Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
AgeCommit message (Expand)Author
2017-03-11Fix text and icon positioning issue on high DPI, after recent changes in 32c5...Brecht Van Lommel
2017-03-11Breakdowner - Constrain Transform and AxisJoshua Leung
2017-03-10rBa81ea408367abe2f33b351ff6dcc6b09170fd088 "object" -> "target"Germano Cavalcante
2017-03-10fix T50899: Even though the Shrinkwrap options hide the possibility of using ...Germano Cavalcante
2017-03-10Correct glPixelTransfer functionCampbell Barton
2017-03-10Fix T50900: Text-Blocks created from "Edit Source" have zero users.Bastien Montagne
2017-03-10Fix useless allocation of edge_vectors in threaded case of loop split generat...Bastien Montagne
2017-03-10Cleanup: struct flags for select pickingCampbell Barton
2017-03-10Cleanup: rename drawObjectSelectCampbell Barton
2017-03-10Fix T47690: Connected PET w/ individual originsCampbell Barton
2017-03-10Fix T50904: Imprecise timeline frame selection using mouseJoshua Leung
2017-03-093D View: x-ray support for depth pickingCampbell Barton
2017-03-09Remove (ifdef) draw_documentation from text_draw.cDalai Felinto
2017-03-093D View: wrap GPU_select cache callsCampbell Barton
2017-03-093D View: use cache for armature selectCampbell Barton
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2017-03-08Fix T50849: Transparent background produces artifacts in this compositing setupSergey Sharybin
2017-03-08OpenGL Select: integer rect for passing regionCampbell Barton
2017-03-08Cleanup: replace short -> int for selection hitsCampbell Barton
2017-03-08Rename BLI_rct*_init_pt_size -> radiusCampbell Barton
2017-03-08Fix T50886: Blender crashes on renderSergey Sharybin
2017-03-07Task scheduler: Add concept of suspended poolsSergey Sharybin
2017-03-07Depsgraph: Remove workarounds from depsgraph for keeping threads aliveSergey Sharybin
2017-03-07Task scheduler: Initial implementation of local tasks queuesSergey Sharybin
2017-03-07Task scheduler: Use real pthread's TLS to access active thread's dataSergey Sharybin
2017-03-07Task scheduler: Refactor the way we store thread-spedific dataSergey Sharybin
2017-03-07Task scheduler: Remove per-pool threads limitSergey Sharybin
2017-03-07Fix typo in command line arg listAaron Carlisle
2017-03-07Once more T50565: Allow using planar constraints for scale manipulatorJulian Eisel
2017-03-06Rigid body: fix viewport not updating on properties change.Clément Foucault
2017-03-06Fix width calculation for split layoutsraa
2017-03-06Task scheduler: Cleanup, use BLI_assert() instead of assert()Sergey Sharybin
2017-03-06Surface Deform Modifier: Respect object transforms at bind timeLuca Rood
2017-03-06Multi-View: Map cursor coordinates to visual coordinatesJulian Eisel
2017-03-05BMesh: Add 'cut' separate mode for intersect toolCampbell Barton
2017-03-05Fix T50855: Intersect (knife) w/o separate doesn't selectCampbell Barton
2017-03-05BLI_rect: add init from point functionsCampbell Barton
2017-03-04Fix T50838: Surface Deform DM use after free issueLuca Rood
2017-03-04Cleanup: expose struct for ED_view3d_mats_rv3d_*Campbell Barton
2017-03-03Fix own previous commit, sorry about that :(Bastien Montagne
2017-03-03Get rid of `BLI_task_pool_stop()`.Bastien Montagne
2017-03-03Fix ugly mistake in BLI_task - freeing while some tasks are still being proce...Bastien Montagne
2017-03-03Update comment which was remained in an old placeSergey Sharybin
2017-03-03Cleanup: IndentationSergey Sharybin
2017-03-03Fix T50842: NLA Influence Curve draws out of bounds when it exceeds the 0-1 r...Joshua Leung
2017-03-03Cleanup: GPU_select never took NULL rectCampbell Barton
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-03When creating texture/image in Texture Paint mode, both datablocks should get...Bastien Montagne
2017-03-03Fix T49655: Reloading library breaks proxies.Bastien Montagne
2017-03-02Fix own stupid mistake in recent mesh 'split_faces' rework.Bastien Montagne