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AgeCommit message (Expand)Author
2005-08-04updates to the OS X build system :Jean-Luc Peurière
2005-08-04finally have the diagonal springs in lattices tooJens Ole Wund
2005-08-04 - modifier UI update (aka, find the modifier buttons!!)Daniel Dunbar
2005-08-04first try on lattices having springsJens Ole Wund
2005-08-04The famous potential SDL audio fix (setenv("SDL_AUDIODRIVER", "dma", 1))...Alexander Ewering
2005-08-03 - removed BLO_findstruct_offset (obsolete)Daniel Dunbar
2005-08-03 - modify CCG to not crash when passed invalid faces, just ignoresDaniel Dunbar
2005-08-03Made the screen redraw on loopcut cancelJohnny Matthews
2005-08-03 - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuffDaniel Dunbar
2005-08-03moved some hardcoded constants into tweaking tresholdsErwin Coumans
2005-08-03 - change modifier applyModifier[EM] function to not free derived argumentDaniel Dunbar
2005-08-02Finalised support for compiling BULLET on linux.Simon Clitherow
2005-08-02A little feature for Broken...Johnny Matthews
2005-08-02added python binding for debugdraw,Erwin Coumans
2005-08-02Added support for compiling BULLET with scons on windowsSimon Clitherow
2005-08-01Make Loopcut in Faceselect mode able to enter Edgeslide and not get 'loop cro...Johnny Matthews
2005-08-01This patches adds support for Font, Curve, Surface and Meta Objects inMartin Poirier
2005-08-01Work for fix of #2256 "something weird with some buttons":Chris Burt
2005-08-01Scripts updated:Willian Padovani Germano
2005-08-01Moved some theme-related defines to BIF_space.h from space.cChris Burt
2005-08-01Just a little cleanup, removed an extra redraw....move along :)Johnny Matthews
2005-08-01Some more loop fixing, this time in loopcutJohnny Matthews
2005-08-01Adding a little idling to Edgeslide loop,Johnny Matthews
2005-08-01yo bassam, here it isJens Ole Wund
2005-07-31updated vc7 projectfiles so they work with bulletErwin Coumans
2005-07-30For edgeslide control rail there are 2 options:Johnny Matthews
2005-07-30enable bullet for vc7 too by default (can be switched off easily)Erwin Coumans
2005-07-30Edgeslide Mouse Movement FixJohnny Matthews
2005-07-30Fixed some warning shenanigansChris Burt
2005-07-30Fixing (hopefully) a stupid issue with rendering text objects:Alexander Ewering
2005-07-30Flush Edge selection down to verts in subdivide if you are in Vertex select modeJohnny Matthews
2005-07-29Commented out some debug printfsJohnny Matthews
2005-07-29Another UV tweak for subdivide, It seems to work better now, still not perfectJohnny Matthews
2005-07-29added physics-debuggingErwin Coumans
2005-07-29A Small change on Edgeslide while I try to come up with a better mouse intera...Johnny Matthews
2005-07-29>humm, .. this seems to define USE_BULLET for 1400 > _MSC_VERErwin Coumans
2005-07-28Fix for zlib with MSVC/SCONS. Should compile now. This does not fix the bulle...Johnny Matthews
2005-07-28Bugfix #2875Ton Roosendaal
2005-07-28Nice time saver for Armatures: Introduced Bone type "Hinge", which doesn'tTon Roosendaal
2005-07-28Killed some warnings. No please.. hold the applause.Chris Burt
2005-07-28Part of a fix to the makefiles for compiling the new ZLib stuff. ThisChris Burt
2005-07-28 - move zlib.h around to make windows happyDaniel Dunbar
2005-07-28 - update storage.c to use standard time codes (should fix issueDaniel Dunbar
2005-07-27Patch provided by Shaul Kedem: Compressed files are back!Ton Roosendaal
2005-07-27Bug fix #2870Ton Roosendaal
2005-07-27Added Name flip forJohnny Matthews
2005-07-27Cleanup & goodies for rigging geeks! :)Ton Roosendaal
2005-07-27got some "_1400 <= _MSC_VER" wrong, should be "_1400 < _MSC_VER"Erwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-07-27visual studio 8 crashes on this R argument, todo: find replacementErwin Coumans