Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
AgeCommit message (Collapse)Author
2018-11-03GP: Fix update problems with Grid CanvasAntonioya
The grid canvas was not updated when changed parameters
2018-11-03UI: remove grease pencil iconsCampbell Barton
Grease pencil tool now uses an icon for each tool, previously it mapped icons to tool icons which is now not needed because for each tool a different brush can be selected which has it's own icon.
2018-11-03GP: Use stroke and fill switches while drawingAntonioya
2018-11-03GP: New main switches to hide stroke and fill materialAntonioya
New parameters to switch visibility of stroke and fill
2018-11-03Correct error in last commitCampbell Barton
2018-11-03Tool System: validate tool slots when setting modesCampbell Barton
Needed for entering paint modes on new scenes.
2018-11-03Cleanup: move brush query into utility functionCampbell Barton
2018-11-03Cleanup: styleCampbell Barton
2018-11-03UI: On markers alternate between filled/outline camera icon on selection.Pablo Vazquez
Instead of between the Camera and Camera Data as they are completely different shapes that don't indicate selection.
2018-11-03UI: Align Panel drag widget with collapse triangle.Pablo Vazquez
As pointed out by Harleya in DevTalk. Thanks!
2018-11-03Transform Snap: Refactoring to avoid duplicate code.mano-wii
2018-11-03UI: Soft drop shadow on 3D Viewport info text.Pablo Vazquez
Soft shadow similar to the title of pie menus to increase readability. For the full white background issue an extra box container might be needed.
2018-11-03UI: Tooltip for 3D View and rename to 3D Viewport.Pablo Vazquez
2018-11-03UI: Don't use abbreviations for view names.Pablo Vazquez
2018-11-03UI: Fix white shadow when resetting to defaults.Pablo Vazquez
Resetting the theme to default would set the shadow brightness to 1.0f, which was used as emboss when we used dark text on brighter backgrounds. Now that we use white labels, bright shadows just makes all text fuzzy.
2018-11-02Multi-Objects: MBALL_OT_duplicate_metaelemsDalai Felinto
2018-11-02Multi-Objects: MBALL_OT_delete_metaelemsDalai Felinto
2018-11-02GP: Fix problem when alpha is too lowAntonioya
There are still some color when the alpha is set to 0
2018-11-02Add hide_buttons option to template_ID_previewAntonioya
When use the template in the topbar for only select an ID is very annoying to have the buttons after the name and only adds noise to the selector. This option hide the number of users, new and delete buttons to get a cleaner topbar selector. By default the parameter is disabled in order to keep all existing code/UI running.
2018-11-02Small cleanup on curve separation error handlingDalai Felinto
2018-11-02Multi-Objects: CURVE_OT_make_segmentDalai Felinto
And another go at a more complete error handling. I couldn't test all the error throwing cases but hopefully it is all working as expected.
2018-11-02Multi-Objects: CURVE_OT_revealDalai Felinto
2018-11-02Multi-Objects: CURVE_OT_hideDalai Felinto
2018-11-02Multi-Objects: CURVE_OT_switch_directionDalai Felinto
2018-11-02Multi-Objects: CURVE_OT_tilt_clearDalai Felinto
2018-11-02Multi-Objects: CURVE_OT_handle_type_setDalai Felinto
2018-11-02Fix T57586: crash linking node group through material properties editor.Brecht Van Lommel
2018-11-02UI: add option for permanently allowing execution of scripts to dialog.Brecht Van Lommel
Ref T57197
2018-11-02Fix missing separators after recent changes.Brecht Van Lommel
2018-11-02Fix T57316: material preview icons not updating.Brecht Van Lommel
The editors update callback was getting the COW datablock, it should be the original where the preview icons are stored.
2018-11-02Multi-Objects: CURVE_OT_normals_make_consistentDalai Felinto
2018-11-02Add new factor parameter to layout.separator()Antonioya
The new parameter allows to define the scale of the space.
2018-11-02Armature: Fix stick bones not scaling with pixel sizeClément Foucault
2018-11-02Multi-Objects: CURVE_OT_separateDalai Felinto
This is also a first take on trying to handle errors for partial succeeded operators. Handling it all manually for now. For the remaining operators I will use changed_multi to get over with multi-objects. But we can handle their errors in a separate pass.
2018-11-02UI: Darken the backdrop of navigation gizmos.Pablo Vazquez
Bright backdrop would get lost when having bright elements/background in the viewport. This makes it use a darkened/lighten version of the theme space header color. Since icons are colored using the 'text' value of the Theme Space, it's likely that any theme is going to have a contrasting background color, but just in case darken/lighten it slightly.
2018-11-02Edit Mesh Mode: Improve edge drawingClément Foucault
Make edge decoration a bit thinner and try to reduce missing edge segment due to triangle barycentrics. This invert the "edge fix" strip offset direction, meanning there is now the possibility that these triangles poke through nearby geometry depending on the viewport near/far clips distances.
2018-11-02DRW: Use GPU module wrapper for line widthClément Foucault
2018-11-02GPU: Add safety check for max line widthClément Foucault
On some platform does not support line width > 1.0 and can even throw and error. Better check an at least display something rather than no lines at all.
2018-11-02Multires: Apply uniform scale on displacement when applying scale on objectSergey Sharybin
This is sued by both object joinig and object apply scale operations. Currently only uniform scale is working correct. Non-uniform gets averaged and will produce slightly distorted results. This is something we should fix, but priority of this particular case is not so high.
2018-11-02Fix issues with hide/restrict icons after recent changes.Brecht Van Lommel
Set the names to match the original order again, to avoid breaking addons and various places in the code that relied on them.
2018-11-02UI: Fix 'extra' fake user showing in UI ID template usercount.Bastien Montagne
User do not care about that 'virtual' user, it only makes it more confusing. So now, that template always shows actual number of real users, we already have own dedicated button to show fake user status.
2018-11-02UI: Fix showing '2' number of users in ID templates for fake-user IDs.Bastien Montagne
Using FakeUser on an ID sill put its usercount to 2 if it is actually also 'really' used once. But we do not want to show that to user (especially not since it also allows to 'make single user' of an ID already only used once...).
2018-11-02Fix 'id_single_user' wrongly reseting usercount to 0.Bastien Montagne
We want to undo the initial usercount from low-level ID duplication, not to erase all possible extra processing (like e.g. setting Fake User...). Fixes part of mess in brush usercount.
2018-11-02Multires: Cleanup, namingSergey Sharybin
First of all, follow our naming convention to use module prefix. Second of all, mesh is being created and is to be freed, we also have convention for such function names.
2018-11-02Multires: Prevent crash when joining two multires objectsSergey Sharybin
This only works thing around, just so we can unlock production here. Joining objects of a different scale will not yet work correctly. Proper fix is coming later (the code needs to be ported to new Subdiv API).
2018-11-02Tool System: brushes are now categorized by toolCampbell Barton
The toolbar now shows brush types, the brush selector now only shows brushes matching the current tool type. Details: - Add's Paint.tool_slots (used by the toolbar). - Removed custom grease pencil brush tool code. - Bumped subversion. See T57526 for details.
2018-11-02Fix assert setting fake user then removingCampbell Barton
2018-11-02UI: Rename Save User Settings operator to Save User Preferences.Pablo Vazquez
The term Settings is not used anywhere, plus the menu entry and editor use the word Preferences.
2018-11-02UI: add render output tab to properties editorBrecht Van Lommel
2018-11-02UI: TypoPablo Vazquez