Age | Commit message (Expand) | Author |
2011-09-15 | Fix [#28654] Warp modifier does not support negative strength when Vertex Gro... | Bastien Montagne |
2011-09-15 | New C/Py api utility function PyC_Err_Format_Prefix() which raises an error w... | Campbell Barton |
2011-09-15 | move utf8 string.c functions into their own file, also add python tip for pri... | Campbell Barton |
2011-09-14 | minor edits to ascii draw function, unused var warning. | Campbell Barton |
2011-09-14 | move ED_object_pose_armature --> object_pose_armature_get to so we dont get b... | Campbell Barton |
2011-09-14 | removed nodes from CMake's BLENDER_LINK_LIBS, rewrote find-pcre using own tem... | Campbell Barton |
2011-09-14 | - removed some duplicate library links from cmake (which were needed because ... | Campbell Barton |
2011-09-14 | resolve bad level calls from blenkenel/ into editors/ & remove editors from t... | Campbell Barton |
2011-09-13 | fix compilation for MinGW by substituting qsort_r with qsort. What aversion d... | Antony Riakiotakis |
2011-09-13 | fix [#28635] Mirror Modifier - Clipping still active when modifier is disabled | Campbell Barton |
2011-09-12 | Fixes #28599: Wrong re-assigning of layers in RenderLayer comp nodes when del... | Bastien Montagne |
2011-09-12 | correct bad maximum value, for wile-loop node, outside the range of a short. | Campbell Barton |
2011-09-12 | fix for opencollada crash with r40164, missing NULL check. | Campbell Barton |
2011-09-12 | Fix [#28614] Collada Exporter does not export Ambient term | Nathan Letwory |
2011-09-12 | use vector size and const args where possible (no functional change) | Campbell Barton |
2011-09-12 | Code shuffle so function has only one exit point. | Nathan Letwory |
2011-09-12 | Fix for bug #28332: Smoke Simulation rendering artifacts. | Miika Hamalainen |
2011-09-12 | Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport | Sergey Sharybin |
2011-09-12 | fix for changing font sizes with recent utf8 speedup | Campbell Barton |
2011-09-12 | Fixed "bug" #28611: Subdiv value for icosphere should not be below 1. | Bastien Montagne |
2011-09-12 | Recast: attempt to fix compilation problem in Linux. | Benoit Bolsee |
2011-09-12 | - fix for mesh_get_mapped_verts_nors copying short normals to floats without ... | Campbell Barton |
2011-09-12 | replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copyin... | Campbell Barton |
2011-09-12 | cleanup for object color theme (no functional changes), could set the opengl ... | Campbell Barton |
2011-09-12 | fix for passing NULL to strstr() in visualkey_can_use() | Campbell Barton |
2011-09-12 | fix for ntreeGPUMaterialNodes(), using uninitialized exec pointer. | Campbell Barton |
2011-09-12 | == Sequencer == | Peter Schlaile |
2011-09-11 | Found other problems similar to bug #28619 in other primitive_add ops… Will... | Bastien Montagne |
2011-09-11 | Fixed bug #28619: values of X/Y grid size were allowed to be below 3, when ad... | Bastien Montagne |
2011-09-11 | Fixes for Win+SCons and disable recastnavigationif game engine is disabled in... | Sergey Sharybin |
2011-09-11 | Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons up... | Benoit Bolsee |
2011-09-11 | fix for 'blender -E' crashing. | Campbell Barton |
2011-09-11 | Audio: | Joerg Mueller |
2011-09-11 | move maxseq define into DNA. | Campbell Barton |
2011-09-11 | speedup for editmesh drawing. | Campbell Barton |
2011-09-11 | Game Engine: | Thomas Dinges |
2011-09-11 | partial fix for blenderplayer linking problems (decast retour) | Dalai Felinto |
2011-09-11 | speedup font drawing: | Campbell Barton |
2011-09-11 | fix for error in own commit r40108. | Campbell Barton |
2011-09-11 | replace magic numbers for flags for uiSetRoundBox(); | Campbell Barton |
2011-09-11 | bugfix: [bf-blender-Game Engine][28167] Restart game actuator don't get chang... | Dalai Felinto |
2011-09-11 | use vertex arrays for 3d view grid floor, reduce calls to glColor3ubv. clanup... | Campbell Barton |
2011-09-11 | draw grid lines in 1 loop rather then 2. | Campbell Barton |
2011-09-11 | change grid floor loop | Campbell Barton |
2011-09-11 | simple changes to grid drawing logic. | Campbell Barton |
2011-09-11 | minor edits / cleanup - no functional changes. | Campbell Barton |
2011-09-11 | cmake edits to navmesh so includes are not added unless the game engines enab... | Campbell Barton |
2011-09-10 | Fix #28609: UV Sphere Operator Panel allow Segments and Ring to be manually s... | Sergey Sharybin |
2011-09-10 | Fixed for navmesh on FreeBSD. Oatch by sambler, thanks! | Sergey Sharybin |
2011-09-10 | Change priority for editor util library. Gave linking errors here. | Sergey Sharybin |