Age | Commit message (Expand) | Author |
2013-03-21 | code cleanup: misc warnings/style | Campbell Barton |
2013-03-21 | fix for incorrect use of 'bool', also fix 2 older bugs in fly mode. | Campbell Barton |
2013-03-21 | code cleanup: use bool where values are true/false, for view3d and related fu... | Campbell Barton |
2013-03-20 | I18n users request: add the ability to use a translated name for newly added/... | Bastien Montagne |
2013-03-20 | Changes to compositor output node | Sergey Sharybin |
2013-03-20 | When using border rendering, use the same border for compositor | Sergey Sharybin |
2013-03-20 | Bugfix [#34710] Crash on duplicating object with cloth modifier. | Daniel Genrich |
2013-03-20 | Prefetching for movie clips | Sergey Sharybin |
2013-03-20 | Small fix: make node backdrop draw with nearest-pixel filter, so it zooms in | Ton Roosendaal |
2013-03-20 | - add knife project to toolbar. | Campbell Barton |
2013-03-20 | Fix #34694. This was actually a bug in the compositor's Bokeh Blur operation.... | Lukas Toenne |
2013-03-20 | add option to convert grease pencil into poly line directly. | Campbell Barton |
2013-03-20 | When making a node group always add one input and one output node, regardless... | Lukas Toenne |
2013-03-20 | add back -Wredundant-decls, just not for older gcc's | Campbell Barton |
2013-03-20 | Fix for #34708 and #34709, cycles group nodes were not working well with 0 or... | Lukas Toenne |
2013-03-20 | Fix for compositor bug introduced in pynodes branch by removing the default M... | Lukas Toenne |
2013-03-20 | Fix for bug reported on bf-committers: RNA function nodetree.links.new does n... | Lukas Toenne |
2013-03-20 | code cleanup: use booleans for mesh and selection code. | Campbell Barton |
2013-03-20 | fix for knife tool crash when knife_make_chain_cut() couldn't create a new face. | Campbell Barton |
2013-03-20 | Fix #34697, Undoing a node group crashes Blender. | Lukas Toenne |
2013-03-19 | Various cleanup around default i18n context. | Bastien Montagne |
2013-03-19 | change to variable size bokeh blue, dont blur larger areas then the current p... | Campbell Barton |
2013-03-19 | Removed the is_local_tree property from compo/shader/texture node trees. This... | Lukas Toenne |
2013-03-19 | Fix for an old issue: Node names need to be unique to ensure proper preview i... | Lukas Toenne |
2013-03-19 | Fix for [#34693] Linked Duplicate of object with Ocean modifier fails to copy... | Thomas Dinges |
2013-03-19 | Fix: jittered brushes are not jittered, reported by kursad karatas. | Antony Riakiotakis |
2013-03-19 | Cycles / Mix Shader: | Thomas Dinges |
2013-03-19 | Nicer handling of undefined node, tree and socket types. | Lukas Toenne |
2013-03-19 | Fix regression in viewport background image transparency | Sergey Sharybin |
2013-03-19 | Fix: Clamp alpha to 1.0 or adding alpha in paint creates "isolines" due | Antony Riakiotakis |
2013-03-19 | UI / Node Editor: | Thomas Dinges |
2013-03-19 | Fix for GLSL shader nodes when using Cycles nodes with shader sockets. These ... | Lukas Toenne |
2013-03-19 | add BLI_rcti,f_recenter() | Campbell Barton |
2013-03-19 | Fixes for context updates of the node editor: | Lukas Toenne |
2013-03-19 | Fix for shader node sockets not displaying the name when unconnected. Default... | Lukas Toenne |
2013-03-19 | Use checker backdrop for footage with alpha channel in clip editor | Sergey Sharybin |
2013-03-19 | Added alpha output to movie clip compositor node | Sergey Sharybin |
2013-03-19 | BGE: Adding a getProfileInfo() function to bge.logic. This function returns a... | Mitchell Stokes |
2013-03-19 | bge bugfix: [#34677] Setting Boolean property on KX_GameObject creates Int type | Dalai Felinto |
2013-03-19 | Grease Pencil UI | Pablo Vazquez |
2013-03-19 | rewind 55389 and make this gcc4.6+ only | Campbell Barton |
2013-03-19 | Smoke Bugfix /enhancement: Load pre 2.65 pointcaches. | Daniel Genrich |
2013-03-19 | fix for build error: "#pragma GCC diagnostic not allowed inside functions" | Dalai Felinto |
2013-03-19 | Add capluse bounds drawing | Sergej Reich |
2013-03-19 | game engine: Increase hard limit for fps property | Sergej Reich |
2013-03-19 | Added back the custom limits for value properties in standard node socket typ... | Lukas Toenne |
2013-03-18 | Node Interface: | Thomas Dinges |
2013-03-18 | Use extern "C" when including BKE_node.h in C++ compositor code, to avoid lin... | Lukas Toenne |
2013-03-18 | Node poll_instance callback is optional, check if it exists before executing. | Lukas Toenne |
2013-03-18 | Usual minor UI messages fixes. | Bastien Montagne |