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AgeCommit message (Expand)Author
2013-03-12Fix compilation error after recent changes to strict gcc flagsSergey Sharybin
2013-03-12Fix #34599: Mask nodes stop working if output is later piped through HSV nodeSergey Sharybin
2013-03-12Patch [#34373] Use i18n monospace font in Text editor and Python consoleIrie Shinsuke
2013-03-12ruler: disable rotate with ruler drawing, was drawing too pixelated and hard ...Campbell Barton
2013-03-12bmesh: dissolve, avoid unnecessary loop in test_extra_verts(), also minor cod...Campbell Barton
2013-03-12bmesh: maintain active face when dissolving.Campbell Barton
2013-03-12use gcc warning -Wredundant-decls, exposes some odd/duplicate declarations wh...Campbell Barton
2013-03-11Fix for [#34598] Modifier-Icon in Outliner does not appearThomas Dinges
2013-03-11Minor cleanup: We always use colour correction now for float buffers. Get rid...Antony Riakiotakis
2013-03-11Fix #34589. There was no space conversion being done between layers inAntony Riakiotakis
2013-03-11code cleanup:Campbell Barton
2013-03-11Ouliner: Added recursive select of (visible) bones (Edit- and Object-mode)Gaia Clary
2013-03-11Fix more UI i18n issues (reported by Leon Cheung).Bastien Montagne
2013-03-11Colormanagement: Fix issue with colorspaces' description too short, and reduc...Bastien Montagne
2013-03-11Fix #34511: Invalid Audio/Video codec combination produces hung filehandleSergey Sharybin
2013-03-11Fix more UI i18n issues (reported by Leon Cheung and Lockal).Bastien Montagne
2013-03-11code cleanup: pep8 & minor changesCampbell Barton
2013-03-11Jitter: Change UI. Now use lock icon to indicate relative jitter, tiedAntony Riakiotakis
2013-03-11Feature request for all paint systems that support it: Jittering inAntony Riakiotakis
2013-03-10Fix [#34561]: Possible smoke crash if smoke flow had lower density than adapt...Miika Hamalainen
2013-03-10Fix: Vertex weight color calculation tried to use NULL pointer when called th...Miika Hamalainen
2013-03-10Fix: stroke spacing fails in image editor, we need to account forAntony Riakiotakis
2013-03-10More cruft remove for 2d painting. Remove functions from brush interfaceAntony Riakiotakis
2013-03-10Fix scons build error after recent commit, missing include.Brecht Van Lommel
2013-03-10More UI message i18n fixes and improvements...Bastien Montagne
2013-03-10Texpaint refactor complete!Antony Riakiotakis
2013-03-10Added menu entry for recursive hierarchy selec in outlinerGaia Clary
2013-03-10More UI message i18n fixes and improvements...Bastien Montagne
2013-03-10OpenGL: more work on fixed function lighting implementation as GLSL.Brecht Van Lommel
2013-03-10More UI message i18n fixes and improvements...Bastien Montagne
2013-03-10use crosshair cursor for the ruler.Campbell Barton
2013-03-10Bugfix #34365Ton Roosendaal
2013-03-10Rigid body UI: add translation to materials' names (density collection).Bastien Montagne
2013-03-10fix for error loading ruler info back from greasepencil.Campbell Barton
2013-03-10ruler:Campbell Barton
2013-03-10Fix #34562, leftover from own coordinate conversion refactoring. AlsoAntony Riakiotakis
2013-03-10ruler:Campbell Barton
2013-03-10code cleanup: use '%.*d' with string formatting for variable length number.Campbell Barton
2013-03-10Improvements to addon-prefs key search suggested by Yang Niren.Campbell Barton
2013-03-10patch [#34586] Variable typo in glaDrawPixelsTexScaledCampbell Barton
2013-03-10code cleanup:Campbell Barton
2013-03-10add STREQ macro (commonly used macro like CLAMP, MAX2, STRINGIFY). Use for so...Campbell Barton
2013-03-10patch [#34103] check_for_dupid2.patchCampbell Barton
2013-03-10patch [#34103] check_for_dupid.patchCampbell Barton
2013-03-10style cleanup: whitespaceCampbell Barton
2013-03-10patch [#34103] path_util_split_name_num.patchCampbell Barton
2013-03-10patch [#34103] path_util_cleanup_path.patchCampbell Barton
2013-03-10* Cleanup: collapse unneeded paint 2d function to the caller. Also, newAntony Riakiotakis
2013-03-10Time to start reaping the benefits of code unification. Support forAntony Riakiotakis
2013-03-09code cleanup: make bmesh var names more consistentCampbell Barton