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AgeCommit message (Collapse)Author
2014-10-15Fix off by one error drawing passepartoutCampbell Barton
2014-10-15Fix T42065: Shading issue using Array modifierBastien Montagne
Gah... Dirty normal flag should be set on *real* final dm, after merge is done. :/
2014-10-15OSX: simplyfy last commit for fs_menu system_bookmarksJens Verwiebe
2014-10-15OSX: Change the FS_CATEGORY_SYSTEM_BOOKMARKS aka "Favorites", so that the ↵Jens Verwiebe
orderwise in sync with finder
2014-10-03move to the release version cycleSergey Sharybin
2014-10-03Fix black matcap when using particle systemSergey Sharybin
Using matcap with a displist is not really good thing to try and it's actually a regression since we've enabled matcaps for all objects instead of just an active one. Conflicts: source/blender/editors/space_view3d/view3d_draw.c
2014-10-03Fix for 2-sided faces in array modifierCampbell Barton
2014-10-03Fix T41983: Array regression with center-vertsCampbell Barton
Array with rotation and a central pivot would fail. Thanks to Bastien Montagne for the initial fix.
2014-10-03Better fix for T42054 - modifiers have a callback to say whether they need ↵Bastien Montagne
normals or no. Thanks Campbell for the headup!
2014-10-03Fix T42054: Problem when using Cast modifier with Wireframe modifier.Bastien Montagne
Wireframe modifier needs valid normals, let's ensure that!
2014-10-03Update link to the Support an Animation Movie linkSergey Sharybin
This is to be in the final release.
2014-10-03Fix for wrong bit mask magic happening in gpu_update_lamps_shadows()Sergey Sharybin
2014-10-03Fix T42049: Crash exiting /w GL1.1Campbell Barton
2014-10-03Fix T42030: Grabbing the whole mask interfere with grabbing individual curveSergey Sharybin
This fix is for the final 2.72 release.
2014-10-03Fix T42033 UVs shown while rendering in texture paint mode.Antony Riakiotakis
This should be included in final release build.
2014-10-03Fix for regression on bevel material: need do_version support for earlier files.Howard Trickey
2014-10-03Fix T41971: BMesh mapping slot arg errorCampbell Barton
2014-10-03Fix Smoke UI property: Low resolution values are needed for pyroclastic ↵Daniel Genrich
smoke effects. Example values for such an effects are resolution = 10 and high resolution = 5. Patch by nudelZ
2014-10-03Fix T42026: Unit scale affects camera focal length.Bastien Montagne
Not a regression, yet maybe simple/safe enough for 2.72?
2014-10-03Fix compilation on GCC (good old mixed declaration and code).Bastien Montagne
2014-10-03fix T42022 Attempt to export empty set of objects resulted in an exceptiongaiaclary
2014-10-03Fix T42018: Crash when displaying beveled poly-curves with spline bevfac mappingSergey Sharybin
This fix is for 2.72.
2014-10-03Use native float math functions for MSVC12Sv. Lockal
`double` surrogates are slow (e.g. pow is 2x slower than powf), and MSVC12 supports fp-math functions from C99.
2014-10-03Fix BI viewport render crash happening with zero render border areaSergey Sharybin
This is better to be backported to the 2.72.
2014-10-03Fix T41988: Shadow pass inaccurate calculationSergey Sharybin
2014-10-03Revert previous commit (sorry about that), and use standard func to get ↵Bastien Montagne
active layer in this case too. Thanks to Campbell for the head up.
2014-10-03Fix T41905: Linked objects/groups assigned to 'wrong' active layers when ↵Bastien Montagne
called from 3DView Typo using v3d->layact instead of v3d->lay when linking and v3d is available in context. This can be backported to 2.72.
2014-10-03Fix T41993: Constant jittered bugSergey Sharybin
Rotated coordinate of the ray start was used when calculating the ray direction, ending up with wrong direction.
2014-10-03Fix T41977: 'Shading' panel of Render buttons not updating Rendered 3DView.Bastien Montagne
Reuse `rna_Scene_glsl_update` here too.
2014-10-03Fix T41955: lamp error: double update for all lampsSergey Sharybin
This is actually also safe for 2.72 :)
2014-10-03Fix for wrong color space when image loader set both rect and rect_floatSergey Sharybin
Quite safe for 2.72.
2014-10-03Fix T41995: Box selection - Edit mode - Header not updated.Bastien Montagne
2014-10-03Fix T41978: Shadow was not excluded from combined path unless shadow pass ↵Bastien Montagne
was rendered too. Pretty straightforward, issue probably goes back to (pre)history!
2014-10-03Fix T41986: polyfill fails with axis aligned vertsCampbell Barton
2014-10-03Fix T41981: Crash by Copy mask splines without splinesSergey Sharybin
2014-10-03Fix T41974: blender ships vulnerable minilzo versionKévin Dietrich
Update lzo library due to security issue Update lzo to latest version. This fixes a security issue (reported in T41974) This also fixes some (false-positive) valgrind warnings. Reviewers: sergey Differential Revision: https://developer.blender.org/D803
2014-10-03Fix View3d background image display aspectCampbell Barton
2014-10-03Fix T41956, Soften brush does not workAntony Riakiotakis
Disallow blur radius zero (versioning error). Also fix gaussian distibution for blurring This is to be included in the final release.
2014-10-03Fix T41962: Command-line without specified filename doesn't rendersSergey Sharybin
Issue was caused by the launcher not dealing with slashes in the way windows expects them to be handled -- last slash of the path considered an escape character for the following qoute. This is definitely to be ported to the 2.72 release.
2014-10-03Tracking: Some minor improvements to copy-pasteSergey Sharybin
- Deselect all existing tracks when pasteing, makes it easier to tweak stuff after the paste. - Make first of the pasted tracks active.
2014-10-03Tracking: Add shortcuts for the copy-paste as wellSergey Sharybin
2014-10-03Fix for missing shortcuts for mask copy/pasteSergey Sharybin
It's a safe fix and would be real cool to have in final release, it makes roto even easier than mentioned in the previous commit.
2014-10-03Fix T41961: Crash by Copy n Paste splines to new mask without layerSergey Sharybin
It makes much more sense to ensure layer before pasteing, makes roto as easy as it has never been before!
2014-10-03Fix for missing initialization of Freestyle RenderData parameters for new ↵Tamito Kajiyama
scenes.
2014-10-03Fix use of uninitialized variable in mesh_get_mapped_verts_coords.Brecht Van Lommel
It did not cause an actual bug, this code path is never executed at the moment.
2014-10-03OpenGL fix: GL_COLOR_ARRAY is client stateAntony Riakiotakis
2014-10-03Fix T41933: Node Editor: Crash occurs with Select by SuffixBastien Montagne
Wrong usage of `BLI_str_partition_ex_utf8`... This is to be backported to 2.72 branch.
2014-10-03Fix T41939: Dupliface: Inherit scale doesn't update viewport render.Bastien Montagne
Render needs un object update it seems...
2014-10-03Fix T41885, muting broken for Blender Internal nodes in rendering.Lukas Tönne
Nodes don't have muting callbacks any more, so now have to check the flag to prevent overwriting values on the stack that they share with inputs.
2014-09-23Fix game engine not supporting material view.v2.72-rc1Antony Riakiotakis
Force textured view in that case. Also correct a few uses of the GLSL flag in the viewport. Should only be relevant for textured viewport.