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AgeCommit message (Expand)Author
2013-01-30Add active region for operator execution.Campbell Barton
2013-01-30fix [#33740] Incorecct UV mapping from camera viewCampbell Barton
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-30bridge tool could make bow-tie quads when given 2 isolated edges.Campbell Barton
2013-01-30fix [#33987] X-ray mode on bones nullifies weight paint modeCampbell Barton
2013-01-30enable continuous grab for sliders, initially this was disabled because we di...Campbell Barton
2013-01-30correction to r54188, also don't attempt to triangulate triangles.Campbell Barton
2013-01-29Fix [#34008]: Scaling Smoke Domain In Z-Axis Crashes BlenderMiika Hamalainen
2013-01-29Fix #34003: hide confusing unlink button for pinned datablock in properties e...Brecht Van Lommel
2013-01-29skip calculating the normal for each face when triangulating, all callers mak...Campbell Barton
2013-01-29Preview Render:Thomas Dinges
2013-01-29Cycles Hair: Addition of render settings and static BVH strand width scalingStuart Broadfoot
2013-01-29Alpha display changes:Sergey Sharybin
2013-01-29sculpt, replace bmo call to triangulate with BM_mesh_triangulate()Campbell Barton
2013-01-29Triangulate modifier no longer uses bmesh operator api call, instead add a BM...Campbell Barton
2013-01-29Fix #34009: multi user curves + deform modifier behaviorSergey Sharybin
2013-01-29fix [#34024] delete - Edge loop crashCampbell Barton
2013-01-29More UI messages tweaks and fixes. Please do not use points inside tooltips, ...Bastien Montagne
2013-01-29tweak to edge slide - use a quads opposite vertex when both edges share a qua...Campbell Barton
2013-01-29fix for fix, ugh!, vertex slide with concave/convex ngons & normal flipping s...Campbell Barton
2013-01-29Correct fix for r54164, the testcase I was using worked but different edge sl...Campbell Barton
2013-01-29Skeleton Sketching bugfixes/tweaksJoshua Leung
2013-01-29fix for r54166, the average edge length needs to be maintained.Campbell Barton
2013-01-29Bugfix [#34012] Skeleton Sketching settings unclearJoshua Leung
2013-01-29minor improvement to edge slide, normalize the edge vectors that accumulate t...Campbell Barton
2013-01-29code cleanup: add some comments about to get_next_loop() for edge slide, also...Campbell Barton
2013-01-29fix for edge slide bug, when there were no edges to slide along the direction...Campbell Barton
2013-01-29WhitespaceJoshua Leung
2013-01-29code cleanup: just variable namingCampbell Barton
2013-01-29code cleanup: var rename and add assert, when writing to out of bounds array.Campbell Barton
2013-01-29Better tooltips for the Full Screen option on Save Screenshot/Screencast oper...Pablo Vazquez
2013-01-29Bugfix [#34019] Limit Constraints still affected transforms when turned offJoshua Leung
2013-01-28Fix [#34023] r54146 breaks name-display of default "UI_UL_list"Bastien Montagne
2013-01-28Cycles: preview rendering support for world/material/lamp.Brecht Van Lommel
2013-01-28Fix for RNA function flag conflict: FUNC_USE_REPORTS was using same bits as F...Lukas Toenne
2013-01-28Fix #34004: crash when canceling ongoing render with scene stripSergey Sharybin
2013-01-28Fix for wrong icons buffer initialization happens for cardsSergey Sharybin
2013-01-28Fix for the is_registered_optional property of RNA functions, now only return...Lukas Toenne
2013-01-28Fix for errors caused by fixing RNA function register flags. Default UIList c...Lukas Toenne
2013-01-28Fix for RNA FUNC_REGISTER/FUNC_REGISTER_OPTIONAL flags: The test in bpy valid...Lukas Toenne
2013-01-28add mathutils function to intersect 2 circles. Converted to C from a python s...Campbell Barton
2013-01-28Fix for a nasty glicth found by Irie Shinsuke in Freestyle branch.Bastien Montagne
2013-01-28add collision masks to copy-game-physics settings. (another GGJ missing featu...Campbell Barton
2013-01-28[BGE Controllers] reverting my own commits #54103 and #54102, no longer neces...Dalai Felinto
2013-01-28fix for usability issue - navmesh would create the new object on the first la...Campbell Barton
2013-01-28fix annoyance noticed at the global-game-jam, adding controllers would rememb...Campbell Barton
2013-01-28minor optimization - don't do double lookups on vertex mask layer for vert_ma...Campbell Barton
2013-01-28style cleanup: also remove unneeded NULL check.Campbell Barton
2013-01-28visualkey_can_use() now uses proper booleansJoshua Leung
2013-01-28BGE Profile : visual feedback bars and improvementsDalai Felinto