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AgeCommit message (Expand)Author
2021-04-02Compositor: stream operators for WorkPackages.Jeroen Bakker
2021-04-02Compositor: Debug stream operator.Jeroen Bakker
2021-04-02Fix T84520: Make the different weight paint code paths exclusive to each otherSebastian Parborg
2021-04-02Fix T87131: SVG as GPencil elements with both Stroke and Fill failsAntonio Vazquez
2021-04-02BKE: attempt to fix build error on windowsAnkit Meel
2021-04-02Fix T86874: Wireframe not drawing for geometry node mesh primitivesKris
2021-04-02Modifiers: Fix build error with GMPAnkit Meel
2021-04-02Cleanup: Remove unecessary C API for direct mesh booleanHans Goudey
2021-04-02Cleanup: Use const argumentsHans Goudey
2021-04-02Cleanup: Remove unused code in boolean modifierHans Goudey
2021-04-02Cleanup: Remove unecessary part of instances component C APIHans Goudey
2021-04-01Cleanup: Move object_dupli.cc to C++Hans Goudey
2021-04-01Geometry Nodes: Improve speed of boolean node, use multi-input socketHans Goudey
2021-04-01Cleanup/Refactor: Use flags instead of bool to configure the snap gizmoGermano Cavalcante
2021-04-01Cleanup: Remove unused enum value in editmesh_knife.cGermano Cavalcante
2021-04-01Fix compilation error: "too many arguments to function"Germano Cavalcante
2021-04-01Cleanup/Refactor: Transform Orientation: Use 'orient_index' instead 'orient_t...Germano Cavalcante
2021-04-01Fix T87065: Deformed Lattice undeforms after setting keyframeSybren A. Stüvel
2021-04-01Cleanup: typo fix in commentSybren A. Stüvel
2021-04-01BLI: rename resource collector to resource scopeJacques Lucke
2021-04-01Curve: Remove 'CU_2D' flag used for nurbsGermano Cavalcante
2021-04-01Cleanup: use bool instead of intJacques Lucke
2021-04-01Cleanup: Remove unused codeHans Goudey
2021-04-01Cleanup: move node_exec.c to c++Jacques Lucke
2021-04-01Nodes: separate node name and display name in bNodeTreePathJacques Lucke
2021-04-01Cleanup: spellingCampbell Barton
2021-04-01Geometry Nodes: add socket value logging capabilityJacques Lucke
2021-04-01BLI: add call_safe method for FunctionRefJacques Lucke
2021-04-01BLI: return early when copying empty arrayJacques Lucke
2021-04-01LineArt: Remove "soft selection" option.YimingWu
2021-04-01LineArt: Remove resampling settings.YimingWu
2021-04-01Fix T50103: Transform not working if scale is zeroCampbell Barton
2021-04-01BLI_math: add orthogonalize_m#_zero_axesCampbell Barton
2021-04-01Cycles: add a spread setting for area lightsMatteo Falduto
2021-04-01Fix: incorrect versioning code for lights propertiesBrecht Van Lommel
2021-04-01Fix T87056: Segfault in GPU_batch_clear() involing Lattice evaluationSybren A. Stüvel
2021-04-01Fix condition for ffmpeg seek workaroundRichard Antalik
2021-04-01Fix T87037: Add tooltip for "Paste Flipped"Falk David
2021-04-01Fix freezed proxy framesRichard Antalik
2021-04-01Fix T86331: Preferences menu inaccessible until window resizeHarley Acheson
2021-04-01Cleanup: method naming.Jeroen Bakker
2021-04-01Cleanup: Split up methods.Jeroen Bakker
2021-04-01Cleanup: clang formatCampbell Barton
2021-04-01Cleanup: Use const arguments in curve codeHans Goudey
2021-03-31Cleanup: Remove remaining unused code for DispList "bevel_split"Hans Goudey
2021-03-31Fix T87094: Transforming geometry instances component is brokenHans Goudey
2021-03-31Geometry Nodes: Rename "Grid" to "Density"Hans Goudey
2021-03-31Fix T87087: attributes were removed automatically even though they are still ...Jacques Lucke
2021-03-31GPencil: Avoid LineArt modifier uses negative material indexAntonio Vazquez
2021-03-31Fix compiler error in Windows Antonio Vazquez