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AgeCommit message (Expand)Author
2013-05-08use bool for customdata functions.Campbell Barton
2013-05-08de-duplicate draw_new_particle_system() particle drawing.Campbell Barton
2013-05-08code clenup: rename BKE_mesh_poly_calc_angles -> BKE_mesh_calc_poly_anglesCampbell Barton
2013-05-08add option to only beauty fill between vertices with non-matching tags,Campbell Barton
2013-05-08knife tool: use faster method for sort_by_frac_along(), no need to callCampbell Barton
2013-05-08knife tool: use the squared distance for comparison.Campbell Barton
2013-05-08knife tool: use 2d vectors for screen coords.Campbell Barton
2013-05-08use smaller size for uiWidgetTrias.vecCampbell Barton
2013-05-08remove unused define CLAMPTEST, move INPR toCampbell Barton
2013-05-08warn of sign conversions for low level apis - ghash, heap, mempoolCampbell Barton
2013-05-08add matrix multiply for projection that outputs 2d values.Campbell Barton
2013-05-08use static functions for raycast functions.Campbell Barton
2013-05-08use unsigned int, for mask rasterizer.Campbell Barton
2013-05-08code cleanup: use 'const float[2]' where possible.Campbell Barton
2013-05-08use unsigned int's for smallhash, avoids using ABS when converting anCampbell Barton
2013-05-08code cleanup: BKE_mesh_nurbs_displist_to_mdata(), use const bool forCampbell Barton
2013-05-08use negative dot product for clipping, rather then doing it inline.Campbell Barton
2013-05-08code cleanup: remove unused 'dm' arg from BVHTreeFromMesh.Campbell Barton
2013-05-08remove unneeded null check in draw_viewport_nameCampbell Barton
2013-05-08fix [#35259] Crash when enabling mesh analysis intersect.Campbell Barton
2013-05-08Fix #35255: build for older OpenCollada versions failed, but don't see a goodBrecht Van Lommel
2013-05-07Fix OS X 32 bit build error, and bring buildbot config in sync with default.Brecht Van Lommel
2013-05-07Putting undefined versioning to only older than 2.67.Ton Roosendaal
2013-05-07And here's the epic 2.67 splash and version!Ton Roosendaal
2013-05-07Fix #35122: Blenderplayer crashes when loading levelSergey Sharybin
2013-05-07fix for glitch in text editor using ctrl+(backspace / delete), Campbell Barton
2013-05-07expose bmesh volume calculation to python api (use for print toolbox addon).Campbell Barton
2013-05-06Fix for crash when using 2D stabilization for float movie clipsSergey Sharybin
2013-05-06Fix missing angle zerolization when 2d stabilization is disabled.Sergey Sharybin
2013-05-06Fix crash rendering material with "Face Textures" option.Brecht Van Lommel
2013-05-06Another correction to svn rev56509Sergey Sharybin
2013-05-06Fix for uninitialized variable in previous commit.Sergey Sharybin
2013-05-06Bug fix #35179Ton Roosendaal
2013-05-06Fix #35229: collada crash exporting constraints with no target set.Brecht Van Lommel
2013-05-06Attempt to fix #35228: hide a few LLVM symbols that are not in the llvm names...Brecht Van Lommel
2013-05-06fix for cursor jumping error stepping backwards where the the first character...Campbell Barton
2013-05-05correction for uv template, also some doxygen comment corrections. Campbell Barton
2013-05-05Fix #35209: cycles generated texture coordinates did not stick to deforming m...Brecht Van Lommel
2013-05-05correct bmesh api crossref and update uv-operator template.Campbell Barton
2013-05-05revert part of own commit r56476, caused scene unlink button to be removed.Campbell Barton
2013-05-05Fix for non-terminated reading of JPEG metadataSv. Lockal
2013-05-04Fix quicktime video export not properly supporting animation of audio propert...Brecht Van Lommel
2013-05-04fix for mistake in own recent commit, broke operator search (r56465).Campbell Barton
2013-05-03Second part of fix for regression of nodes UI translation (since new pynodes)...Bastien Montagne
2013-05-03correct own recent commit, confused totloop with dm_totloop, rename vars & co...Campbell Barton
2013-05-03disable view3d dolly, move, pan -- when the view offset is locked, also corre...Campbell Barton
2013-05-03knife sort_by_frac_along was re-calculating the reference factor for every te...Campbell Barton
2013-05-03Fix #34889: negative lights not working in glsl view and game engine.Brecht Van Lommel
2013-05-03Minor code clean-up.Tamito Kajiyama
2013-05-03remove unused random number generator, thanks Bao2 for spotting.Campbell Barton