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AgeCommit message (Expand)Author
2017-04-11Make image drawing code working with core profileSergey Sharybin
2017-04-11Renaming: sl > scene_layerDalai Felinto
2017-04-11Fix blenderplayer(tm)Dalai Felinto
2017-04-11Draw Manager: Fix blended color.Clément Foucault
2017-04-11Draw Manager: Fix Background sets not being drawn.Clément Foucault
2017-04-11Renaming: sl > scene_layerDalai Felinto
2017-04-11Cleanup: remove no longer needed BASE_ definesDalai Felinto
2017-04-11Bring snapping back (Base / BaseLegacy)Dalai Felinto
2017-04-11Move cage_manipulator.c to new GL code.Bastien Montagne
2017-04-11FIx copy/paste mistake in own previous commit.Bastien Montagne
2017-04-11GL/WIP: fix crash drawing text objectCampbell Barton
2017-04-11Draw Manager: replace varargs with a pointer arrayCampbell Barton
2017-04-11Get rid of last deprecated OpenGL calls in arrow_manipulator.cBastien Montagne
2017-04-11Move arrow2d_manipulator to new immediate mode GL.Bastien Montagne
2017-04-11Uncomment deselected center point colorCampbell Barton
2017-04-11Draw Manager: Add center-color for linked/multiuser objectsCampbell Barton
2017-04-11Merge branch 'master' into blender2.8Campbell Barton
2017-04-11Remove redundant glColor callCampbell Barton
2017-04-10Object Engine: Fix Selected Group Objects color.Clément Foucault
2017-04-10Object Engine: Ported Force Field object drawing.Clément Foucault
2017-04-10Get rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c.Bastien Montagne
2017-04-10Nuke three remaining uages of PRIM_QUAD in drawobject.cBastien Montagne
2017-04-10Minor cleanup/fix for own rB45f3150c9844326 merge.Bastien Montagne
2017-04-10GL: use imm* module for 2D cage manipulatorCampbell Barton
2017-04-10GL/playanim: use immediate mode wrapper, replace glDrawPixelsCampbell Barton
2017-04-10Merge branch 'master' into blender2.8Bastien Montagne
2017-04-10Fix stereoscopic camera volume drawing.Bastien Montagne
2017-04-10OpenGL: Fix textureXd deprecated calls.Clément Foucault
2017-04-10Draw Manager: Add Manipulator Back.Clément Foucault
2017-04-10GPencil 2D Drawing: get rid of PRIM_QUAD_XXX.Bastien Montagne
2017-04-10Merge branch 'master' into blender2.8Bastien Montagne
2017-04-10GPencil 2D drawing code: minor optimization.Bastien Montagne
2017-04-10Fix compilation error with strick flags caused by missing abort()Sergey Sharybin
2017-04-10Fix T51158: Motion Tracking Movie clip editor graphSergey Sharybin
2017-04-10Tracking: Fix use-after-free bugSergey Sharybin
2017-04-10Fix glCheckFramebufferStatusEXTDalai Felinto
2017-04-10First batch of PRIM_QUAD_XXX replacement by PRIM_TRIANGLES.Bastien Montagne
2017-04-10PyAPI: Fast buffer access to id property arraysJacques Lucke
2017-04-10Eevee: First Shadows implementationClément Foucault
2017-04-10Draw Manager: Use Texture flag in Framebuffer init.Clément Foucault
2017-04-10GPUTextures: Work on cubemap support and array texturesClément Foucault
2017-04-10Eevee: Fix spot lightsClément Foucault
2017-04-10Make build with GL 3.3 againDalai Felinto
2017-04-10GL stubs: no need to assert when calling deprecated callsDalai Felinto
2017-04-10Expand OpenGL stubs to allow for breakpointsDalai Felinto
2017-04-10Add stubs to build WITH_GL_PROFILE_COREDalai Felinto
2017-04-09Merge branch 'master' into blender2.8Julian Eisel
2017-04-09Cleanup: glsl indentationCampbell Barton
2017-04-09Cleanup: use doxy code blockCampbell Barton
2017-04-09Merge branch 'master' into blender2.8Campbell Barton