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AgeCommit message (Expand)Author
2012-03-27Partial fix for bug 30695, "Array broke crease, weird visibility and slowdown"Nicholas Bishop
2012-03-27Fix more truncated comments.Nicholas Bishop
2012-03-27Spelling fix, sentine -> sentinel.Nicholas Bishop
2012-03-27bmesh py api:Campbell Barton
2012-03-27Fix bug 30696, circular mesh objects had wrong orientation.Nicholas Bishop
2012-03-27Fix bug 29123, subdivide smooth distorts shape with numcuts > 1.Nicholas Bishop
2012-03-27reload_sequence_new_file now works with movie clip strips as wellSergey Sharybin
2012-03-27minor code/style cleanupCampbell Barton
2012-03-27fix for undoMesh_to_editbtMesh not setting BMEditMesh.ob field.Campbell Barton
2012-03-27style/name cleanup: have EDBM_* functions match our style guide and also matc...Campbell Barton
2012-03-27fix error in last commitCampbell Barton
2012-03-27bmesh todo, unlikly but possible - entering editmode with faces and no polys.Campbell Barton
2012-03-27style cleanup: wm, mosyly adding space around opsCampbell Barton
2012-03-27use cmake WITH_MOD_ * to exclude include paths which are not used.Campbell Barton
2012-03-27fix [#30651] bpy.ops.object.mode_set(...) editmode removes faces.Campbell Barton
2012-03-27Return back sfra property to Sequence structure to prevent data looseSergey Sharybin
2012-03-27Clean-up logic of behavior of refresh/reload operators in sequencerSergey Sharybin
2012-03-27quiet some warnings for gcc 4.7Campbell Barton
2012-03-27style cleanup: py apiCampbell Barton
2012-03-26Fix for position of array-modifier end cap when not using a fixed count.Nicholas Bishop
2012-03-26Fix run-time warning of freeing null pointer in array modifier.Nicholas Bishop
2012-03-26Renaming pt_BR to pt, as a recent reform [1] made most country speaking portu...Bastien Montagne
2012-03-26Fix for truncation of 64-bit CustomDataMasks.Nicholas Bishop
2012-03-26Style cleanup of movie cache moduleSergey Sharybin
2012-03-26Fix crash of Refresh Sequencer when some Movie / MovieClip strips doesn't hav...Sergey Sharybin
2012-03-26Fix #30675: Default .blend should have clay strips brushSergey Sharybin
2012-03-26Default settings for new movie clip tracking now is the same as Default presetSergey Sharybin
2012-03-26Fix for segfault when building proxies in Sequencer.Bastien Montagne
2012-03-26Request from Mango team which will most probably expected by everyone:Sergey Sharybin
2012-03-26Fix for own error in sequencer's Select menu (from r40658, makes me wonder if...Bastien Montagne
2012-03-26- MovieClip strips now have got valid color for older saved filesSergey Sharybin
2012-03-26Fix for crash when adding image sequence movie clip into a sequencerSergey Sharybin
2012-03-26Fix #30676: UV unwrap did not create UV map with proper default coordinates.Brecht Van Lommel
2012-03-26Fix blenderplayer build, adding stub.Brecht Van Lommel
2012-03-26Cycles: add ColorRamp node.Brecht Van Lommel
2012-03-26Fix #30647: Error in wire drawing of subsurfSergey Sharybin
2012-03-26fix [#30257] bmesh: Rip "V" don't work on end vertexCampbell Barton
2012-03-26Fix #30430: Can only alt+scroll image buffer slot onceSergey Sharybin
2012-03-26Fix #30671: Reset to default values bugSergey Sharybin
2012-03-26fix [#30598] Bad 3D view display & render with smooth meshCampbell Barton
2012-03-26Fix for object solver possible pointing to a freed memory when removingSergey Sharybin
2012-03-26style cleanup: use NULL rather than 0 for raytrace code.Campbell Barton
2012-03-26fix [#30653] Wrong image at UV/Image Editor windowCampbell Barton
2012-03-26fix for possible crash - freed scene was being used for render result lookup ...Campbell Barton
2012-03-26fix for possible crash using freed ObCenter pointer when loaing a blend file ...Campbell Barton
2012-03-26style cleanup: python apiCampbell Barton
2012-03-26Minor fixes to recent new UI messages.Bastien Montagne
2012-03-26fix [#30658] existing uv mesh coordinates not copied to new created uv mapCampbell Barton
2012-03-26disallow adding tessfaces to a mesh with polygons (only allowed case is creat...Campbell Barton
2012-03-26setting the active texture layer from python would get the UV layer out of sy...Campbell Barton