Age | Commit message (Expand) | Author |
2008-06-19 | Just make gcc compiler happy (stupid harmless warning) | Daniel Genrich |
2008-06-19 | BGE patch #13625: getLinearVelocity() rewrite to use only vector and matrix o... | Benoit Bolsee |
2008-06-18 | Patch #8882 - Falloff in the wave modifier | Ben Batt |
2008-06-18 | * Fix for a crash in game engine vertex array drawing with texfaces. | Brecht Van Lommel |
2008-06-18 | Small fix to be able to compile Blender. | Jiri Hnidek |
2008-06-18 | bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because i... | Campbell Barton |
2008-06-18 | Forgot to set Id property on new shape action files | Benoit Bolsee |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-06-18 | [#14400] Crash on grab/move on axis when nothing selected (patch included) | Martin Poirier |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-06-17 | Use the scenes framerate for ipo and action framerate in the game engine, was... | Campbell Barton |
2008-06-17 | * Simple addition to math node (comp and shading): Greater Than and Less Than... | Matt Ebb |
2008-06-16 | [#11456] New datablock type(s) added to Oops Schematic | Campbell Barton |
2008-06-16 | Snapping | Martin Poirier |
2008-06-16 | Material color was always overriding OBCOL for blender text. | Campbell Barton |
2008-06-16 | Patch [#13777] | Diego Borghetti |
2008-06-15 | [#13691] apricot Snap didn’t work correct in svn | Martin Poirier |
2008-06-15 | Patch [#13668] Tool tip correction | Martin Poirier |
2008-06-15 | Whitespace commit in armature.c | Joshua Leung |
2008-06-15 | bugfix, clip alpha wasn't working in the GE, not happy with these functions, ... | Campbell Barton |
2008-06-15 | bugfix, simple crash in drawaction | Campbell Barton |
2008-06-15 | BGE patch: support Set Scene in BGE. Linked Set Scene should have no name con... | Benoit Bolsee |
2008-06-14 | fix for ndof inconsistencies, bug #13954 | Jean-Luc Peurière |
2008-06-14 | Added access for adjusting timeOffset value at runtime, used for apricot (Fra... | Campbell Barton |
2008-06-14 | bugfix for memory corruption caused by BLI_cleanup_file on paths that went to... | Campbell Barton |
2008-06-14 | Bugfix: | Joshua Leung |
2008-06-13 | Some pose action ipo corruptions when using BGE, added some debug printf's wh... | Campbell Barton |
2008-06-12 | When your home directory is full, saving defaults would fail without raising ... | Campbell Barton |
2008-06-12 | Patch #8613 - Vertex groups in the mirror modifier. | Ben Batt |
2008-06-12 | didnt name the smooth curve menu item. | Campbell Barton |
2008-06-12 | Curve Smoorth for venomgfx adjusting animation paths over terrain. | Campbell Barton |
2008-06-12 | Fix for commit revision 15197, missing braces caused some shortcut | Brecht Van Lommel |
2008-06-11 | bugfix | Campbell Barton |
2008-06-11 | [#13723] Select -> Grouped -> Objects in Same Group doesn't work directly aft... | Campbell Barton |
2008-06-11 | bugfix, off by 1 error when filling in uninitialized values for new ID values... | Campbell Barton |
2008-06-11 | Increased new nla, sound, action, ipo, timeline spaces max zoomlevel to use M... | Campbell Barton |
2008-06-10 | -> Stack corruption in viewline in viw.c | Geoffrey Bantle |
2008-06-10 | bugfix, missing calls to free editmesh index arrays | Campbell Barton |
2008-06-10 | error in variable name, not sure how this even compiled | Campbell Barton |
2008-06-09 | Merge from Apricot Revisions 14897, 14913, 14914, 14915, 14929, 15009, 15046 | Martin Poirier |
2008-06-09 | Revision 14869 merged from apricot | Martin Poirier |
2008-06-09 | Revision 14929 partial merged from apricot | Martin Poirier |
2008-06-09 | Revision 15045 merged from apricot | Martin Poirier |
2008-06-09 | Revision 14894 merged from apricot | Martin Poirier |
2008-06-09 | PATCH: [#13656] Bad rotation computing for manual rotation higher than 180 de... | Martin Poirier |
2008-06-09 | Added back a feature from the old particle system: negative start frame. | Brecht Van Lommel |
2008-06-09 | adding clip alpha (binary alpha) to the 3D view and game engine. | Campbell Barton |
2008-06-09 | ctrl+LMB drag would add an ipo vert AND zoom in ipo view. | Campbell Barton |
2008-06-08 | Bugfix #13666: | Joshua Leung |
2008-06-08 | Bugfix #13667: Outliner doesn't update when changing Parent in Transform Prop... | Joshua Leung |