably not what the User would expect from such 'modeling' opertions (e.g. separate by loose parts resulting in possibly many duplicate materials) Fixes T71038 Maniphest Tasks: T71038 Differential Revision: https://developer.blender.org/D6120
2020-03-03Fix bone envelopes displaying wrong when armature is scaledPhilipp Oeser
Object Scale was not taken into account. This lead to reports like T74247 where the user scaled the envelope distance and radii to the supposedly right values inthe viewport, but these were actually 'wrong' under the hood. Assigning weights from bone envelopes seemed like it would fail, but this code would actually take the armature scaling into account when checking envelope distance and weight. ref T74247 Maniphest Tasks: T74247 Differential Revision: https://developer.blender.org/D6964
2020-03-03Fix T74375: grid levels theme preference reset to defaultBrecht Van Lommel
2020-03-03Fix dope sheet (Mask mode) keyframe editing not image/clip viewsCampbell Barton
Every key-frame edit was updating all grease pencil & mask data-blocks. Change the logic to only update edited data-blocks.