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AgeCommit message (Collapse)Author
2014-10-21We're nov 2.72bv2.72b2.72bSergey Sharybin
2014-10-21Fix sequencer clipboard with meta's containing ID referencesCampbell Barton
2014-10-21Fix sequencer duplicate with only handle selectedCampbell Barton
2014-10-21Fix T42311, too many paint slots added.Antony Riakiotakis
Don't allow the add paint slot operator to redo. Also guard better against excessive slot addition
2014-10-21Fix T42313: Ruler always measures 0.0Campbell Barton
Passing 'ar' to snapObjectsRayEx would apply a ray-offset.
2014-10-21Fix T42189Antony Riakiotakis
Own mistake - not copying enough data.
2014-10-21Fix T42264: Negative scale & clipped-select failsCampbell Barton
Thanks to mont29 for finding the cause.
2014-10-21Fix typo in calculateCenterMedian that could give computed median point ↵Grigory Revzin
wrong values. From soc-2014-shapekey branch, with minor edits by mont29 (Bastien Montagne).
2014-10-21Fix T42281, crash in subsurf with texture painting.Antony Riakiotakis
2014-10-21OSX/PLAYER/cmake: fix player install python bundling, overlloked player has ↵Jens Verwiebe
its own PLAYER_TARGETDIR_VER
2014-10-21Fix for align bone to cursor (missing normalize)Campbell Barton
2014-10-21Fix for pose bones not restoring selection index properlySergey Sharybin
2014-10-21More fixes:Antony Riakiotakis
* Fill brush did not do proper srgb conversion for byte images (reported by Sebastian Koenig, thanks!) * Color sampling for palettes did not refresh the toolbar.
2014-10-21Fix issue reported by Sebastian Koenig on irc, Clone brush would paintAntony Riakiotakis
trash with float images. Issue is uninitialized alpha in the clone brush + a clamping issue for float images. There's still some 'swimming' and brightness issue here but I have to do work for the weekly, will investigate further later.
2014-10-21Fix bad typo in undo code that invalidated all image caches on undo.Antony Riakiotakis
2014-10-21Fix T42258: Drivers: `dimensions.x` is always invalid, but `dimensions[0]` worksBastien Montagne
'PROP_XYZ_LENGTH' subtype was missing from list of valid '.x/y/z/w' ones.
2014-10-15Fix compilation error -- backported change relied on the regular development ↵v2.72aSergey Sharybin
changes
2014-10-15Better fix for T42139Antony Riakiotakis
Noise function's significant bits are up to 31st bit. This should now give the same visual result as before, minus the stripes. Issue pointed out by Anthony Edlin, thanks! Conflicts: source/blender/render/intern/source/render_texture.c
2014-10-15Bugfix T42225: Python - GreasePencil.active incorrectly accepts GreasePencil ↵Joshua Leung
type instead of GPencilLayer
2014-10-15Fix T42206: RenderLayers popup crashed when clicked while renderingCampbell Barton
2014-10-15Fix T42005: Reset py-handlers could crashCampbell Barton
Wasn't acquiring the GIL.
2014-10-15Fix T42064: Directional blur uses wrong samplerSergey Sharybin
Now use linear one, nearest is far too doggy.
2014-10-15Fix T42198: Linked lines only work with linked objects.Tamito Kajiyama
The reported issue was caused by a backward incompatibility due to careless code changes made when per-material Freestyle line colors were introduced in rB7915d7277ac8c605f016f30f943080556244fb59. In 2.71 line style Material color/alpha/thickness modifiers was retrieving alpha transparency from Material.alpha, whereas in 2.72 Material.line_color[3] was referenced. The present fix reverts the aforementioned code changes. This issue is a regression from 2.71, so the fix is appropriate for inclusion in the 2.72a release.
2014-10-15re-allign 'a'Campbell Barton
2014-10-15We're entering 'a' release cycle nowSergey Sharybin
2014-10-15OSX: fsmenu cleanupJens Verwiebe
2014-10-15Minor typo fix, reported by Sebastian Koenig on irc. Thanks!Antony Riakiotakis
2014-10-15Bugfix: "Hide" button in modifiers panel did only hide smoke domain, not the ↵Daniel Genrich
smoke. Reported by nudelZ
2014-10-15Fix another crash with Navigation mesh.Benoit Bolsee
Navigation mesh object need to access the current scene at creation time. This can be at scene start or when an object is instantiated from an inactive layer. The method of getting the scene differs in these cases. This fix handles both.
2014-10-15Fix T41950: Parent-Child Menu behaves weirdBastien Montagne
Issue was, parenting with operator, then unparenting would keep the inverse parent matrix. So if you then parented again through the mere Object field of Object buttons, you'd still use previous inver parent matrix, giving some weird behavior from user PoV. This commit simply makes sure inverse parent matrix is always reset to indentity when clearing parents.
2014-10-15Freestyle: Fix for memory leaks in StrokeVertexIterator.Tamito Kajiyama
The issues identified here are regression from 2.71, so the present code revision is appropriate for backporting if 2.72a is planned.
2014-10-15Freestyle: Fix for StrokeVertexIterator.__next__() ignoring the first and ↵Tamito Kajiyama
only element. A StrokeVertexIterator ignores the first element when it is the only element. Such an iterator can be created by the .incremented() method from an iterator over two stroke vertices. This problem is a regression from 2.71. The present fix is appropriate to backport if Blender 2.72a is planned. Problem report by Kazuhiro Murakawa through personal communications, thanks!
2014-10-15Current tile highlight should use render data from the engineSergey Sharybin
Otherwise tweaking resolution/border would affect the way tiles are highlighted.
2014-10-15Fix Python ray-cast failing to check hit directionCampbell Barton
2014-10-15OSX: adapt fs_menue to modern entries handlingJens Verwiebe
2014-10-15Fix T42137: Keymap editing is brokenBastien Montagne
Own mistake in previous fix here, was too greedy in finding an existing kmi of UserPref add diff kmi, we only want to ignore exact same kmi's here.
2014-10-15Allow render engine to declare whether it's capable of the texture rendering ↵Sergey Sharybin
or not If render engine has bl_use_texture_preview set to truth blender wouldn't fallback to the blender internal rendering for previews.
2014-10-15Fix T41957: Shadow color texture mapping was using wrong factorSergey Sharybin
2014-10-15Cleanup to previous commit, we can reuse set_rgb instead of new functionAntony Riakiotakis
2014-10-15Fix T42074, textured lamps influncing other layersAntony Riakiotakis
The solution is to do the multiplication with the energy in the shader after texture application. We might be able to avoid setting dyncol completely, but this needs better investigation. Some shader paths also look a bit redundant. Also, texture mapping is not supported very well for light lamps, might also need investigation.
2014-10-15Fix T4199: Knife holes in concave ngons failedCampbell Barton
BM_face_point_inside_test assumed the face center was inside the face.
2014-10-15Cleanup: styleCampbell Barton
2014-10-15Fix T42088: Creating new keybinds can cause duplicates when saving key ↵Bastien Montagne
config profile When patching a keymap with a 'UserPref' diff one, do not add keymap items from diff if they already exists in patched keymap.
2014-10-15One more bplayer infamous stub fix!Bastien Montagne
2014-10-15Texture painting:Antony Riakiotakis
Do not generate materials/images/UVs if they are missing. Now we spawn a panel ("Missing Data") with operators to generate the missing data and pop a warning if user tries to paint without them. The reason we have reverted this is that it is too easy to end up with more textures than we wanted. It was impossible to enter texture paint without having textures added, and code makes too many assumptions about what user may want. Discussed during Sunday's meeting. This might be a candidate for 2.72a but I'm not sure how other artists will take this (and how refined and crash-free it is), better make a few iterations first. And for interested parties...test please, don't wait until after a release to poke with such issues. Also, add slot operator now adds a new unconnected image node in cycles. Only used in the "Missing Data" panel. This should be a separate commit but I am squashing it into the same commit because it relies too much on changes done here and can be reverted easily if complainstorm occurs again.
2014-10-15Fix T4201: AVI Broken when width not multiple of 4Campbell Barton
2014-10-15Fix in-between mouse events getting assign to keysCampbell Barton
2014-10-15Fix T42075: DnD Material not updating render viewCampbell Barton
2014-10-15Fix T42093: segfault when trying to free unallocated depths zbuffer ↵Bastien Montagne
(border-zoom in 3DView). Thanks to jensverwiebe (jens verwiebe) for investigations too!
2014-10-15Fix T41983: Array Modifier "Merge" bug?Bastien Montagne
We messed up previous fix, in 'simplified' translated merge case... :(