Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-15 | Fix off by one error drawing passepartout | Campbell Barton | |
2014-10-15 | Fix T42065: Shading issue using Array modifier | Bastien Montagne | |
Gah... Dirty normal flag should be set on *real* final dm, after merge is done. :/ | |||
2014-10-15 | OSX: simplyfy last commit for fs_menu system_bookmarks | Jens Verwiebe | |
2014-10-15 | OSX: Change the FS_CATEGORY_SYSTEM_BOOKMARKS aka "Favorites", so that the ↵ | Jens Verwiebe | |
orderwise in sync with finder | |||
2014-10-03 | move to the release version cycle | Sergey Sharybin | |
2014-10-03 | Fix black matcap when using particle system | Sergey Sharybin | |
Using matcap with a displist is not really good thing to try and it's actually a regression since we've enabled matcaps for all objects instead of just an active one. Conflicts: source/blender/editors/space_view3d/view3d_draw.c | |||
2014-10-03 | Fix for 2-sided faces in array modifier | Campbell Barton | |
2014-10-03 | Fix T41983: Array regression with center-verts | Campbell Barton | |
Array with rotation and a central pivot would fail. Thanks to Bastien Montagne for the initial fix. | |||
2014-10-03 | Better fix for T42054 - modifiers have a callback to say whether they need ↵ | Bastien Montagne | |
normals or no. Thanks Campbell for the headup! | |||
2014-10-03 | Fix T42054: Problem when using Cast modifier with Wireframe modifier. | Bastien Montagne | |
Wireframe modifier needs valid normals, let's ensure that! | |||
2014-10-03 | Update link to the Support an Animation Movie link | Sergey Sharybin | |
This is to be in the final release. | |||
2014-10-03 | Fix for wrong bit mask magic happening in gpu_update_lamps_shadows() | Sergey Sharybin | |
2014-10-03 | Fix T42049: Crash exiting /w GL1.1 | Campbell Barton | |
2014-10-03 | Fix T42030: Grabbing the whole mask interfere with grabbing individual curve | Sergey Sharybin | |
This fix is for the final 2.72 release. | |||
2014-10-03 | Fix T42033 UVs shown while rendering in texture paint mode. | Antony Riakiotakis | |
This should be included in final release build. | |||
2014-10-03 | Fix for regression on bevel material: need do_version support for earlier files. | Howard Trickey | |
2014-10-03 | Fix T41971: BMesh mapping slot arg error | Campbell Barton | |
2014-10-03 | Fix Smoke UI property: Low resolution values are needed for pyroclastic ↵ | Daniel Genrich | |
smoke effects. Example values for such an effects are resolution = 10 and high resolution = 5. Patch by nudelZ | |||
2014-10-03 | Fix T42026: Unit scale affects camera focal length. | Bastien Montagne | |
Not a regression, yet maybe simple/safe enough for 2.72? | |||
2014-10-03 | Fix compilation on GCC (good old mixed declaration and code). | Bastien Montagne | |
2014-10-03 | fix T42022 Attempt to export empty set of objects resulted in an exception | gaiaclary | |
2014-10-03 | Fix T42018: Crash when displaying beveled poly-curves with spline bevfac mapping | Sergey Sharybin | |
This fix is for 2.72. | |||
2014-10-03 | Use native float math functions for MSVC12 | Sv. Lockal | |
`double` surrogates are slow (e.g. pow is 2x slower than powf), and MSVC12 supports fp-math functions from C99. | |||
2014-10-03 | Fix BI viewport render crash happening with zero render border area | Sergey Sharybin | |
This is better to be backported to the 2.72. | |||
2014-10-03 | Fix T41988: Shadow pass inaccurate calculation | Sergey Sharybin | |
2014-10-03 | Revert previous commit (sorry about that), and use standard func to get ↵ | Bastien Montagne | |
active layer in this case too. Thanks to Campbell for the head up. | |||
2014-10-03 | Fix T41905: Linked objects/groups assigned to 'wrong' active layers when ↵ | Bastien Montagne | |
called from 3DView Typo using v3d->layact instead of v3d->lay when linking and v3d is available in context. This can be backported to 2.72. | |||
2014-10-03 | Fix T41993: Constant jittered bug | Sergey Sharybin | |
Rotated coordinate of the ray start was used when calculating the ray direction, ending up with wrong direction. | |||
2014-10-03 | Fix T41977: 'Shading' panel of Render buttons not updating Rendered 3DView. | Bastien Montagne | |
Reuse `rna_Scene_glsl_update` here too. | |||
2014-10-03 | Fix T41955: lamp error: double update for all lamps | Sergey Sharybin | |
This is actually also safe for 2.72 :) | |||
2014-10-03 | Fix for wrong color space when image loader set both rect and rect_float | Sergey Sharybin | |
Quite safe for 2.72. | |||
2014-10-03 | Fix T41995: Box selection - Edit mode - Header not updated. | Bastien Montagne | |
2014-10-03 | Fix T41978: Shadow was not excluded from combined path unless shadow pass ↵ | Bastien Montagne | |
was rendered too. Pretty straightforward, issue probably goes back to (pre)history! | |||
2014-10-03 | Fix T41986: polyfill fails with axis aligned verts | Campbell Barton | |
2014-10-03 | Fix T41981: Crash by Copy mask splines without splines | Sergey Sharybin | |
2014-10-03 | Fix T41974: blender ships vulnerable minilzo version | Kévin Dietrich | |
Update lzo library due to security issue Update lzo to latest version. This fixes a security issue (reported in T41974) This also fixes some (false-positive) valgrind warnings. Reviewers: sergey Differential Revision: https://developer.blender.org/D803 | |||
2014-10-03 | Fix View3d background image display aspect | Campbell Barton | |
2014-10-03 | Fix T41956, Soften brush does not work | Antony Riakiotakis | |
Disallow blur radius zero (versioning error). Also fix gaussian distibution for blurring This is to be included in the final release. | |||
2014-10-03 | Fix T41962: Command-line without specified filename doesn't renders | Sergey Sharybin | |
Issue was caused by the launcher not dealing with slashes in the way windows expects them to be handled -- last slash of the path considered an escape character for the following qoute. This is definitely to be ported to the 2.72 release. | |||
2014-10-03 | Tracking: Some minor improvements to copy-paste | Sergey Sharybin | |
- Deselect all existing tracks when pasteing, makes it easier to tweak stuff after the paste. - Make first of the pasted tracks active. | |||
2014-10-03 | Tracking: Add shortcuts for the copy-paste as well | Sergey Sharybin | |
2014-10-03 | Fix for missing shortcuts for mask copy/paste | Sergey Sharybin | |
It's a safe fix and would be real cool to have in final release, it makes roto even easier than mentioned in the previous commit. | |||
2014-10-03 | Fix T41961: Crash by Copy n Paste splines to new mask without layer | Sergey Sharybin | |
It makes much more sense to ensure layer before pasteing, makes roto as easy as it has never been before! | |||
2014-10-03 | Fix for missing initialization of Freestyle RenderData parameters for new ↵ | Tamito Kajiyama | |
scenes. | |||
2014-10-03 | Fix use of uninitialized variable in mesh_get_mapped_verts_coords. | Brecht Van Lommel | |
It did not cause an actual bug, this code path is never executed at the moment. | |||
2014-10-03 | OpenGL fix: GL_COLOR_ARRAY is client state | Antony Riakiotakis | |
2014-10-03 | Fix T41933: Node Editor: Crash occurs with Select by Suffix | Bastien Montagne | |
Wrong usage of `BLI_str_partition_ex_utf8`... This is to be backported to 2.72 branch. | |||
2014-10-03 | Fix T41939: Dupliface: Inherit scale doesn't update viewport render. | Bastien Montagne | |
Render needs un object update it seems... | |||
2014-10-03 | Fix T41885, muting broken for Blender Internal nodes in rendering. | Lukas Tönne | |
Nodes don't have muting callbacks any more, so now have to check the flag to prevent overwriting values on the stack that they share with inputs. | |||
2014-09-23 | Fix game engine not supporting material view.v2.72-rc1 | Antony Riakiotakis | |
Force textured view in that case. Also correct a few uses of the GLSL flag in the viewport. Should only be relevant for textured viewport. |