Age | Commit message (Expand) | Author |
2013-01-30 | Add active region for operator execution. | Campbell Barton |
2013-01-30 | fix [#33740] Incorecct UV mapping from camera view | Campbell Barton |
2013-01-30 | BGE: Some various changes to make moving the character physics type easier: | Mitchell Stokes |
2013-01-30 | bridge tool could make bow-tie quads when given 2 isolated edges. | Campbell Barton |
2013-01-30 | fix [#33987] X-ray mode on bones nullifies weight paint mode | Campbell Barton |
2013-01-30 | enable continuous grab for sliders, initially this was disabled because we di... | Campbell Barton |
2013-01-30 | correction to r54188, also don't attempt to triangulate triangles. | Campbell Barton |
2013-01-29 | Fix [#34008]: Scaling Smoke Domain In Z-Axis Crashes Blender | Miika Hamalainen |
2013-01-29 | Fix #34003: hide confusing unlink button for pinned datablock in properties e... | Brecht Van Lommel |
2013-01-29 | skip calculating the normal for each face when triangulating, all callers mak... | Campbell Barton |
2013-01-29 | Preview Render: | Thomas Dinges |
2013-01-29 | Cycles Hair: Addition of render settings and static BVH strand width scaling | Stuart Broadfoot |
2013-01-29 | Alpha display changes: | Sergey Sharybin |
2013-01-29 | sculpt, replace bmo call to triangulate with BM_mesh_triangulate() | Campbell Barton |
2013-01-29 | Triangulate modifier no longer uses bmesh operator api call, instead add a BM... | Campbell Barton |
2013-01-29 | Fix #34009: multi user curves + deform modifier behavior | Sergey Sharybin |
2013-01-29 | fix [#34024] delete - Edge loop crash | Campbell Barton |
2013-01-29 | More UI messages tweaks and fixes. Please do not use points inside tooltips, ... | Bastien Montagne |
2013-01-29 | tweak to edge slide - use a quads opposite vertex when both edges share a qua... | Campbell Barton |
2013-01-29 | fix for fix, ugh!, vertex slide with concave/convex ngons & normal flipping s... | Campbell Barton |
2013-01-29 | Correct fix for r54164, the testcase I was using worked but different edge sl... | Campbell Barton |
2013-01-29 | Skeleton Sketching bugfixes/tweaks | Joshua Leung |
2013-01-29 | fix for r54166, the average edge length needs to be maintained. | Campbell Barton |
2013-01-29 | Bugfix [#34012] Skeleton Sketching settings unclear | Joshua Leung |
2013-01-29 | minor improvement to edge slide, normalize the edge vectors that accumulate t... | Campbell Barton |
2013-01-29 | code cleanup: add some comments about to get_next_loop() for edge slide, also... | Campbell Barton |
2013-01-29 | fix for edge slide bug, when there were no edges to slide along the direction... | Campbell Barton |
2013-01-29 | Whitespace | Joshua Leung |
2013-01-29 | code cleanup: just variable naming | Campbell Barton |
2013-01-29 | code cleanup: var rename and add assert, when writing to out of bounds array. | Campbell Barton |
2013-01-29 | Better tooltips for the Full Screen option on Save Screenshot/Screencast oper... | Pablo Vazquez |
2013-01-29 | Bugfix [#34019] Limit Constraints still affected transforms when turned off | Joshua Leung |
2013-01-28 | Fix [#34023] r54146 breaks name-display of default "UI_UL_list" | Bastien Montagne |
2013-01-28 | Cycles: preview rendering support for world/material/lamp. | Brecht Van Lommel |
2013-01-28 | Fix for RNA function flag conflict: FUNC_USE_REPORTS was using same bits as F... | Lukas Toenne |
2013-01-28 | Fix #34004: crash when canceling ongoing render with scene strip | Sergey Sharybin |
2013-01-28 | Fix for wrong icons buffer initialization happens for cards | Sergey Sharybin |
2013-01-28 | Fix for the is_registered_optional property of RNA functions, now only return... | Lukas Toenne |
2013-01-28 | Fix for errors caused by fixing RNA function register flags. Default UIList c... | Lukas Toenne |
2013-01-28 | Fix for RNA FUNC_REGISTER/FUNC_REGISTER_OPTIONAL flags: The test in bpy valid... | Lukas Toenne |
2013-01-28 | add mathutils function to intersect 2 circles. Converted to C from a python s... | Campbell Barton |
2013-01-28 | Fix for a nasty glicth found by Irie Shinsuke in Freestyle branch. | Bastien Montagne |
2013-01-28 | add collision masks to copy-game-physics settings. (another GGJ missing featu... | Campbell Barton |
2013-01-28 | [BGE Controllers] reverting my own commits #54103 and #54102, no longer neces... | Dalai Felinto |
2013-01-28 | fix for usability issue - navmesh would create the new object on the first la... | Campbell Barton |
2013-01-28 | fix annoyance noticed at the global-game-jam, adding controllers would rememb... | Campbell Barton |
2013-01-28 | minor optimization - don't do double lookups on vertex mask layer for vert_ma... | Campbell Barton |
2013-01-28 | style cleanup: also remove unneeded NULL check. | Campbell Barton |
2013-01-28 | visualkey_can_use() now uses proper booleans | Joshua Leung |
2013-01-28 | BGE Profile : visual feedback bars and improvements | Dalai Felinto |