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AgeCommit message (Expand)Author
2017-04-13cleanup image drawing setupMike Erwin
2017-04-13Gawain: use ShaderInterface to manage uniformsMike Erwin
2017-04-13GLSL: rename edit_overlay -> edit_mesh_overlayCampbell Barton
2017-04-13Use 'safe' macros for common free operationCampbell Barton
2017-04-12fix drawing file column dividers (T51189)Mike Erwin
2017-04-12Fix T51188 compilation errors in WindowsDalai Felinto
2017-04-12Layer / Outliner / Depsgraph: update depsgraph when running outliner operatorsDalai Felinto
2017-04-12Outliner: Draw nested collections before objects of a collectionJulian Eisel
2017-04-12Outliner: Fix objects of master collection not showing up in 'Master Collecti...Julian Eisel
2017-04-12Merge branch 'master' into 28Campbell Barton
2017-04-12Cleanup: use lowercase gpu prefix for static funcsCampbell Barton
2017-04-12Draw Engine: remove hard coded limit on array sizesCampbell Barton
2017-04-12Remove bool -> int castCampbell Barton
2017-04-12Color management: Avoid memory copy into same bufferSergey Sharybin
2017-04-12Cleanup: naming & line lengthCampbell Barton
2017-04-12Cleanup: use DRW_cache_mesh prefix w/ mesh objectsCampbell Barton
2017-04-12EditMesh Render: remove edges-of-vert loopCampbell Barton
2017-04-12Merge branch 'master' into 28Campbell Barton
2017-04-12Docs: minor improvement to code exampleCampbell Barton
2017-04-12Cleanup: replace char array with structCampbell Barton
2017-04-12EditMode: remove edge-hash from MeshRenderDataCampbell Barton
2017-04-12Cleanup: use const pointer for view access APICampbell Barton
2017-04-12Cleanup: line lengthCampbell Barton
2017-04-12fix compile warningsMike Erwin
2017-04-11Correct own error in adding colorsCampbell Barton
2017-04-11Make image drawing code working with core profileSergey Sharybin
2017-04-11Renaming: sl > scene_layerDalai Felinto
2017-04-11Fix blenderplayer(tm)Dalai Felinto
2017-04-11Draw Manager: Fix blended color.Clément Foucault
2017-04-11Draw Manager: Fix Background sets not being drawn.Clément Foucault
2017-04-11Renaming: sl > scene_layerDalai Felinto
2017-04-11Cleanup: remove no longer needed BASE_ definesDalai Felinto
2017-04-11Bring snapping back (Base / BaseLegacy)Dalai Felinto
2017-04-11Move cage_manipulator.c to new GL code.Bastien Montagne
2017-04-11FIx copy/paste mistake in own previous commit.Bastien Montagne
2017-04-11GL/WIP: fix crash drawing text objectCampbell Barton
2017-04-11Draw Manager: replace varargs with a pointer arrayCampbell Barton
2017-04-11Get rid of last deprecated OpenGL calls in arrow_manipulator.cBastien Montagne
2017-04-11Move arrow2d_manipulator to new immediate mode GL.Bastien Montagne
2017-04-11Fix: width of UILayout.prop_enum() buttonsraa
2017-04-11Uncomment deselected center point colorCampbell Barton
2017-04-11Draw Manager: Add center-color for linked/multiuser objectsCampbell Barton
2017-04-11Cleanup: quiet harmless but annoying overflowCampbell Barton
2017-04-11Merge branch 'master' into blender2.8Campbell Barton
2017-04-11Remove redundant glColor callCampbell Barton
2017-04-10Object Engine: Fix Selected Group Objects color.Clément Foucault
2017-04-10Object Engine: Ported Force Field object drawing.Clément Foucault
2017-04-10Get rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c.Bastien Montagne
2017-04-10Nuke three remaining uages of PRIM_QUAD in drawobject.cBastien Montagne
2017-04-10Minor cleanup/fix for own rB45f3150c9844326 merge.Bastien Montagne