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AgeCommit message (Expand)Author
2013-03-17Fix for a crash due to a bug in the handling of singularity in stroke creation,Tamito Kajiyama
2013-03-16Fix for a crash due to mesh faces with wire frame materials not properly hand...Tamito Kajiyama
2013-03-13New implementation of Freestyle edge/face marksTamito Kajiyama
2013-03-11Another big code clean-up patch from Bastien Montagne, thanks again!Tamito Kajiyama
2013-03-08A big code clean-up patch from Bastien Montagne, many thanks!Tamito Kajiyama
2013-03-03Merged changes in the trunk up to revision 54992.Tamito Kajiyama
2013-03-03Collada: exported normals now based on MPoly instead of MFaceGaia Clary
2013-03-03rigidbody: Revert to running simulation on frame updateSergej Reich
2013-03-03rigidbody: Fix inconsistency with world rebuildingSergej Reich
2013-03-03code cleanup: de-duplicate cast modifier logic, had 'optimization' which was ...Campbell Barton
2013-03-03code cleanup: ~400 duplicate lines for AO form factor math.Campbell Barton
2013-03-03code cleanup: de-duplicate ~75 lines copied twice - tsk tsk.Campbell Barton
2013-03-03move toggle drag into a UI handler (was modal operator)Campbell Barton
2013-03-03Fix for exceptions in converting Python float objects to C variables not prop...Tamito Kajiyama
2013-03-03enable triangulation with collada, disable BLI_STATIC_ASSERT for C++.Campbell Barton
2013-03-03partial revert of collada triangulation code due to problems on linuxGaia Clary
2013-03-03Renamed FreestyleLineSet.use to .show_render.Tamito Kajiyama
2013-03-03Code clean-up: used copy_m4_m4() and unit_m4() instead of verbose loops.Tamito Kajiyama
2013-03-03Removed redundant definitions of __min and __max macros by replacing them withTamito Kajiyama
2013-03-03Moved operations on blend file data from C++ class destructor to a specific m...Tamito Kajiyama
2013-03-03Fix Collada build error in sconsGaia Clary
2013-03-02Fix for a buffer overflow, by simply removing the unnecessary string copy.Tamito Kajiyama
2013-03-02Removed paths to a browser command and help index that are no longer used in ...Tamito Kajiyama
2013-03-02BGE: Fix for bugs #34428, #20856, #20281. These were all multi-uv bugs caused...Mitchell Stokes
2013-03-02fix [#34431] Crash with 2.66 when dyntopo enabled and using view plane modeCampbell Barton
2013-03-02Collada: Added support for ngon export/import and added triangulate option to...Gaia Clary
2013-03-02fix [#34486] Selection of bones in armature edit mode only toggles between tw...Campbell Barton
2013-03-02Added typecasts to keep c++ from reporting errorsGaia Clary
2013-03-02now dragging an image onto an empty can be done without holding Ctrl.Campbell Barton
2013-03-02code cleanup: clarify comment about virtial-modifiers, also add comments to D...Campbell Barton
2013-03-02Fix #34483: game engine multi UV glsl materials not working correct after cha...Brecht Van Lommel
2013-03-01Bug fix #34418Ton Roosendaal
2013-03-01Fix #34461: Inconsistent behavior of "Color Mix Node" and "Alpha Over Node"Sergey Sharybin
2013-03-01style cleanup: braces with multi-line statements, also add some comments.Campbell Barton
2013-03-01Bug fix #34334Ton Roosendaal
2013-03-01keymap filter by keybindings in the userpreferences.Campbell Barton
2013-03-01fix for drag-toggle, bit-buttons weren't handled which made drag toggle fail ...Campbell Barton
2013-03-01code cleanup: minor refactor of button pressed state checking, needed for dra...Campbell Barton
2013-03-01Fix / Workaround for [#34474] "Record Composite" image op segfaults in compos...Thomas Dinges
2013-02-28Fix own regression in commit from today -- missing NULL checkSergey Sharybin
2013-02-28UI/DPI: user preferences window size now takes into account DPI, otherwise theBrecht Van Lommel
2013-02-28Fix #34366: mesh.select_mode operator could not be configure the use_extendBrecht Van Lommel
2013-02-28Fix #34372: mesh.verts.foreach_set not working with normals, regression due t...Brecht Van Lommel
2013-02-28Fix #34390: quicktime video codec menu showing blank. It's a small miracleBrecht Van Lommel
2013-02-28Fix #34414: python error with frame_change callback and Cycles motion blur.Brecht Van Lommel
2013-02-28More UI messages fixes...Bastien Montagne
2013-02-28Changed a way how RGB images are saving from RGBASergey Sharybin
2013-02-28Draw a checker board as a background for animation playerSergey Sharybin
2013-02-28Fix sequencer crash when pasteing strips after creating new fileSergey Sharybin
2013-02-28Fix memory leak when loading multilayer EXR as movie clipSergey Sharybin