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AgeCommit message (Expand)Author
2016-12-06Fix new scenes should have a default renderlayerDalai Felinto
2016-12-06Fix all unfreed memoryDalai Felinto
2016-12-06Final cleanup of read/write to have things in the right order (pure cosmetic)Dalai Felinto
2016-12-06Fix write of nested LayerCollections (and DNA cleanup)Dalai Felinto
2016-12-06Fix stupidest mistake (objects > filter_objects)Dalai Felinto
2016-12-06Fixing writing objectsDalai Felinto
2016-12-06Fix writing nested scene collectionsDalai Felinto
2016-12-05Use pointer for master collectionDalai Felinto
2016-12-05Rename: collections > scene/layer_collectionsDalai Felinto
2016-12-05Read/Write, first takeDalai Felinto
2016-12-05Fix objects not disappearing after unlinking collectionDalai Felinto
2016-12-03RNA: layer.objects.selectedDalai Felinto
2016-12-03layer.engineDalai Felinto
2016-12-03layer.objects.activeDalai Felinto
2016-12-03layer.active_collectionDalai Felinto
2016-12-03Shuffle code around to re-order functionsDalai Felinto
2016-12-03layer.objectsDalai Felinto
2016-12-03DNA documentationDalai Felinto
2016-12-03BKE_collection_remove: (also first of five of the syncing functions)Dalai Felinto
2016-12-03RNA layer collectionsDalai Felinto
2016-12-03Fixup for new layersDalai Felinto
2016-12-02Rename CollectionBase > LayerCollectionDalai Felinto
2016-12-02More RNA: objects, objects_filter (for SceneCollection), .new, removeDalai Felinto
2016-12-02RNA (start), and some refactor (scene.main_collection)Dalai Felinto
2016-12-02Rename Collection > SceneCollectionDalai Felinto
2016-12-02DNA fixupsDalai Felinto
2016-12-01Renaming RenderLayer > SceneLayerDalai Felinto
2016-11-30Add description for the functionsDalai Felinto
2016-11-30More versioning, and more DNADalai Felinto
2016-11-29Start of versioning and more workDalai Felinto
2016-11-29New DNA for layersDalai Felinto
2016-11-29Barebones for dna filesDalai Felinto
2016-11-29DerivedMeshes clean up their draw-batch cachesMike Erwin
2016-11-29Gawain: batch mode uses buffer ID funcsMike Erwin
2016-11-29Gawain: immediate mode uses buffer ID funcsMike Erwin
2016-11-29Gawain: manage GL buffer IDs in a thread-safe wayMike Erwin
2016-11-29Replacing UI_view2d_scrollsers_draw() to immedaite modeBenjamin N. Summerton
2016-11-29Moved UI_view2_multi_grid_draw() to GawainBenjamin N. Summerton
2016-11-27Enable multi-selection editing by default (Alt-key behavior)Julian Eisel
2016-11-22Use const for color array argumentsJulian Eisel
2016-11-22Fix missing conversion of uchar color to floatJulian Eisel
2016-11-19Merge branch 'master' into blender2.8Bastien Montagne
2016-11-19bgl do not bind parts of OpenGL that are not exposed in core profilesMartijn Berger
2016-11-19Fix T49991: reloading librairies doesn't update node groups.Bastien Montagne
2016-11-19Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.Bastien Montagne
2016-11-19Fix (unreported) nodeRemoveAllSockets() not clearing inputs/outputs sockets l...Bastien Montagne
2016-11-19Fix forward-compat Nodes write code being executed also for undo steps writing.Bastien Montagne
2016-11-19Fix Node space ID remap callback not handling node trees.Bastien Montagne
2016-11-19Fix T50071: Radience HDR fomat does not support alpha at all.Bastien Montagne
2016-11-18BMesh: invalid return from BM_mesh_validateCampbell Barton